*** Description: tile processing doesn't work when multilayer maps are in use (tested on Google Hybrid), tiles are all black, other map layers work as expected.
*** Steps to reproduce:
- Select "Google Hybrid" map source.
- Select region on map.
- Add selection.
- Tick custom tile processing and select size 128x128, 4 bit colour depth.
- Apply tile processing options to created map (right click).
- Select "TrekBuddy untared atlas" as output format.
- Create atlas.
*** Result:
All created tiles are black. Tiles have correct size and colour depth (128x128, 4 bits).
*** Result expected:
All titles are filled with map content, they have correct size and bit depth (128x128, 4 bits).
*** Comment:
I'm using: MOBAC version 1.7, Java Advanced Imaging - 1.1.3, arch: amd64, system: Ubuntu 9.04 (with 2.6.32 kernel). I tested these options: not working jai, missing or incorrectly downloaded tiles.
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Screenshot explaining the problem
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Quick fix (not for tarred atlases): run this command in atlas directory: "find . -iname "*.png" -exec convert {} -depth 4 {} \;" (needs ImageMagick).
Thanks for finding - a very small bug was causing a very large impact.
This bug has been corrected in the SVN. The next release will contain the fixed code.