| Commit | Date | |
|---|---|---|
|
[r1030]
by
SumolX
|
2007-11-13 06:57:47 | Tree |
|
[r1029]
by
SumolX
|
2007-11-13 06:57:28 | Tree |
| 2007-11-13 06:55:30 | Tree | |
| 2007-11-13 06:54:47 | Tree | |
| 2007-11-12 15:05:16 | Tree | |
| 2007-11-09 18:13:44 | Tree | |
| 2007-11-06 20:37:06 | Tree | |
|
[r1023]
by
kbandressen
New variables available through script: "aiflag" - get/changeentityproperty |
2007-11-06 13:37:36 | Tree |
| 2007-11-05 21:12:28 | Tree | |
|
[r1021]
by
kbandressen
New animations: grabwalk - animation for walking while grabbing an opponent New entity headers: grabwalk {speed} - sets a different speed for grabwalking New variables accessible by script: get/changeplayerproperty: name - used for checking if a character is being used when other players join in, also controls who a player will respawn as after dying get/changeentityproperty: -AI Flags- idling |
2007-11-05 10:41:11 | Tree |