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From: bay a. <bay...@gm...> - 2009-06-09 18:51:34
|
Hi All, I'm trying to run 32-bit opengl application on my target board without x-window. I used linux-osmesa option to build MESA-3D gl library. following libraries are created - libOSMesa32.so.7.4.2, libGLU.so.1.3.070402 when I'm trying to link it linker is giving me error as skipping incompatible /usr/lib/libOSMesa32.so when searching for -lOSMesa32 Any suggestion and advice are most welcome. Thx Deepak |
From: Paul G. <gaf...@gm...> - 2009-06-06 02:18:05
|
Hi, im creating a new window manager based on mesa, all controls and windows will be in 3D. So far my window manager creates a mesa window covering the whole screen. Now i wish to create applications for my new window manager. I know I can load applications with the execlp command, what is the "standard" way to direct/map the opengl output of an application to my window manager window? Im know im not expecting my window manager to be compatable with existing linux applications. Any help or info would be great. |
From: Brian P. <br...@vm...> - 2009-06-05 23:23:07
|
The 3rd release candidate can be found at http://www.mesa3d.org/beta/ Since rc2 there have been assorted bug fixes and build fixes. -Brian |
From: tom f. <tf...@al...> - 2009-06-05 23:08:58
|
Brian Paul <br...@vm...> writes: > Shawn Krisman wrote: > > Hello, I've been trying to debug a call to glXMakeCurrent for over a > > week now and i'm having no luck. When I step through the code using > > gdb, very strange "jumps" happen. Basically I'm moving through > > MakeContextCurrent, and all of a sudden gdb will just move back a > > couple of lines of code. This happens in the strangest places but > > always the same places and always the same jumps. There is never any > > mention of context switches. I'm working with the 7.2 library, with > > the --enable-debug flag on and XSYNC_MESA set. CFLAGS='-g' && > > CXXFLAGS='-g' > > Are you sure you're actually debugging the right libGL and not > /usr/lib/libGL.so or some other instance? I get similar behavior if I try to debug code that I've forgotten to compile with -O0. -tom |
From: Brian P. <br...@vm...> - 2009-06-05 14:40:31
|
Jason Galyon wrote: > Jason Galyon wrote: >> Howdy, >> I am getting complaints in my application when debugging about >> 'GLX_ARB_create_context' missing. 'glxinfo' confirms this. That extension is not supported at this time. >> I can not get opengl to honor the alpha channel in 32 bit depth. Are you saying that your application is not choosing the right visual, or that you have a visual w/ alpha, but it's not rendering correctly? -Brian >> >> system info: >> headless Amazon EC2 dual proc 64 bit >> Ubuntu 9.04 server >> mesa and friends (7.4-0ubuntu3.1) >> Xvfb (2:1.6.0-0ubuntu14) >> >> >> glxinfo shows the following: >> root@punchingbag:~/testbed/buildme/mesa-7.4# glxinfo >> name of display: localhost:0.0 >> display: localhost:0 screen: 0 >> direct rendering: Yes >> server glx vendor string: SGI >> server glx version string: 1.2 >> server glx extensions: >> GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, >> GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, >> GLX_OML_swap_method, >> GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, >> GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer >> client glx vendor string: SGI >> client glx version string: 1.4 >> client glx extensions: >> GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, >> GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, >> GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, >> GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, >> GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, >> GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, >> GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap >> GLX version: 1.2 >> GLX extensions: >> GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, >> GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, >> GLX_SGIS_multisample, GLX_SGIX_fbconfig >> OpenGL vendor string: Mesa Project >> OpenGL renderer string: Software Rasterizer >> OpenGL version string: 2.1 Mesa 7.4 >> OpenGL shading language version string: 1.20 >> OpenGL extensions: >> GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, >> GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, >> GL_ARB_half_float_pixel, GL_ARB_imaging, GL_ARB_multisample, >> GL_ARB_multitexture, GL_ARB_occlusion_query, >> GL_ARB_pixel_buffer_object, >> GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, >> GL_ARB_shading_language_100, GL_ARB_shading_language_120, >> GL_ARB_shadow, >> GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, >> GL_ARB_texture_compression, GL_ARB_texture_cube_map, >> GL_ARB_texture_env_add, GL_ARB_texture_env_combine, >> GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, >> GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, >> GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, >> GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, >> GL_ARB_vertex_shader, >> GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, >> GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, >> GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, >> GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, >> GL_EXT_convolution, >> GL_EXT_copy_texture, GL_EXT_depth_bounds_test, >> GL_EXT_draw_range_elements, >> GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord, >> GL_EXT_gpu_program_parameters, GL_EXT_histogram, >> GL_EXT_multi_draw_arrays, >> GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, >> GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object, >> GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, >> GL_EXT_secondary_color, GL_EXT_separate_specular_color, >> GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, >> GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, >> GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, >> GL_EXT_texture_env_add, GL_EXT_texture_env_combine, >> GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, >> GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, >> GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_vertex_array, >> GL_3DFX_texture_compression_FXT1, GL_APPLE_packed_pixels, >> GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate, >> GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, >> GL_ATI_fragment_shader, GL_ATI_separate_stencil, >> GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, >> GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, >> GL_MESA_pack_invert, GL_MESA_program_debug, GL_MESA_resize_buffers, >> GL_MESA_texture_array, GL_MESA_ycbcr_texture, GL_MESA_window_pos, >> GL_NV_blend_square, GL_NV_fragment_program, GL_NV_light_max_exponent, >> GL_NV_point_sprite, GL_NV_texture_rectangle, GL_NV_texgen_reflection, >> GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, >> GL_SGI_color_matrix, GL_SGI_color_table, GL_SGI_texture_color_table, >> GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, >> GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, >> GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays >> >> 64 GLX Visuals >> visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav >> id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat >> ---------------------------------------------------------------------- >> 0xb9 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None >> 0xba 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow >> 0xbb 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None >> 0xbc 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow >> 0xbd 24 tc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None >> 0xbe 24 tc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow >> 0xbf 24 tc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None >> 0xc0 24 tc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow >> 0xc1 24 tc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None >> 0xc2 24 tc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow >> 0xc3 24 tc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None >> 0xc4 24 tc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow >> 0xc5 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None >> 0xc6 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow >> 0xc7 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None >> 0xc8 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow >> 0xc9 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None >> 0xca 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow >> 0xcb 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None >> 0xcc 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow >> 0xcd 24 tc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None >> 0xce 24 tc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow >> 0xcf 24 tc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None >> 0xd0 24 tc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow >> 0xd1 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None >> 0xd2 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow >> 0xd3 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow >> 0xd4 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None >> 0xd5 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow >> 0xd6 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow >> 0xd7 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None >> 0xd8 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow >> 0xd9 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None >> 0xda 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow >> 0xdb 24 dc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None >> 0xdc 24 dc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow >> 0xdd 24 dc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None >> 0xde 24 dc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow >> 0xdf 24 dc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None >> 0xe0 24 dc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow >> 0xe1 24 dc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None >> 0xe2 24 dc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow >> 0xe3 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None >> 0xe4 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow >> 0xe5 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None >> 0xe6 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow >> 0xe7 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None >> 0xe8 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow >> 0xe9 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None >> 0xea 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow >> 0xeb 24 dc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None >> 0xec 24 dc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow >> 0xed 24 dc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None >> 0xee 24 dc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow >> 0xef 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None >> 0xf0 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow >> 0xf1 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None >> 0xf2 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow >> 0xf3 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None >> 0xf4 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow >> 0xf5 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow >> 0x38 32 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None >> 0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None >> 0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None >> >> 128 GLXFBConfigs: >> visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav >> id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat >> ---------------------------------------------------------------------- >> 0x39 0 tc 0 8 0 r . . 3 3 2 0 0 0 0 0 0 0 0 0 0 None >> 0x3a 0 tc 0 8 0 r . . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow >> 0x3b 0 tc 0 8 0 r y . 3 3 2 0 0 0 0 0 0 0 0 0 0 None >> 0x3c 0 tc 0 8 0 r y . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow >> 0x3d 0 tc 0 8 0 r . . 3 3 2 0 0 0 8 0 0 0 0 0 0 None >> 0x3e 0 tc 0 8 0 r . . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow >> 0x3f 0 tc 0 8 0 r y . 3 3 2 0 0 0 8 0 0 0 0 0 0 None >> 0x40 0 tc 0 8 0 r y . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow >> 0x41 0 tc 0 8 0 r . . 3 3 2 0 0 8 0 0 0 0 0 0 0 None >> 0x42 0 tc 0 8 0 r . . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow >> 0x43 0 tc 0 8 0 r y . 3 3 2 0 0 8 0 0 0 0 0 0 0 None >> 0x44 0 tc 0 8 0 r y . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow >> 0x45 0 tc 0 8 0 r . . 3 3 2 0 0 8 8 0 0 0 0 0 0 None >> 0x46 0 tc 0 8 0 r . . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow >> 0x47 0 tc 0 8 0 r y . 3 3 2 0 0 8 8 0 0 0 0 0 0 None >> 0x48 0 tc 0 8 0 r y . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow >> 0x49 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None >> 0x4a 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow >> 0x4b 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None >> 0x4c 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow >> 0x4d 0 tc 0 16 0 r . . 5 6 5 0 0 0 8 0 0 0 0 0 0 None >> 0x4e 0 tc 0 16 0 r . . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow >> 0x4f 0 tc 0 16 0 r y . 5 6 5 0 0 0 8 0 0 0 0 0 0 None >> 0x50 0 tc 0 16 0 r y . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow >> 0x51 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None >> 0x52 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow >> 0x53 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None >> 0x54 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow >> 0x55 0 tc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 None >> 0x56 0 tc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow >> 0x57 0 tc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None >> 0x58 0 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow >> 0x59 0 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None >> 0x5a 0 tc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow >> 0x5b 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None >> 0x5c 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow >> 0x5d 0 tc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None >> 0x5e 0 tc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow >> 0x5f 0 tc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None >> 0x60 0 tc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow >> 0x61 0 tc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None >> 0x62 0 tc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow >> 0x63 0 tc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None >> 0x64 0 tc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow >> 0x65 0 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None >> 0x66 0 tc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow >> 0x67 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None >> 0x68 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow >> 0x69 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None >> 0x6a 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow >> 0x6b 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None >> 0x6c 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow >> 0x6d 0 tc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None >> 0x6e 0 tc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow >> 0x6f 0 tc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None >> 0x70 0 tc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow >> 0x71 0 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None >> 0x72 0 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow >> 0x73 0 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None >> 0x74 0 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow >> 0x75 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None >> 0x76 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow >> 0x77 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None >> 0x78 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow >> 0x79 0 dc 0 8 0 r . . 3 3 2 0 0 0 0 0 0 0 0 0 0 None >> 0x7a 0 dc 0 8 0 r . . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow >> 0x7b 0 dc 0 8 0 r y . 3 3 2 0 0 0 0 0 0 0 0 0 0 None >> 0x7c 0 dc 0 8 0 r y . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow >> 0x7d 0 dc 0 8 0 r . . 3 3 2 0 0 0 8 0 0 0 0 0 0 None >> 0x7e 0 dc 0 8 0 r . . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow >> 0x7f 0 dc 0 8 0 r y . 3 3 2 0 0 0 8 0 0 0 0 0 0 None >> 0x80 0 dc 0 8 0 r y . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow >> 0x81 0 dc 0 8 0 r . . 3 3 2 0 0 8 0 0 0 0 0 0 0 None >> 0x82 0 dc 0 8 0 r . . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow >> 0x83 0 dc 0 8 0 r y . 3 3 2 0 0 8 0 0 0 0 0 0 0 None >> 0x84 0 dc 0 8 0 r y . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow >> 0x85 0 dc 0 8 0 r . . 3 3 2 0 0 8 8 0 0 0 0 0 0 None >> 0x86 0 dc 0 8 0 r . . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow >> 0x87 0 dc 0 8 0 r y . 3 3 2 0 0 8 8 0 0 0 0 0 0 None >> 0x88 0 dc 0 8 0 r y . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow >> 0x89 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None >> 0x8a 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow >> 0x8b 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None >> 0x8c 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow >> 0x8d 0 dc 0 16 0 r . . 5 6 5 0 0 0 8 0 0 0 0 0 0 None >> 0x8e 0 dc 0 16 0 r . . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow >> 0x8f 0 dc 0 16 0 r y . 5 6 5 0 0 0 8 0 0 0 0 0 0 None >> 0x90 0 dc 0 16 0 r y . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow >> 0x91 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None >> 0x92 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow >> 0x93 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None >> 0x94 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow >> 0x95 0 dc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 None >> 0x96 0 dc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow >> 0x97 0 dc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None >> 0x98 0 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow >> 0x99 0 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None >> 0x9a 0 dc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow >> 0x9b 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None >> 0x9c 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow >> 0x9d 0 dc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None >> 0x9e 0 dc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow >> 0x9f 0 dc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None >> 0xa0 0 dc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow >> 0xa1 0 dc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None >> 0xa2 0 dc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow >> 0xa3 0 dc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None >> 0xa4 0 dc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow >> 0xa5 0 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None >> 0xa6 0 dc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow >> 0xa7 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None >> 0xa8 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow >> 0xa9 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None >> 0xaa 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow >> 0xab 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None >> 0xac 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow >> 0xad 0 dc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None >> 0xae 0 dc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow >> 0xaf 0 dc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None >> 0xb0 0 dc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow >> 0xb1 0 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None >> 0xb2 0 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow >> 0xb3 0 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None >> 0xb4 0 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow >> 0xb5 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None >> 0xb6 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow >> 0xb7 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None >> 0xb8 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow >> >> > Would this question be better suited for the dev list? > > -- > Jason Galyon > Silver Screen Tele-Reality, Inc. > http://www.sister.tv | http://www.videocarlot.tv > Phone: 972-855-3500 | Fax: 413-778-2146 > > > ------------------------------------------------------------------------------ > OpenSolaris 2009.06 is a cutting edge operating system for enterprises > looking to deploy the next generation of Solaris that includes the latest > innovations from Sun and the OpenSource community. Download a copy and > enjoy capabilities such as Networking, Storage and Virtualization. > Go to: http://p.sf.net/sfu/opensolaris-get > _______________________________________________ > Mesa3d-users mailing list > Mes...@li... > https://lists.sourceforge.net/lists/listinfo/mesa3d-users > . > |
From: Brian P. <br...@vm...> - 2009-06-05 14:15:33
|
Shawn Krisman wrote: > Hello, I've been trying to debug a call to glXMakeCurrent for over a > week now and i'm having no luck. When I step through the code using > gdb, very strange "jumps" happen. Basically I'm moving through > MakeContextCurrent, and all of a sudden gdb will just move back a > couple of lines of code. This happens in the strangest places but > always the same places and always the same jumps. There is never any > mention of context switches. I'm working with the 7.2 library, with > the --enable-debug flag on and XSYNC_MESA set. CFLAGS='-g' && > CXXFLAGS='-g' Are you sure you're actually debugging the right libGL and not /usr/lib/libGL.so or some other instance? That's happened to me on occasion. -Brian |
From: Jason G. <jg...@si...> - 2009-06-05 14:08:13
|
Jason Galyon wrote: > Howdy, > I am getting complaints in my application when debugging about > 'GLX_ARB_create_context' missing. 'glxinfo' confirms this. > > I can not get opengl to honor the alpha channel in 32 bit depth. > > system info: > headless Amazon EC2 dual proc 64 bit > Ubuntu 9.04 server > mesa and friends (7.4-0ubuntu3.1) > Xvfb (2:1.6.0-0ubuntu14) > > > glxinfo shows the following: > root@punchingbag:~/testbed/buildme/mesa-7.4# glxinfo > name of display: localhost:0.0 > display: localhost:0 screen: 0 > direct rendering: Yes > server glx vendor string: SGI > server glx version string: 1.2 > server glx extensions: > GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, > GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, > GLX_OML_swap_method, > GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, > GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer > client glx vendor string: SGI > client glx version string: 1.4 > client glx extensions: > GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, > GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, > GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, > GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, > GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, > GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap > GLX version: 1.2 > GLX extensions: > GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, > GLX_SGIS_multisample, GLX_SGIX_fbconfig > OpenGL vendor string: Mesa Project > OpenGL renderer string: Software Rasterizer > OpenGL version string: 2.1 Mesa 7.4 > OpenGL shading language version string: 1.20 > OpenGL extensions: > GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, > GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, > GL_ARB_half_float_pixel, GL_ARB_imaging, GL_ARB_multisample, > GL_ARB_multitexture, GL_ARB_occlusion_query, > GL_ARB_pixel_buffer_object, > GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, > GL_ARB_shading_language_100, GL_ARB_shading_language_120, > GL_ARB_shadow, > GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, > GL_ARB_texture_compression, GL_ARB_texture_cube_map, > GL_ARB_texture_env_add, GL_ARB_texture_env_combine, > GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, > GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, > GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, > GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, > GL_ARB_vertex_shader, > GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, > GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, > GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, > GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, > GL_EXT_convolution, > GL_EXT_copy_texture, GL_EXT_depth_bounds_test, > GL_EXT_draw_range_elements, > GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord, > GL_EXT_gpu_program_parameters, GL_EXT_histogram, > GL_EXT_multi_draw_arrays, > GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, > GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object, > GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, > GL_EXT_secondary_color, GL_EXT_separate_specular_color, > GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, > GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, > GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, > GL_EXT_texture_env_add, GL_EXT_texture_env_combine, > GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, > GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, > GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_vertex_array, > GL_3DFX_texture_compression_FXT1, GL_APPLE_packed_pixels, > GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate, > GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, > GL_ATI_fragment_shader, GL_ATI_separate_stencil, > GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, > GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, > GL_MESA_pack_invert, GL_MESA_program_debug, GL_MESA_resize_buffers, > GL_MESA_texture_array, GL_MESA_ycbcr_texture, GL_MESA_window_pos, > GL_NV_blend_square, GL_NV_fragment_program, GL_NV_light_max_exponent, > GL_NV_point_sprite, GL_NV_texture_rectangle, GL_NV_texgen_reflection, > GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, > GL_SGI_color_matrix, GL_SGI_color_table, GL_SGI_texture_color_table, > GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, > GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, > GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays > > 64 GLX Visuals > visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav > id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat > ---------------------------------------------------------------------- > 0xb9 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None > 0xba 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow > 0xbb 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None > 0xbc 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow > 0xbd 24 tc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None > 0xbe 24 tc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow > 0xbf 24 tc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None > 0xc0 24 tc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow > 0xc1 24 tc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None > 0xc2 24 tc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow > 0xc3 24 tc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None > 0xc4 24 tc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow > 0xc5 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None > 0xc6 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow > 0xc7 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None > 0xc8 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow > 0xc9 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None > 0xca 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow > 0xcb 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None > 0xcc 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow > 0xcd 24 tc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None > 0xce 24 tc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow > 0xcf 24 tc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None > 0xd0 24 tc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow > 0xd1 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None > 0xd2 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow > 0xd3 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow > 0xd4 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None > 0xd5 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow > 0xd6 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow > 0xd7 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None > 0xd8 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow > 0xd9 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None > 0xda 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow > 0xdb 24 dc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None > 0xdc 24 dc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow > 0xdd 24 dc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None > 0xde 24 dc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow > 0xdf 24 dc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None > 0xe0 24 dc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow > 0xe1 24 dc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None > 0xe2 24 dc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow > 0xe3 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None > 0xe4 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow > 0xe5 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None > 0xe6 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow > 0xe7 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None > 0xe8 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow > 0xe9 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None > 0xea 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow > 0xeb 24 dc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None > 0xec 24 dc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow > 0xed 24 dc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None > 0xee 24 dc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow > 0xef 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None > 0xf0 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow > 0xf1 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None > 0xf2 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow > 0xf3 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None > 0xf4 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow > 0xf5 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow > 0x38 32 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None > 0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None > 0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None > > 128 GLXFBConfigs: > visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav > id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat > ---------------------------------------------------------------------- > 0x39 0 tc 0 8 0 r . . 3 3 2 0 0 0 0 0 0 0 0 0 0 None > 0x3a 0 tc 0 8 0 r . . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow > 0x3b 0 tc 0 8 0 r y . 3 3 2 0 0 0 0 0 0 0 0 0 0 None > 0x3c 0 tc 0 8 0 r y . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow > 0x3d 0 tc 0 8 0 r . . 3 3 2 0 0 0 8 0 0 0 0 0 0 None > 0x3e 0 tc 0 8 0 r . . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow > 0x3f 0 tc 0 8 0 r y . 3 3 2 0 0 0 8 0 0 0 0 0 0 None > 0x40 0 tc 0 8 0 r y . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow > 0x41 0 tc 0 8 0 r . . 3 3 2 0 0 8 0 0 0 0 0 0 0 None > 0x42 0 tc 0 8 0 r . . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow > 0x43 0 tc 0 8 0 r y . 3 3 2 0 0 8 0 0 0 0 0 0 0 None > 0x44 0 tc 0 8 0 r y . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow > 0x45 0 tc 0 8 0 r . . 3 3 2 0 0 8 8 0 0 0 0 0 0 None > 0x46 0 tc 0 8 0 r . . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow > 0x47 0 tc 0 8 0 r y . 3 3 2 0 0 8 8 0 0 0 0 0 0 None > 0x48 0 tc 0 8 0 r y . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow > 0x49 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None > 0x4a 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow > 0x4b 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None > 0x4c 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow > 0x4d 0 tc 0 16 0 r . . 5 6 5 0 0 0 8 0 0 0 0 0 0 None > 0x4e 0 tc 0 16 0 r . . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow > 0x4f 0 tc 0 16 0 r y . 5 6 5 0 0 0 8 0 0 0 0 0 0 None > 0x50 0 tc 0 16 0 r y . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow > 0x51 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None > 0x52 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow > 0x53 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None > 0x54 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow > 0x55 0 tc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 None > 0x56 0 tc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow > 0x57 0 tc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None > 0x58 0 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow > 0x59 0 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None > 0x5a 0 tc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow > 0x5b 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None > 0x5c 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow > 0x5d 0 tc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None > 0x5e 0 tc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow > 0x5f 0 tc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None > 0x60 0 tc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow > 0x61 0 tc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None > 0x62 0 tc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow > 0x63 0 tc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None > 0x64 0 tc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow > 0x65 0 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None > 0x66 0 tc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow > 0x67 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None > 0x68 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow > 0x69 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None > 0x6a 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow > 0x6b 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None > 0x6c 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow > 0x6d 0 tc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None > 0x6e 0 tc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow > 0x6f 0 tc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None > 0x70 0 tc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow > 0x71 0 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None > 0x72 0 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow > 0x73 0 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None > 0x74 0 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow > 0x75 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None > 0x76 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow > 0x77 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None > 0x78 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow > 0x79 0 dc 0 8 0 r . . 3 3 2 0 0 0 0 0 0 0 0 0 0 None > 0x7a 0 dc 0 8 0 r . . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow > 0x7b 0 dc 0 8 0 r y . 3 3 2 0 0 0 0 0 0 0 0 0 0 None > 0x7c 0 dc 0 8 0 r y . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow > 0x7d 0 dc 0 8 0 r . . 3 3 2 0 0 0 8 0 0 0 0 0 0 None > 0x7e 0 dc 0 8 0 r . . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow > 0x7f 0 dc 0 8 0 r y . 3 3 2 0 0 0 8 0 0 0 0 0 0 None > 0x80 0 dc 0 8 0 r y . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow > 0x81 0 dc 0 8 0 r . . 3 3 2 0 0 8 0 0 0 0 0 0 0 None > 0x82 0 dc 0 8 0 r . . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow > 0x83 0 dc 0 8 0 r y . 3 3 2 0 0 8 0 0 0 0 0 0 0 None > 0x84 0 dc 0 8 0 r y . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow > 0x85 0 dc 0 8 0 r . . 3 3 2 0 0 8 8 0 0 0 0 0 0 None > 0x86 0 dc 0 8 0 r . . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow > 0x87 0 dc 0 8 0 r y . 3 3 2 0 0 8 8 0 0 0 0 0 0 None > 0x88 0 dc 0 8 0 r y . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow > 0x89 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None > 0x8a 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow > 0x8b 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None > 0x8c 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow > 0x8d 0 dc 0 16 0 r . . 5 6 5 0 0 0 8 0 0 0 0 0 0 None > 0x8e 0 dc 0 16 0 r . . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow > 0x8f 0 dc 0 16 0 r y . 5 6 5 0 0 0 8 0 0 0 0 0 0 None > 0x90 0 dc 0 16 0 r y . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow > 0x91 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None > 0x92 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow > 0x93 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None > 0x94 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow > 0x95 0 dc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 None > 0x96 0 dc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow > 0x97 0 dc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None > 0x98 0 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow > 0x99 0 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None > 0x9a 0 dc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow > 0x9b 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None > 0x9c 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow > 0x9d 0 dc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None > 0x9e 0 dc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow > 0x9f 0 dc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None > 0xa0 0 dc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow > 0xa1 0 dc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None > 0xa2 0 dc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow > 0xa3 0 dc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None > 0xa4 0 dc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow > 0xa5 0 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None > 0xa6 0 dc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow > 0xa7 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None > 0xa8 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow > 0xa9 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None > 0xaa 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow > 0xab 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None > 0xac 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow > 0xad 0 dc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None > 0xae 0 dc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow > 0xaf 0 dc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None > 0xb0 0 dc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow > 0xb1 0 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None > 0xb2 0 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow > 0xb3 0 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None > 0xb4 0 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow > 0xb5 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None > 0xb6 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow > 0xb7 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None > 0xb8 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow > > Would this question be better suited for the dev list? -- Jason Galyon Silver Screen Tele-Reality, Inc. http://www.sister.tv | http://www.videocarlot.tv Phone: 972-855-3500 | Fax: 413-778-2146 |
From: Shawn K. <kri...@be...> - 2009-06-05 02:33:01
|
Hello, I've been trying to debug a call to glXMakeCurrent for over a week now and i'm having no luck. When I step through the code using gdb, very strange "jumps" happen. Basically I'm moving through MakeContextCurrent, and all of a sudden gdb will just move back a couple of lines of code. This happens in the strangest places but always the same places and always the same jumps. There is never any mention of context switches. I'm working with the 7.2 library, with the --enable-debug flag on and XSYNC_MESA set. CFLAGS='-g' && CXXFLAGS='-g' Thanks! |
From: Jason G. <jg...@si...> - 2009-06-03 20:08:59
|
Howdy, I am getting complaints in my application when debugging about 'GLX_ARB_create_context' missing. 'glxinfo' confirms this. I can not get opengl to honor the alpha channel in 32 bit depth. system info: headless Amazon EC2 dual proc 64 bit Ubuntu 9.04 server mesa and friends (7.4-0ubuntu3.1) Xvfb (2:1.6.0-0ubuntu14) glxinfo shows the following: root@punchingbag:~/testbed/buildme/mesa-7.4# glxinfo name of display: localhost:0.0 display: localhost:0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer client glx vendor string: SGI client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap GLX version: 1.2 GLX extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig OpenGL vendor string: Mesa Project OpenGL renderer string: Software Rasterizer OpenGL version string: 2.1 Mesa 7.4 OpenGL shading language version string: 1.20 OpenGL extensions: GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shading_language_120, GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements, GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_vertex_array, GL_3DFX_texture_compression_FXT1, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, GL_ATI_fragment_shader, GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_program_debug, GL_MESA_resize_buffers, GL_MESA_texture_array, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays 64 GLX Visuals visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0xb9 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0xba 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow 0xbb 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0xbc 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow 0xbd 24 tc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None 0xbe 24 tc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow 0xbf 24 tc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None 0xc0 24 tc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow 0xc1 24 tc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None 0xc2 24 tc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow 0xc3 24 tc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None 0xc4 24 tc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow 0xc5 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xc6 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0xc7 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xc8 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0xc9 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xca 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow 0xcb 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xcc 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow 0xcd 24 tc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None 0xce 24 tc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow 0xcf 24 tc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None 0xd0 24 tc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow 0xd1 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0xd2 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0xd3 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0xd4 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0xd5 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0xd6 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0xd7 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0xd8 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow 0xd9 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0xda 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow 0xdb 24 dc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None 0xdc 24 dc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow 0xdd 24 dc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None 0xde 24 dc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow 0xdf 24 dc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None 0xe0 24 dc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow 0xe1 24 dc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None 0xe2 24 dc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow 0xe3 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xe4 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0xe5 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xe6 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0xe7 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xe8 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow 0xe9 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xea 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow 0xeb 24 dc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None 0xec 24 dc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow 0xed 24 dc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None 0xee 24 dc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow 0xef 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0xf0 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0xf1 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0xf2 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0xf3 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0xf4 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0xf5 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x38 32 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 128 GLXFBConfigs: visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x39 0 tc 0 8 0 r . . 3 3 2 0 0 0 0 0 0 0 0 0 0 None 0x3a 0 tc 0 8 0 r . . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow 0x3b 0 tc 0 8 0 r y . 3 3 2 0 0 0 0 0 0 0 0 0 0 None 0x3c 0 tc 0 8 0 r y . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow 0x3d 0 tc 0 8 0 r . . 3 3 2 0 0 0 8 0 0 0 0 0 0 None 0x3e 0 tc 0 8 0 r . . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow 0x3f 0 tc 0 8 0 r y . 3 3 2 0 0 0 8 0 0 0 0 0 0 None 0x40 0 tc 0 8 0 r y . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow 0x41 0 tc 0 8 0 r . . 3 3 2 0 0 8 0 0 0 0 0 0 0 None 0x42 0 tc 0 8 0 r . . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow 0x43 0 tc 0 8 0 r y . 3 3 2 0 0 8 0 0 0 0 0 0 0 None 0x44 0 tc 0 8 0 r y . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow 0x45 0 tc 0 8 0 r . . 3 3 2 0 0 8 8 0 0 0 0 0 0 None 0x46 0 tc 0 8 0 r . . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow 0x47 0 tc 0 8 0 r y . 3 3 2 0 0 8 8 0 0 0 0 0 0 None 0x48 0 tc 0 8 0 r y . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow 0x49 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x4a 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow 0x4b 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x4c 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow 0x4d 0 tc 0 16 0 r . . 5 6 5 0 0 0 8 0 0 0 0 0 0 None 0x4e 0 tc 0 16 0 r . . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow 0x4f 0 tc 0 16 0 r y . 5 6 5 0 0 0 8 0 0 0 0 0 0 None 0x50 0 tc 0 16 0 r y . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow 0x51 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x52 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x53 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x54 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x55 0 tc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 None 0x56 0 tc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow 0x57 0 tc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None 0x58 0 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow 0x59 0 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x5a 0 tc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow 0x5b 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x5c 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow 0x5d 0 tc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None 0x5e 0 tc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow 0x5f 0 tc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None 0x60 0 tc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow 0x61 0 tc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None 0x62 0 tc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow 0x63 0 tc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None 0x64 0 tc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow 0x65 0 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x66 0 tc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0x67 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0x68 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0x69 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x6a 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow 0x6b 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0x6c 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow 0x6d 0 tc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None 0x6e 0 tc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow 0x6f 0 tc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None 0x70 0 tc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow 0x71 0 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0x72 0 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0x73 0 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0x74 0 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0x75 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x76 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x77 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0x78 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0x79 0 dc 0 8 0 r . . 3 3 2 0 0 0 0 0 0 0 0 0 0 None 0x7a 0 dc 0 8 0 r . . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow 0x7b 0 dc 0 8 0 r y . 3 3 2 0 0 0 0 0 0 0 0 0 0 None 0x7c 0 dc 0 8 0 r y . 3 3 2 0 0 0 0 16 16 16 0 0 0 Slow 0x7d 0 dc 0 8 0 r . . 3 3 2 0 0 0 8 0 0 0 0 0 0 None 0x7e 0 dc 0 8 0 r . . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow 0x7f 0 dc 0 8 0 r y . 3 3 2 0 0 0 8 0 0 0 0 0 0 None 0x80 0 dc 0 8 0 r y . 3 3 2 0 0 0 8 16 16 16 0 0 0 Slow 0x81 0 dc 0 8 0 r . . 3 3 2 0 0 8 0 0 0 0 0 0 0 None 0x82 0 dc 0 8 0 r . . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow 0x83 0 dc 0 8 0 r y . 3 3 2 0 0 8 0 0 0 0 0 0 0 None 0x84 0 dc 0 8 0 r y . 3 3 2 0 0 8 0 16 16 16 0 0 0 Slow 0x85 0 dc 0 8 0 r . . 3 3 2 0 0 8 8 0 0 0 0 0 0 None 0x86 0 dc 0 8 0 r . . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow 0x87 0 dc 0 8 0 r y . 3 3 2 0 0 8 8 0 0 0 0 0 0 None 0x88 0 dc 0 8 0 r y . 3 3 2 0 0 8 8 16 16 16 0 0 0 Slow 0x89 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x8a 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow 0x8b 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None 0x8c 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow 0x8d 0 dc 0 16 0 r . . 5 6 5 0 0 0 8 0 0 0 0 0 0 None 0x8e 0 dc 0 16 0 r . . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow 0x8f 0 dc 0 16 0 r y . 5 6 5 0 0 0 8 0 0 0 0 0 0 None 0x90 0 dc 0 16 0 r y . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow 0x91 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x92 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x93 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x94 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x95 0 dc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 None 0x96 0 dc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow 0x97 0 dc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None 0x98 0 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow 0x99 0 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x9a 0 dc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow 0x9b 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None 0x9c 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow 0x9d 0 dc 0 24 0 r . . 8 8 8 0 0 0 8 0 0 0 0 0 0 None 0x9e 0 dc 0 24 0 r . . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow 0x9f 0 dc 0 24 0 r y . 8 8 8 0 0 0 8 0 0 0 0 0 0 None 0xa0 0 dc 0 24 0 r y . 8 8 8 0 0 0 8 16 16 16 0 0 0 Slow 0xa1 0 dc 0 24 0 r . . 8 8 8 0 0 24 0 0 0 0 0 0 0 None 0xa2 0 dc 0 24 0 r . . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow 0xa3 0 dc 0 24 0 r y . 8 8 8 0 0 24 0 0 0 0 0 0 0 None 0xa4 0 dc 0 24 0 r y . 8 8 8 0 0 24 0 16 16 16 0 0 0 Slow 0xa5 0 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xa6 0 dc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0xa7 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None 0xa8 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow 0xa9 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xaa 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow 0xab 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None 0xac 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow 0xad 0 dc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None 0xae 0 dc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow 0xaf 0 dc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None 0xb0 0 dc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow 0xb1 0 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0xb2 0 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0xb3 0 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None 0xb4 0 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow 0xb5 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0xb6 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow 0xb7 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None 0xb8 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow -- Jason Galyon Silver Screen Tele-Reality, Inc. http://www.sister.tv | http://www.videocarlot.tv Phone: 972-855-3500 | Fax: 413-778-2146 |
From: Dong He <don...@ho...> - 2009-05-22 06:27:36
|
Hi, Guys: I tried to port Mesa3D, DRI/DRM, x86 DDX driver into RTOS embedded env. So far everything is running through after I fixed a lot of porting issues. Now I can get minglx demo running into ATI r300 command engine, gart table setup looks OK. but the wierd problem is that I didn't get anything on screen. Does anybody know if I miss anyting here and need any special setting on ATI R300 chip? FYI, I attach my log here. Thanks in advance! David ----------------------------------------------------------------------------------------------- got MMIOAddress 0xfd9f0000 shared virtual width is 1024 PCI card detected drm_ctxbitmap_next bit : 0 drm_ctxbitmap_init : 0 Initialized drm driver offset = 0x00000000, size = 0x00002000, type = 2 8192 13 0x4cf8000 Added map 2 0x4cf8000/0x2000 offset = 0xfd9f0000, size = 0x00010000, type = 1 Added map 1 0xfd9f0000/0x10000 offset = 0xfa000000, size = 0x02000000, type = 0 Added map 0 0xfa000000/0x2000000 open_count = 0 offset = 0x00000000, size = 0x00002000, type = 2 Found kernel map 2 Added map 2 0x4cf8000/0x2000 [drm] added 8192 byte SAREA at 0x04cf8000 [drm] mapped SAREA 0x04cf8000 to 0x4cf8000, size 8192 offset = 0xfa000000, size = 0x02000000, type = 0 Found kernel map 0 Added map 0 0xfa000000/0x2000000 [drm] framebuffer handle = 0xfa000000 offset = 0xfd9f0000, size = 0x00010000, type = 1 Found kernel map 1 Added map 1 0xfd9f0000/0x10000 [drm] register handle = 0xfd9f0000 drm_sg_alloc sg size=8388608 pages=2048 sg alloc handle = 050ad000 [pci] 8192 kB allocated with handle 0x050ad000 offset = 0x00000000, size = 0x00101000, type = 4 Added map 4 0x50ad000/0x101000 [pci] ring handle = 0x050ad000 offset = 0x00101000, size = 0x00001000, type = 4 Added map 4 0x51ae000/0x1000 [pci] ring read ptr handle = 0x051ae000 offset = 0x00102000, size = 0x00200000, type = 4 Added map 4 0x51af000/0x200000 [pci] vertex/indirect buffers handle = 0x051af000 offset = 0x00302000, size = 0x004e0000, type = 4 Added map 4 0x53af000/0x4e0000 [pci] GART texture map handle = 0x053af000 Using 8 MB AGP aperture Using 1 MB for the ring buffer Using 2 MB for vertex/indirect buffers Using 1 MB for AGP textures Will use back buffer at offset 0x300000 Will use depth buffer at offset 0x600000 Will use 23552 kb for textures at offset 0x900000 drm_ctxbitmap_next bit : 1 1 1 (pid 84450672) requests lock (0x00000000), flags = 0x00000000 1 has lock dev_priv->cp_ring->handle 0x50ad000 dev_priv->ring_rptr->handle 0x51ae000 dev->agp_buffer_map->handle 0x51af000 mem_size : 0x04000000 MC_FB_LOCATION : 0xfbfff800 FB_LOCATION : 0xfa000000 dev_priv->gart_size 8388608 dev_priv->gart_vm_start 0xfc000000 dev_priv->gart_buffers_offset 0xfc102000 Setting phys_pci_gart to 0xfbff8000 01FF8000 programming pcie FC000000 FBFF8000 00800000 RADEON_PCIE_TX_DISCARD_RD_ADDR_LO = 0x00000000 RADEON_PCIE_TX_GART_BASE = 0x00000000 RADEON_PCIE_TX_GART_START_LO = 0x00000000 RADEON_PCIE_TX_GART_END_LO = 0x00000000 RADEON_PCIE_TX_DISCARD_RD_ADDR_LO = 0xfc000000 RADEON_PCIE_TX_GART_BASE = 0xfbff8000 RADEON_PCIE_TX_GART_START_LO = 0xfc000000 RADEON_PCIE_TX_GART_END_LO = 0xfc7ff000 Loading R300 Microcode RADEON_MC_FB_LOCATION = 0x00ff0000 ring rptr: offset=0x051ae000 handle=0x051ae000 writeback test succeeded, tmp=1 RADEONEngineRestore RADEON_CP_CSQ_AVAIL = 0x100400fa RADEON_CP_CNTL = 0x40000000 RADEON_CP_CSQ_DATA = 0xffffffff RADEON_CP_CSQ_MODE = 0x00004d4d RADEON_CP_CSQ_STAT = 0x10001806 RADEON_CP_ME_CNTL = 0x4000ffff RADEON_CP_ME_RAM_ADDR = 0x00000000 RADEON_CP_RB_CNTL = 0x00000011 RADEON_CP_STAT = 0x80000004 RBBM_STATUS = 0x00000140 RADEON_RB_BASE = 0xfc000000 CP_RB_RTPR = 0x00000006 CP_RB_WTPR = 0x00000006 count: 32 order: 16 size: 65536 agp_offset: 1056768 alignment: 65536 page_order: 4 total: 65536 buffer 0 @ 0x51af000 buffer 1 @ 0x51bf000 buffer 2 @ 0x51cf000 buffer 3 @ 0x51df000 buffer 4 @ 0x51ef000 buffer 5 @ 0x51ff000 buffer 6 @ 0x520f000 buffer 7 @ 0x521f000 buffer 8 @ 0x522f000 buffer 9 @ 0x523f000 buffer 10 @ 0x524f000 buffer 11 @ 0x525f000 buffer 12 @ 0x526f000 buffer 13 @ 0x527f000 buffer 14 @ 0x528f000 buffer 15 @ 0x529f000 buffer 16 @ 0x52af000 buffer 17 @ 0x52bf000 buffer 18 @ 0x52cf000 buffer 19 @ 0x52df000 buffer 20 @ 0x52ef000 buffer 21 @ 0x52ff000 buffer 22 @ 0x530f000 buffer 23 @ 0x531f000 buffer 24 @ 0x532f000 buffer 25 @ 0x533f000 buffer 26 @ 0x534f000 buffer 27 @ 0x535f000 buffer 28 @ 0x536f000 buffer 29 @ 0x537f000 buffer 30 @ 0x538f000 buffer 31 @ 0x539f000 byte_count: 2097152 dma->buf_count : 32 entry->buf_count : 32 [drm] Added 32 65536 byte vertex/indirect buffers 1:0:0 => IRQ 9 drm_irq_install: irq=9 [drm] dma control initialized, using IRQ 9 [drm] Initialized kernel gart heap manager, 5111808 color tiling disabled page flipping disabled open_count = 0 32 buffers, retcode = 84585816 returning 84585816 32 buffers, retcode = 0 1 drawable is 1 0x2ebc12bc drm_ctxbitmap_next bit : 2 2 Mesa: CPU vendor: GenuineIntel Mesa: CPU name: Intel(R) Core(TM) Duo CPU L2400 @ 1.66GHz Mesa: Mesa 6.5.3 DEBUG build May 18 2009 06:02:37 Mesa: MESA_NO_DITHER set - dithering disabled Updated 1 cliprects for drawable 0 Mesa: Mesa GL_VERSION = 1.3 Mesa 6.5.3 Mesa: Mesa GL_RENDERER = Mesa DRI R300 20060815 TCL Mesa: Mesa GL_VENDOR = DRI R300 Project Mesa: Mesa GL_EXTENSIONS = GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_tex ture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_cr ossbar GL_ARB_texture_env_dot3 GL_MESAX_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_v ertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_ble nd_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subt ract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_c opy_texture GL_EXT_draw_range_elements GL_EXT_gpu_program_parameters GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_co lor GL_EXT_separate_specular_color GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT _subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_ env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anis otropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_ EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_blend_equatio n_separate GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_IBM_rasterpos_cl ip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_ MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_ NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border _clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod Mesa: Mesa thread-safe: YES Mesa: Mesa x86-optimized: YES Mesa: Mesa sparc-optimized: NO 2 (pid 84450672) requests lock (0x00000000), flags = 0x00000000 2 has lock *********************************WARN_ONCE********************************* r300_translate_vertex_shader line 446 Ran out of temps, num temps 31, us 13 *************************************************************************** allocated 1 at age 0 offset=00000000 offset=00000020 radeon_mm_use: 1 at age 0 radeon_mm_use: 1 at age 0 1 cliprects R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_WAIT R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET3 R300_CMD_PACKET3_CLEAR R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_SCRATCH R300_CMD_SCRATCH radeon_status: RBBM_STATUS = 0x00000140 CP_RB_RTPR = 0x00000006 CP_RB_WTPR = 0x00000006 RADEON_CP_CSQ_AVAIL = 0x10040100 RADEON_CP_CNTL = 0x40000000 RADEON_CP_CSQ_DATA = 0xffffffff RADEON_CP_CSQ_MODE = 0x00004d4d RADEON_CP_CSQ_STAT = 0x10001806 RADEON_CP_ME_CNTL = 0x4000ffff RADEON_CP_ME_RAM_ADDR = 0x00000000 RADEON_CP_RB_CNTL = 0x00000011 RADEON_CP_STAT = 0x80000004 END dispatch swap 0,0-300,300 offset=00000060 offset=00000080 radeon_mm_use: 1 at age 2 radeon_mm_use: 1 at age 2 1 cliprects R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_WAIT R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET3 R300_CMD_PACKET3_CLEAR R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_SCRATCH R300_CMD_SCRATCH radeon_status: RBBM_STATUS = 0x00000140 CP_RB_RTPR = 0x00000217 CP_RB_WTPR = 0x00000217 RADEON_CP_CSQ_AVAIL = 0x10040100 RADEON_CP_CNTL = 0x40000000 RADEON_CP_CSQ_DATA = 0xffffffff RADEON_CP_CSQ_MODE = 0x00004d4d RADEON_CP_CSQ_STAT = 0x10005c17 RADEON_CP_ME_CNTL = 0x4000ffff RADEON_CP_ME_RAM_ADDR = 0x00000000 RADEON_CP_RB_CNTL = 0x00000011 RADEON_CP_STAT = 0x80000004 END dispatch swap 0,0-300,300 offset=000000c0 offset=000000e0 radeon_mm_use: 1 at age 4 radeon_mm_use: 1 at age 4 1 cliprects R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_WAIT R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET3 R300_CMD_PACKET3_CLEAR R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_SCRATCH R300_CMD_SCRATCH radeon_status: RBBM_STATUS = 0x00000140 CP_RB_RTPR = 0x00000443 CP_RB_WTPR = 0x00000443 RADEON_CP_CSQ_AVAIL = 0x10040100 RADEON_CP_CNTL = 0x40000000 RADEON_CP_CSQ_DATA = 0xffffffff RADEON_CP_CSQ_MODE = 0x00004d4d RADEON_CP_CSQ_STAT = 0x10010c43 RADEON_CP_ME_CNTL = 0x4000ffff RADEON_CP_ME_RAM_ADDR = 0x00000000 RADEON_CP_RB_CNTL = 0x00000011 RADEON_CP_STAT = 0x80000004 END dispatch swap 0,0-300,300 offset=00000120 offset=00000140 radeon_mm_use: 1 at age 6 radeon_mm_use: 1 at age 6 1 cliprects R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_WAIT R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET3 R300_CMD_PACKET3_CLEAR R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_SCRATCH R300_CMD_SCRATCH radeon_status: RBBM_STATUS = 0x00000140 CP_RB_RTPR = 0x0000066f CP_RB_WTPR = 0x0000066f RADEON_CP_CSQ_AVAIL = 0x10040100 RADEON_CP_CNTL = 0x40000000 RADEON_CP_CSQ_DATA = 0xffffffff RADEON_CP_CSQ_MODE = 0x00004d4d RADEON_CP_CSQ_STAT = 0x1001bc6f RADEON_CP_ME_CNTL = 0x4000ffff RADEON_CP_ME_RAM_ADDR = 0x00000000 RADEON_CP_RB_CNTL = 0x00000011 RADEON_CP_STAT = 0x80000004 END dispatch swap 0,0-300,300 offset=00000180 offset=000001a0 radeon_mm_use: 1 at age 8 radeon_mm_use: 1 at age 8 1 cliprects R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_WAIT R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET3 R300_CMD_PACKET3_CLEAR R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_SCRATCH R300_CMD_SCRATCH radeon_status: RBBM_STATUS = 0x00000140 CP_RB_RTPR = 0x0000089b CP_RB_WTPR = 0x0000089b RADEON_CP_CSQ_AVAIL = 0x10040100 RADEON_CP_CNTL = 0x40000000 RADEON_CP_CSQ_DATA = 0xffffffff RADEON_CP_CSQ_MODE = 0x00004d4d RADEON_CP_CSQ_STAT = 0x10026c9b RADEON_CP_ME_CNTL = 0x4000ffff RADEON_CP_ME_RAM_ADDR = 0x00000000 RADEON_CP_RB_CNTL = 0x00000011 RADEON_CP_STAT = 0x80000004 END dispatch swap 0,0-300,300 offset=000001e0 offset=00000200 radeon_mm_use: 1 at age a radeon_mm_use: 1 at age a 1 cliprects R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_WAIT R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET3 R300_CMD_PACKET3_CLEAR R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_WAIT R300_CMD_PACKET0 R300_CMD_END3D R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_VPU R300_CMD_VPU R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET3 R300_CMD_PACKET3_RAW R300_CMD_PACKET0 R300_CMD_PACKET0 R300_CMD_SCRATCH R300_CMD_SCRATCH radeon_status: RBBM_STATUS = 0x00000140 CP_RB_RTPR = 0x00000ac7 CP_RB_WTPR = 0x00000ac7 RADEON_CP_CSQ_AVAIL = 0x10040100 RADEON_CP_CNTL = 0x40000000 RADEON_CP_CSQ_DATA = 0xffffffff RADEON_CP_CSQ_MODE = 0x00004d4d RADEON_CP_CSQ_STAT = 0x10031cc7 RADEON_CP_ME_CNTL = 0x4000ffff RADEON_CP_ME_RAM_ADDR = 0x00000000 RADEON_CP_RB_CNTL = 0x00000011 RADEON_CP_STAT = 0x80000004 END dispatch swap 0,0-300,300 _________________________________________________________________ Drag n’ drop—Get easy photo sharing with Windows Live™ Photos. http://www.microsoft.com/windows/windowslive/products/photos.aspx |
From: tom f. <tf...@al...> - 2009-05-19 14:44:04
|
vinit bansal <ban...@gm...> writes: > I'm a novice to openGL. My objective is to create a win32 Window, > render some image onto it and want to copy it's framebuffer. [snip] > But i want to capture the framebuffer of that win32 window so that i > can copy it to another buffer. Wgl doesnot provide any api like EGL > does i.e. EglCopyBuffers(). You can do this in straight gl. See `glReadPixels'. Might want to look at framebuffer objects / renderbuffers if this is a common use case for you. -tom |
From: vinit b. <ban...@gm...> - 2009-05-19 14:36:09
|
Hi, I'm a novice to openGL. My objective is to create a win32 Window, render some image onto it and want to copy it's framebuffer. I followed some simple steps referring http://msdn.microsoft.com/en-us/library/ms970779.aspx. 1) Got DC through GetDC() from win32 window. 2) Create Wgl context using that DC. 3) Make it the current rendering context using WglMakeCurrent. 4) Then I called some OpenGL calls. 5) After that I say WglSwapBuffer to display on that window. Upto this point, there is no problem. But i want to capture the framebuffer of that win32 window so that i can copy it to another buffer. Wgl doesnot provide any api like EGL does i.e. EglCopyBuffers(). How can I achieve this in case of WGL? |
From: Sergio M. B. <se...@se...> - 2009-05-16 00:33:49
|
On Fri, 2009-05-15 at 09:59 -0600, Brian Paul wrote: > > Good job, > > I can't find release notes, are those available online? > > No, they're just in the tarball at docs/relnotes-7.5.html Sorry, reply all don't works as I expected . and Jason was missing in last email !. if you prefer you can download it directly from cgit : http://cgit.freedesktop.org/mesa/mesa/plain/docs/relnotes-7.5.html -- Sérgio M. B. |
From: Sergio M. B. <se...@se...> - 2009-05-16 00:26:26
|
On Fri, 2009-05-15 at 09:59 -0600, Brian Paul wrote: > > Good job, > > I can't find release notes, are those available online? > > No, they're just in the tarball at docs/relnotes-7.5.html if you prefer you can download it directly from cgit : http://cgit.freedesktop.org/mesa/mesa/plain/docs/relnotes-7.5.html Regards, -- Sérgio M. B. |
From: Brian P. <br...@vm...> - 2009-05-15 15:59:38
|
Jason Galyon wrote: > Brian Paul wrote: >> is available at http://www.mesa3d.org/beta/ >> >> As usual, give it a try and report any problems. Thanks. >> >> -Brian >> >> >> ------------------------------------------------------------------------------ >> Crystal Reports - New Free Runtime and 30 Day Trial >> Check out the new simplified licensing option that enables >> unlimited royalty-free distribution of the report engine >> for externally facing server and web deployment. >> http://p.sf.net/sfu/businessobjects >> _______________________________________________ >> Mesa3d-users mailing list >> Mes...@li... >> https://lists.sourceforge.net/lists/listinfo/mesa3d-users >> > Good job, > I can't find release notes, are those available online? No, they're just in the tarball at docs/relnotes-7.5.html -Brian |
From: Jason G. <jg...@si...> - 2009-05-15 15:56:31
|
Brian Paul wrote: > is available at http://www.mesa3d.org/beta/ > > As usual, give it a try and report any problems. Thanks. > > -Brian > > > ------------------------------------------------------------------------------ > Crystal Reports - New Free Runtime and 30 Day Trial > Check out the new simplified licensing option that enables > unlimited royalty-free distribution of the report engine > for externally facing server and web deployment. > http://p.sf.net/sfu/businessobjects > _______________________________________________ > Mesa3d-users mailing list > Mes...@li... > https://lists.sourceforge.net/lists/listinfo/mesa3d-users > Good job, I can't find release notes, are those available online? -- Jason Galyon Silver Screen Tele-Reality, Inc. http://www.sister.tv | http://www.videocarlot.tv Phone: 972-855-3500 | Fax: 413-778-2146 |
From: Brian P. <br...@vm...> - 2009-05-15 15:36:42
|
is available at http://www.mesa3d.org/beta/ As usual, give it a try and report any problems. Thanks. -Brian |
From: Brian P. <br...@vm...> - 2009-05-15 12:42:20
|
Mesa 7.4.2 has been released. Tarballs at http://sourceforge.net/project/showfiles.php?group_id=3 This is a bug-fix release. For details, please see the release notes page. -Brian |
From: Davicillo U. <dav...@ya...> - 2009-05-15 10:26:55
|
Dear Mike Smith 41 I think I have found another solution, that is better than the previous one. When I modified the mach64_irq.c file, I managed to prevent the hang of the computer when starting X, but anyway applications as Celestia end up hanging anyway (as they used to do in the past). As I was messing with the source code, and you gave me the clue of the IRQ sharing, I have managed (at last!) to change manually the IRQ used by the MACH64 driver, so it uses an unused IRQ. For instance, previously the MACH64 DRI used my IRQ11, shared with the usb host and pcmcia wireless card, causing trouble and hangs. Manually modifying the source code, I have managed to initialize the MACH64 DRI in the (previously unused) IRQ7. This has solved all my problems, including initial X hang and the Celestia hangs, so I think this can be a permanent solution for all people with MACH64 DRI sharing IRQ problems. The new procedure replaces the previous one I posted here, and now it's NOT necessary to modify the mach64_irq.c file from the one dowloaded from git. This time, the file to be modified is drm_irq.c 1.-Get a list of the used and unused IRQ by using "cat /proc/interrupts". Choose one that is not used by any other card and that appears empty. 2.-as root, download with "git clone git://anongit.freedesktop.org/mesa/drm" 3.-"cd drm/linux-core" 4.-Edit the drm_irq.c 5.-Search for the function "int drm_irq_by_busid(...". We have to add several lines inside this function. 6.-After the line "p->irq = dev->pdev->irq;", add the following lines of code (in this example, to install the driver in the IRQ7): p->irq = 7; dev->pdev->irq=7; 8.-Save the file and exit 9.-Make with "make DRM_MODULES=mach64" and "make install" 9.-Unload any previously loaded drm.ko and mach64.ko with "modprobe -rv mach64" 10.-(optional) load the new modules with "modprobe -v drm debug=1" (this way you can see debug messages using "dmesg |grep drm |more", and "modprobe -v mach64" 11.-Start X the way you like better. In my case no longer hangs X and my glxgears is about 250fps. Now even Celestia doesn't hang! I don't know the possible negative implications of this modification, but it works for me! I hope this can solve other people problems like this. I have been looking for a solution more than a year for the Celestia problem! Best regards. Davicillo Uno. -- View this message in context: http://www.nabble.com/mach64-kernel-modules-for-2.6.26-kernel-tp22668419p23556802.html Sent from the mesa3d-users mailing list archive at Nabble.com. |
From: Davicillo U. <dav...@ya...> - 2009-05-15 06:27:27
|
Dear Mike Smith 41 I think I have solved this problem, although I don't really know what I'm doing. It seems that the DRM developers have recently changed the code of the mach64_irq.c and that change is what is causing us so many problems. I have been trying to reach a solution since January until now. I have downloaded the latest git and afterwards modified the mach64_irq.c, this way: 1.-as root, download with "git clone git://anongit.freedesktop.org/mesa/drm" 2.-"cd drm/linux-core" 3.-Edit the mach64_irq.c 4.-Inside the function "int mach64_driver_irq_postinstall(struct drm_device * dev)" there is only one line "return 0;" 5.-Replace the "return 0;" by "return drm_vblank_init(dev,1);" 6.-Save the file and exit 7.-Make with "make DRM_MODULES=mach64" and "make install" 8.-Unload any previously loaded drm.ko and mach64.ko with "modprobe -rv mach64" 9.-(optional) load the new modules with "modprobe -v mach64" 10.-Start X the way you like better. In my case no longer hangs X and my glxgears is about 250fps. Hooray! I hope it solves the problem for good, but I'm also a little worried about why the DRM developers changed this. Anyway, it's worse for me that DRI hang my PC, so I will take the risk. Best regards. Davicillo Uno. -- View this message in context: http://www.nabble.com/mach64-kernel-modules-for-2.6.26-kernel-tp22668419p23549757.html Sent from the mesa3d-users mailing list archive at Nabble.com. |
From: Jason G. <jg...@si...> - 2009-05-14 14:25:20
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I can't get alpha channel to be honored (present?) on my virtual buffers. I am using the following to test this: GLX_DEPTH_SIZE=32 xvfb-run --server-args="-screen 0 1024x768x24 -pixdepths 32" python However, no matter what I specify the depth remains 24 and no alpha is present. I am trying to determine if this is a problem with my usage (most likely), Xvfb or Mesa. I am googling around and just not finding the answer, so if someone knows please let me know :) I would GREATLY appreciate it. (I may not be using the right terms in my searches) Thanks, -- Jason Galyon Silver Screen Tele-Reality, Inc. http://www.sister.tv | http://www.videocarlot.tv Phone: 972-855-3500 | Fax: 413-778-2146 |
From: Karl S. <kar...@gm...> - 2009-05-14 14:02:12
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That is a feature of WinXP. It will repair system DLL's that it thinks are damaged or changed. You should put the Mesa-compiled OpenGL32.dll in the same directory as your application executable. It will find it there first, before the one in System32. On Thu, May 14, 2009 at 1:45 AM, vinit bansal <ban...@gm...>wrote: > Hi Brian, > Thanks for your reply. > I have one very basic question. > As OpenGL 2.0 needs h/w support, Mesa provides s/w sln for it, right ? > > One funny things is happening with me. > Mesa is giving me OpenGL32.lib/OpenGL32.dll, which contains all def > for 2.0 calls. > When i m making any 2.0 calls, it is refering to > C:/Windows/System32/OpenGL32.dll. > which is for GL 1.1 and does not contain any 2.0 call. So its getting > unresolved symbol. > When i m trying to replace it with my Mesa genreted OpenGL32.dll, its > not able to replace. > I mean, again it is reverting back to the old one. > I dont know why this surprising behaviour is happening. > > Thanks in advance > Regards > > On Wed, May 13, 2009 at 7:08 PM, Brian Paul <br...@vm...> wrote: > > vinit bansal wrote: > >> > >> Hi, > >> > >> I have downloaded MESA v7.4. > >> I need to run a sample program which uses openGL 2.0 calls on Windows. > >> I have noticed that 2.0 calls are under a flag GL_GLEXT_PROTOTYPES in > >> glext.h > >> I have defined this flag and I have tried to use a 2.0 call (in this > >> case glCreateShader(GLenum)). But it gives linker errors: > >> 1>gears.obj : error LNK2019: unresolved external symbol > >> _glCreateShader@0 referenced in function _init > >> 1>.\Debug/gears.exe : fatal error LNK1120: 1 unresolved externals. > >> > >> I am a beginner to openGL. > >> I don't think the gears sample program uses any 2.0 calls. > >> > >> I need help urgently. > > > > On Windows you need to use function pointers obtained with > > wglGetProcAddress() to call the OpenGL 2.0 functions (actually, OpenGL > 1.3 > > and later, I believe). > > > > Probably the best thing to do is use GLEW: http://glew.sourceforge.net/ > > > > -Brian > > > > > ------------------------------------------------------------------------------ > The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your > production scanning environment may not be a perfect world - but thanks to > Kodak, there's a perfect scanner to get the job done! With the NEW KODAK > i700 > Series Scanner you'll get full speed at 300 dpi even with all image > processing features enabled. http://p.sf.net/sfu/kodak-com > _______________________________________________ > Mesa3d-users mailing list > Mes...@li... > https://lists.sourceforge.net/lists/listinfo/mesa3d-users > |
From: vinit b. <ban...@gm...> - 2009-05-14 07:45:53
|
Hi Brian, Thanks for your reply. I have one very basic question. As OpenGL 2.0 needs h/w support, Mesa provides s/w sln for it, right ? One funny things is happening with me. Mesa is giving me OpenGL32.lib/OpenGL32.dll, which contains all def for 2.0 calls. When i m making any 2.0 calls, it is refering to C:/Windows/System32/OpenGL32.dll. which is for GL 1.1 and does not contain any 2.0 call. So its getting unresolved symbol. When i m trying to replace it with my Mesa genreted OpenGL32.dll, its not able to replace. I mean, again it is reverting back to the old one. I dont know why this surprising behaviour is happening. Thanks in advance Regards On Wed, May 13, 2009 at 7:08 PM, Brian Paul <br...@vm...> wrote: > vinit bansal wrote: >> >> Hi, >> >> I have downloaded MESA v7.4. >> I need to run a sample program which uses openGL 2.0 calls on Windows. >> I have noticed that 2.0 calls are under a flag GL_GLEXT_PROTOTYPES in >> glext.h >> I have defined this flag and I have tried to use a 2.0 call (in this >> case glCreateShader(GLenum)). But it gives linker errors: >> 1>gears.obj : error LNK2019: unresolved external symbol >> _glCreateShader@0 referenced in function _init >> 1>.\Debug/gears.exe : fatal error LNK1120: 1 unresolved externals. >> >> I am a beginner to openGL. >> I don't think the gears sample program uses any 2.0 calls. >> >> I need help urgently. > > On Windows you need to use function pointers obtained with > wglGetProcAddress() to call the OpenGL 2.0 functions (actually, OpenGL 1.3 > and later, I believe). > > Probably the best thing to do is use GLEW: http://glew.sourceforge.net/ > > -Brian > |
From: Brian P. <br...@vm...> - 2009-05-13 13:57:26
|
vinit bansal wrote: > Hi, > > I have downloaded MESA v7.4. > I need to run a sample program which uses openGL 2.0 calls on Windows. > I have noticed that 2.0 calls are under a flag GL_GLEXT_PROTOTYPES in glext.h > I have defined this flag and I have tried to use a 2.0 call (in this > case glCreateShader(GLenum)). But it gives linker errors: > 1>gears.obj : error LNK2019: unresolved external symbol > _glCreateShader@0 referenced in function _init > 1>.\Debug/gears.exe : fatal error LNK1120: 1 unresolved externals. > > I am a beginner to openGL. > I don't think the gears sample program uses any 2.0 calls. > > I need help urgently. On Windows you need to use function pointers obtained with wglGetProcAddress() to call the OpenGL 2.0 functions (actually, OpenGL 1.3 and later, I believe). Probably the best thing to do is use GLEW: http://glew.sourceforge.net/ -Brian |
From: vinit b. <ban...@gm...> - 2009-05-13 07:11:50
|
Hi, I have downloaded MESA v7.4. I need to run a sample program which uses openGL 2.0 calls on Windows. I have noticed that 2.0 calls are under a flag GL_GLEXT_PROTOTYPES in glext.h I have defined this flag and I have tried to use a 2.0 call (in this case glCreateShader(GLenum)). But it gives linker errors: 1>gears.obj : error LNK2019: unresolved external symbol _glCreateShader@0 referenced in function _init 1>.\Debug/gears.exe : fatal error LNK1120: 1 unresolved externals. I am a beginner to openGL. I don't think the gears sample program uses any 2.0 calls. I need help urgently. Thanks in advance, Vinit Bansal |