| Commit | Date | |
|---|---|---|
| 2009-12-04 13:17:38 | Tree | |
| 2009-12-04 13:00:47 | Tree | |
|
[r2507]
by
utunnels
Fixed a loophole in adjust_grabposition, add the condition that ent->==other->x (possible when 2 entities are spawned together). x1 = x + ((ent->x>=other->x)?(dist/2):(-dist/2)); |
2009-12-03 15:17:40 | Tree |
| 2009-11-23 04:32:51 | Tree | |
|
[r2505]
by
sumolx
Enhanced layout so we don't have to update each specific file for SecurePAK Support. |
2009-11-19 21:19:20 | Tree |
|
[r2504]
by
damon_caskey
Fixed: Firing of didhitscript for items did not work on AI entities and scripted actions were often overridden for players. |
2009-11-19 14:03:58 | Tree |
| 2009-11-16 20:41:51 | Tree | |
| 2009-11-12 01:27:22 | Tree | |
|
[r2501]
by
utunnels
Hard check up#, idle#, ... animations just in case the tails are not digital characters. |
2009-11-11 16:10:21 | Tree |
|
[r2500]
by
sumolx
SVN binaries are now uncompressed on the fly when they are needed for the 1st and only time. |
2009-11-10 19:15:32 | Tree |