Fixed a loophole in adjust_grabposition, add the condition that ent->==other->x (possible when 2 entities are spawned together).
x1 = x + ((ent->x>=other->x)?(dist/2):(-dist/2)); x2 = x + ((other->x>ent->x)?(dist/2):(-dist/2));
Authored by: utunnels 2009-12-03
Parent: [r2506]
Child: [r2508]