From: Avotas <bra...@si...> - 2008-10-03 20:03:52
|
General Information: WindowsXP Using Nebula 2 (stable release) DirectX9c Maya Plugin for Nebula Problem: Hello, During the development of the models everything was working perfectly, from the most standard mapping, to complex animation, to the most resource intensive mapping I could throw at the software. When I was nearing completion, suddenly all my models refused to map any of the texture data on the mesh. The texture browser shows that Nebula is in fact loading it, but all the models are being show as a default grey, or assigned a color selected from the diffuse channel. Previous saves demonstrate the same odd behavior. I have reinstalled both Nebula and DirectX on my developmental machine. That doesn’t seem to help. I have included two sample files that came with Nebula, the Eagle and Tree. http://www.nabble.com/file/p19803333/Tree.jpg http://www.nabble.com/file/p19803333/Eagle.jpg Any advice would be wonderful, -Avotas -- View this message in context: http://www.nabble.com/Nebula-2-Texture-Issue-tp19803333p19803333.html Sent from the nebuladevice-discuss mailing list archive at Nabble.com. |