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Commit Date  
[r1018] by SumolX

Fixed an exception with knife/bomb spawning.
Rewrote Controller code for SDL. Highly Optimized!!!! :)

2007-10-13 04:11:26 Tree
[r1017] by SumolX

Create necessary directories for XBOX

2007-10-12 22:45:44 Tree
[r1016] by SumolX

Instead of checking for !value we should be checking for value != NULL as a invalid pointer with a negative value is the same as !value because !=value only equals to zero while NULL is not equal to zero.

2007-10-08 06:06:24 Tree
[r1015] by SumolX

Windows/Linux Lite versions added.
Fixed resourceCleanUp sound bugs.
Cleaned up logging printouts.
Updated control.c for better logging.
Added new function sound_unload_all_samples().

2007-10-07 21:46:00 Tree
[r1014] by SumolX

DC Port is back to sh-elf and NTSC/PAL modes need to be compiled like before and no more gui for now.

2007-10-06 01:43:03 Tree
[r1013] by SumolX

required for build system.

2007-09-27 13:38:08 Tree
[r1012] by SumolX

Optimize and fix.

2007-09-26 20:03:40 Tree
[r1011] by SumolX

Build system now creates directories for each platform.

2007-09-26 18:04:44 Tree
[r1010] by SumolX

star/knife spawning fixed when jumping. We will always check for star's first then try knife while in air.

2007-09-26 15:49:07 Tree
[r1009] by SumolX

Setting direction = -1
Script users can now manipulate the velocity for projectiles() through scripting.

2007-09-25 18:34:10 Tree
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