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Commit Date  
[r499] by SumolX

frame offset fix for weaponframe still don't know why we never play last frame though?????

2007-02-18 19:00:02 Tree
[r498] by utunnels

slightly change to fix some animation glitch.

2007-02-18 18:07:44 Tree
[r497] by utunnels

Add respawn animation.

2007-02-18 11:43:14 Tree
[r496] by SumolX

new feature quakeframe added

2007-02-18 08:47:49 Tree
[r495] by utunnels

add command "facing" to entity and level
It forces the entity to facing to a specified direction.

2007-02-18 07:56:52 Tree
[r494] by utunnels

jumpattack/jumpattack2 range bug fixed, now they affect by min range.
game won't crash if there's no jumpattack but jumpattack2

2007-02-17 15:30:43 Tree
[r493] by utunnels
2007-02-17 13:35:13 Tree
[r492] by SumolX

All this time and i never realized the defaults were wrong for memory cleanup to be automatic....;)

2007-02-17 09:06:26 Tree
[r491] by SumolX

Weaponframe compatible now with pickable weapons

2007-02-17 06:09:43 Tree
[r490] by SumolX

Fix for attachchain.

2007-02-17 04:41:03 Tree
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