From: Thomas C. R. <th...@th...> - 2004-10-18 04:11:26
|
On Monday October 18 2004 2:10 am, Marc Jessome wrote: > I like the editor idea a lot. In my opinion, it should be able to > import heightmaps, because in my opinion - terrains are easiest to > make from a heightmap. > > but thats just my 2 cents. > okay, that's hard to do because: * The whole point of the coarse mesh system is that you end up transmitting much less data than a heightmap. * In oder to convert a heightmap to a coarse mesh system, you'd have to look at the peaks and troughs in the terrain, and then hope that the perlin noise (& other stuff) wouldn't change the terrain in any significant way (and it probably would). It sounds like a feature we might include at a later date perhaps. -- Thomi Richards, th...@on... |