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Commit Date  
[r1249] by Damon_Caskey

Stun and fmap -1 feature fixed.

2007-12-27 18:03:19 Tree
[r1248] by utunnels

Check spawn height for entity so if it spawned below the platform, it won't appear on the platform.

2007-12-27 17:07:20 Tree
[r1247] by utunnels

Hmm, have to check moving platform each loop because entities has different think speed.

2007-12-27 16:43:11 Tree
[r1246] by utunnels

Fix moving platform bugs, now only the entity lands on the platform will keep moving with it.

2007-12-27 16:24:31 Tree
[r1245] by utunnels

Fix a bug that follow animation doesn't play when use self as its follow animation.

2007-12-27 09:18:34 Tree
[r1244] by SumolX

I Refined the scroll bar for choose difficulty screen.

2007-12-27 07:16:13 Tree
[r1243] by utunnels

Fix a bug when player is killed by a pit during death animation, player_die is not called.

2007-12-26 20:29:14 Tree
[r1242] by utunnels

Don't display debug message when fail to play a music, print in logfile instead.

2007-12-26 19:51:36 Tree
[r1241] by utunnels

Fix dust.

2007-12-26 18:01:45 Tree
[r1240] by utunnels

Float parameters for summonframe.

2007-12-26 15:59:59 Tree
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