From: <dan...@ya...> - 2003-01-26 21:22:09
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--- Phil <la...@gr...> wrote: > Oscar Fuentes wrote: > I'm sure the samples for making with windows is based on vc++ but I can't > tell if the code is tied into msvc++. > > I have MS platform SDK and tried -I to these includes. > > There were still errors just not the same. > > > (most likely) or you are suffering from deviations from the Win32SDK > > of the MinGW headers. You could fix the Realplayer SDK sources or the > > MinGW headers. Neither is an easy task for a newbie. > This ia a WAG, but check to see if the problematic INT32, etc typedefs are guarded in realplayer header with #ifndef _MSC_VER. If so, then the solution may be as simple as changing that to: #if !(defined _MSC_VER || defined __MINGW32) Danny http://movies.yahoo.com.au - Yahoo! Movies - What's on at your local cinema? |