Menu

Tools Commit Log


Commit Date  
[r1239] by utunnels

Float parameters for spawnframe.

2007-12-26 15:57:34 Tree
[r1238] by utunnels

command noreset's second parameter can be 2 now.
It means the timer won't stop even when all enemies are defeated.

2007-12-26 13:30:43 Tree
[r1237] by utunnels

Float values for jumpframe parameters.

2007-12-26 11:13:24 Tree
[r1236] by SumolX

declarations must come before logic.

2007-12-26 01:11:16 Tree
[r1235] by utunnels

Fix a bug that biker's driver drops dead from the sky.

2007-12-25 18:49:27 Tree
[r1234] by utunnels

Double sprite, animation and model limit.

2007-12-25 16:47:34 Tree
[r1233] by utunnels

Attack command noreflect.
noreflect 0/1
Put behind an attack command, if it is set to 1, the attack won't knock down or pain the target, it only cost health until the target is dead(also works if the target is a biker).

2007-12-25 16:23:20 Tree
[r1232] by utunnels

Fix an enemy spawn bug. An enemy will drop from the sky if he doesn't have spawn animation and be spawned inside the screen.

2007-12-25 15:39:08 Tree
[r1231] by utunnels

Fix an enemy spawn bug. An enemy will drop from the sky if he doesn't have spawn animation and be spawned inside the screen.

2007-12-25 15:06:30 Tree
[r1230] by utunnels

Add a scroll bar in difficulty select menu.

2007-12-25 14:20:34 Tree
Older >