| Commit | Date | |
|---|---|---|
|
[r917]
by
SumolX
v2.0917 |
2007-06-05 05:16:06 | Tree |
| 2007-06-02 04:11:08 | Tree | |
| 2007-06-02 03:10:35 | Tree | |
|
[r914]
by
SumolX
// Default Attack1 in chain must be referenced if not used. else if(stricmp(value, "player")==0){ |
2007-06-01 21:06:00 | Tree |
| 2007-06-01 19:51:01 | Tree | |
|
[r912]
by
SumolX
atchain must have a default for every model!!!!! Otherwise exceptions will occur for having invalid data in array! |
2007-06-01 19:49:46 | Tree |
| 2007-05-31 19:41:51 | Tree | |
|
[r910]
by
SumolX
Star on ground or platform now operate the same way...... when falldie and/or nodieblink are set. |
2007-05-30 17:08:15 | Tree |
|
[r909]
by
utunnels
Fix a wall-checking bug when grab. (!wall should be wall<0 since wall index is zero-based) |
2007-05-30 14:27:53 | Tree |
| 2007-05-30 14:18:58 | Tree |