From: <vo...@us...> - 2008-02-15 15:53:10
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Revision: 634 http://opde.svn.sourceforge.net/opde/?rev=634&view=rev Author: volca Date: 2008-02-15 07:53:11 -0800 (Fri, 15 Feb 2008) Log Message: ----------- Overriding the infinite lights for now. Needs fix badly Modified Paths: -------------- trunk/src/services/render/RenderService.cpp Modified: trunk/src/services/render/RenderService.cpp =================================================================== --- trunk/src/services/render/RenderService.cpp 2008-02-15 14:53:18 UTC (rev 633) +++ trunk/src/services/render/RenderService.cpp 2008-02-15 15:53:11 UTC (rev 634) @@ -458,8 +458,10 @@ // I wonder how the original dark handles these // It would be optimal to create a test scene in with D2 and R,G,B lights // To reveal how this one works (which is exactly what I'm gonna do) - radius = 30; + // TODO: Putting in 0 for now, because something rotten is in _traversePortalTree (recursion does not end) + radius = 0; + // make the radius sane using a limit /* if (radius > 20) radius = 20; */ This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |