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From: Kayvan G. <kay...@ho...> - 2005-05-10 18:48:15
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Forwarding from mafm, who has problems sending mails currently... >From: "Manuel A. Fernandez Montecelo" <man...@gm...> >To: Kayvan Gerami <kay...@ho...> >Subject: Re: [Once-content] Content and Art >Date: Tue, 10 May 2005 20:37:54 +0200 > >hi, > >I explained this in a reply to Thomi, maybe the mail went only to the >media list.. I'll explain it again. > >- about swimming, water was proposed as a natural barrier. > >from the game point of view doesn't make much sense that a guy with a >full backpack with minerals, weapons, heavy armor and all the stuff go >to swim. in addition, the inventory should at least be affected >(scrolls, food, etc). > >sure, we could force people to leave all inventory in the ground and >even be naked, but this has also a few problems: if the sea is not a >natural barrier you could swim endlessly, so you would have to find >methods to make a fake endless sea; for swim you would need to invert >gravity and other tricks; more animations for the models; etc. > >so swimming doesn't have to be discarded for future, but would help a >lot to not have it there initially :) > > >- about fishing, the main difference is that for animals in the land >(and in the sea, if you can submerge) we need to have them loaded all >the time, acting like they should act (predators, etc); but with fishing >we just need to load them when you catch them, not all the time. so in >this case we would have to program the behaviours of the animals, but >not the one of the fishes. > > >- anyway, I was not asking to remove the fishes or anything :P, but to >add land animals.. even if the sea is important, the land is usually >where most of the action takes place. > >I still think that we should have a few "standard" animals: why can we >have trouts, rats or tui birds, but not wolves or goats? at least wolves >are not that common... we can't stop development waiting for people to >design the things if we need them now, and animals with models already >done in worldforge would be a big advantage to take a few of them and >put them in the game (more than anything, we're lacking artists). > >we can always have that fancier animals later, and I also would like to >have strange animals, but as I said we can't stop the development of >this for months. > >hmm, what about this: making animals which act like, say, cows or >chickens or wolves, so we can use the model from WF for a while, and >then replace it with the fancier model? > >most of the animals that you can create have to adopt similar patterns >of behaviour, and that's what we programmers need: I don't mind if it >has ten horns or it's a simple box :) (we only need to have different >models to know what type of animal is there). > >so in this case, it would help a lot if you -or any other person- would >make such a list explaining not how the animal should look like but >what's the behaviour. please, let me know of the progress of that list. > > >Qua, 2005-05-04 às 09:41 +0000, Xander escreveu: > > Yes that would not be good, why was it propossed that we cant swim? > > > > I made the fish list ages ago, it was designed to give variety and > > interest to the normaly very boring fishing skills... allowing harpoon > > fights with sea monsters and so on. I think that the sea should be > > just as alive as the land. > > > > But even if swimming was a problem, fishing in boats would still be > > important. > > > > I will have a go at filling up the animal list with firstly animals > > that exist here, then extinct ones (dodos ;) ) and then finaly the > > made up "uber" animals, like dragons and stuff. I will also try to > > snap away from the cliche creatures but still include basic things... > > dont forget the rat killing quests :P > > > > I will also make sure we have wierd animals but still from the real > > world, i get a bit sick of mmorpgs either shoving normal rats or made > > up creatures in deserts instead of using real creatures. > > > > Any suggestions are welcome. > >-- >Manuel A. Fernandez Montecelo <man...@gm...> > _________________________________________________________________ MSN Messenger : personnalisez votre messagerie instantanée ! http://g.msn.fr/FR1001/866 |