From: <dis...@ex...> - 2007-08-09 17:14:48
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Hmmm, is there a line block feature in the engine that AIs can't cross? Like you can lay lines down to keep them out of certain areas. I'm also wondering if this may be an unused flag, and the code was never removed that checks for it. I have yet to find a cell that has this bit set. --- On Thu 08/09, Filip Volejnik < f.v...@ce... > wrote: From: Filip Volejnik [mailto: f.v...@ce...] To: opd...@li... Date: Thu, 09 Aug 2007 17:47:14 +0200 Subject: Re: [Opde-devel] Path flags dis...@ex... wrote:> Need a bit of input here. There is a set of flags in the pathfinding database, it appears these flag things that are in a cell that the AI needs to deal with as it passes through. I have 2 of them figured out, but there is a third that I don't know about so can I have a few guesses? The two I know about are:>>>> Cell has door>> Cell has blocking object>>> Only thing I can think of now is that the cell is not pass-through (only one link in/out). I seem to lack inspiration. The flags seem to be connected with blocking.Volca-------------------------------------------------------------------------This SF.net email is sponsored by: Splunk Inc.Still grepping through log files to find problems? Stop.Now Search log events and configuration files using AJAX and a browser.Download your FREE copy of Splunk now >> http://get.splunk.com/_______________________________________________Opde-devel mailing lis...@li...https://lists.sourceforge.net/lists/listinfo/opde-devel _______________________________________________ Join Excite! - http://www.excite.com The most personalized portal on the Web! |