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Commit Date  
[r2124] by SumolX

Fixed animation issue. Samplesplayed was not being set properly.
Enhanced video mode filter/scaling values to be stored uniquely based per video mode instead globally.
Updated VC7 to not minimally build. When headers are changed we need to rebuild all objects that reference the header file.

2009-03-02 00:48:30 Tree
[r2123] by SumolX

-g is no necessary for releases.
added stristr.h to menu.c

2009-02-27 21:12:44 Tree
[r2122] by SumolX

Added preview box for track info, makes it easier to read text in window versus against translucent background.

2009-02-27 18:57:32 Tree
[r2121] by SumolX

Fixed a bug where cycling music would not go back to first track of album.
Fixed 480x272 mode on psp where users could be using stretching/filtering effects on 320x240 mode and it should not be applied to 480x272 mode.

2009-02-27 17:15:09 Tree
[r2120] by SumolX

Add new cycle option to BGM Player.

2009-02-27 04:34:56 Tree
[r2119] by SumolX

Allowing changes of resolution even when mod is 480x272 for PSP. This way when playing other mods of different resolutions, we can always switch back and forth.

2009-02-26 22:16:46 Tree
[r2118] by SumolX

Fixed video bug with 480x272 mods, it's display mode was being set for 480x270 instead of 480x272.

2009-02-26 22:08:22 Tree
[r2117] by SumolX

Fixed Memory leak within init_videomodes() when video.txt is found but now errors occur when searching the options within the file.

2009-02-26 21:59:01 Tree
[r2116] by SumolX

Fixed menu memory leak, was not calling sound_exit() prior to starting engine or exiting.

2009-02-26 21:35:57 Tree
[r2115] by SumolX

PSP Menu, now has the same functionality as SDL Menu.

2009-02-26 20:43:32 Tree
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