| Commit | Date | |
|---|---|---|
| 2007-05-17 11:16:54 | Tree | |
|
[r878]
by
utunnels
Make 2nd parameter of damageonlanding projectile switch. 0 nothing |
2007-05-17 02:26:11 | Tree |
|
[r877]
by
kbandressen
Took out the random inair() condition that was adding more pausetime for each enemy hit by a mid air attack |
2007-05-16 13:37:35 | Tree |
| 2007-05-16 13:05:43 | Tree | |
|
[r875]
by
utunnels
new command combostyle 0/1 to enable golden axe style ranged combo (use animation range to test atchain). |
2007-05-16 08:06:31 | Tree |
| 2007-05-15 21:21:10 | Tree | |
|
[r873]
by
Damon_Caskey
|
2007-05-15 17:39:05 | Tree |
|
[r872]
by
Damon_Caskey
Add "olbarsize" setting; identical to lbarsize but works for opponent's lifebar. Added 4 new parameters to all "bar" settings to allow layer adjustment of border, shadow, graph, and backfill of statusbar respectively. |
2007-05-15 17:13:58 | Tree |
| 2007-05-15 15:59:05 | Tree | |
| 2007-05-15 02:57:38 | Tree |