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From: SourceForge.net <no...@so...> - 2005-01-29 16:57:32
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Read and respond to this message at: https://sourceforge.net/forum/message.php?msg_id=2966586 By: tverweij I am trying to compile the SDL+OpenGL example that can be found in the SDL documentation (I got it from the Windows SDLRef.chm). It is also here http://www.cs.vu.nl/~tverweij/stuff/example.c I am using MinGW (currently the most recent MinGW-3.2.0-rc-3.exe installation) to compile & link, (I've also tried the older MinGW-3.1.0-1.exe release). I installed SDL from the SDL-devel-1.2.8-mingw32.tar.gz archive. I also tried 1.2.7, since I read that there were some problems with 1.2.8. Unfortunately this does not make a difference. Compiling works fine. Trying to link without any libraries (obviously) generates the following errors: http://www.cs.vu.nl/~tverweij/stuff/errors_more.txt If I add all libs I think are required, only a few of the errors are gone: http://www.cs.vu.nl/~tverweij/stuff/errors_less.txt Most of the link errors remain there. Many SDL and OpenGL related functions cannot be found for some reason. Only SDL_Init, SDL_Quit and SDL_GetError suddenly seem to be found, but all of the other references are still undefined. The linker does not complain about any of the libraries. If I change any of the options to -lblahblah, then it does complain, so I guess the libraries are found. (I have added the MinGW\bin directory to the PATH environment variable) Any help would be welcome. ______________________________________________________________________ You are receiving this email because you elected to monitor this forum. To stop monitoring this forum, login to SourceForge.net and visit: https://sourceforge.net/forum/unmonitor.php?forum_id=7134 |