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Commit Date  
[r2636] by plombo

The common_idle_anim function was causing bikers to stay offscreen, making level progress appear to halt for no reason.

2010-01-10 20:11:00 Tree
[r2635] by plombo

Removed commented-out lines of code that I accidentally left in my previous commit.

2010-01-06 21:02:26 Tree
[r2634] by plombo

Hopefully fixed loading from data folder on Linux.

2010-01-06 15:00:50 Tree
[r2633] by niltonpd

The minimum working memory cache was set for Dingoo (256KB)

2010-01-05 15:22:02 Tree
[r2632] by niltonpd

Added Dingoo specific function to detect correct amount of free RAM

2010-01-05 15:18:29 Tree
[r2631] by damon_caskey

Stealth is now an array (although it still does not work).

2010-01-04 17:34:11 Tree
[r2630] by plombo

Wiimote no longer rumbles when using the Classic Controller.

2010-01-04 17:07:35 Tree
[r2629] by plombo

Fixed bug in Wii port where pressing Up in a menu would select the menu item above instead of highlighting it. Bug still exists for Classic Controller.

2010-01-04 14:35:43 Tree
[r2628] by plombo

Fixed classic controller controls.

2010-01-04 03:29:28 Tree
[r2627] by orochi_x

Small guard/jugglepoints fix.

2010-01-03 21:12:13 Tree
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