Menu

Tools Commit Log


Commit Date  
[r1400] by utunnels

Fix a freeze bug when death animation use seta.

2008-01-18 16:42:19 Tree
[r1399] by SumolX

Since we are Logging Errors in ParserSet_FIRST && ParserSet_Follow Lets take it one step further and not allow exceptions to happen on different platforms.

2008-01-18 16:32:27 Tree
[r1398] by utunnels

Oops, should be:

Check blendfx command, if it is not set, then zero all blendfx values in unload_levelorder.

2008-01-18 15:00:21 Tree
[r1397] by utunnels

Check blendfx command, if it is not set, then zero all blendfx values in unload_level.

2008-01-18 14:54:08 Tree
[r1396] by utunnels

Update load game menu.
Don't display information of level when no valid saved files found in save slots, print 'No valid saved files found' instead.

2008-01-18 14:40:16 Tree
[r1395] by utunnels

Enable multiple declaration for script, e.g.,

int a, b=123, c;

2008-01-18 14:29:12 Tree
[r1394] by utunnels

Re-adjust spawn z coordination for players when level->scrolldir is set to in or out.

2008-01-18 12:47:07 Tree
[r1393] by utunnels

Change bounce back to it used to be: fall speed must <-2.
Most situations it will bounce only once.

2008-01-18 12:38:45 Tree
[r1392] by utunnels

Print a error message if a variable name is not found by openborvariant.

2008-01-17 21:16:11 Tree
[r1391] by utunnels

Remove inlevel check for some openborvariant values.

2008-01-17 21:01:52 Tree
Older >