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Commit Date  
[r2119] by SumolX

Allowing changes of resolution even when mod is 480x272 for PSP. This way when playing other mods of different resolutions, we can always switch back and forth.

2009-02-26 22:16:46 Tree
[r2118] by SumolX

Fixed video bug with 480x272 mods, it's display mode was being set for 480x270 instead of 480x272.

2009-02-26 22:08:22 Tree
[r2117] by SumolX

Fixed Memory leak within init_videomodes() when video.txt is found but now errors occur when searching the options within the file.

2009-02-26 21:59:01 Tree
[r2116] by SumolX

Fixed menu memory leak, was not calling sound_exit() prior to starting engine or exiting.

2009-02-26 21:35:57 Tree
[r2115] by SumolX

PSP Menu, now has the same functionality as SDL Menu.

2009-02-26 20:43:32 Tree
[r2114] by SumolX

Windows Menu System complete.

2009-02-25 21:25:17 Tree
[r2113] by SumolX

Additional updates to Menu system.

2009-02-25 03:18:16 Tree
[r2112] by SumolX

Updated Menu Music, BGM Tracks are now selectable.

2009-02-25 01:30:49 Tree
[r2111] by SumolX

Updated files location within solution.

2009-02-23 15:33:15 Tree
[r2110] by SumolX

We now use version.h for XBOX, Window Single Executables or Makefile for all other platforms when release are made. Planning on automating these files when checkin(s) are made for auto increment version.

2009-02-23 04:44:10 Tree
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