Hi Laurent. In MapEvaluator there is already a "neutral" map source name defined as default: mapevaluator-reference. However due to a bug it might not be loaded at start-up into the map preview, only when clicking the "Reference" button. That will be fixed in the next beta. Instead of 4uMaps the default map source is in MOBAC now DefaultMapSource.
MapEvaluator bugfix: set reference map source as active map source after start-up
fix initialization
default map source name changed to "DefaultMapSource"
Map source initialization and MapSourceInitializationException changed
Hi Laurent. I have not noticed that you had answered, because Sourceforge had some problems sending the mail notifications. I got the notification for my initial post from Saturday on Monday evening... The source code version commit should be shown in the MOBAC title bar and the about dialog. For beta-1 it was 4a17569-> thus commit 4a17569ad7d88e9dec57bad0c527c5a65c10a58b If you open Mobile_Atlas_Creator.jar in a ZIP utility and open the ZIP entry mobac/mobac-rev.properties you can see all the revision...
Hi Laurent. I have not noticed that you had answered, because Sourceforge had some problems sending the mail notifications. I got the notification for my initial post from Saturday on Monday... The source code version commit should be shown in the MOBAC title bar and the about dialog. For beta-1 it was 4a17569-> thus commit 4a17569ad7d88e9dec57bad0c527c5a65c10a58b If you open Mobile_Atlas_Creator.jar in a ZIP utility and open the ZIP entry mobac/mobac-rev.properties you can see all the revision details....
MOBAC 2.4.0 beta 2: change how BSH getTileUrl method is called to avoid multi-threading problems MapEvaluator: fix initialization of default Mapsforge World contours map