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#4609 Teleguided missiles fire like normal missiles

stable 0.42
closed
None
fixed
1
2016-01-01
2015-08-26
Hammer
No

Been playing around with the -t (Teleguided missiles) they launch are fire like standard Anti-Capital Missiles. But looking at the rules and poking around the code..I think they are supposed to launch like a fighter and "fly" to the target.

Discussion

  • Nicholas Walczak

    It seems like the implementation of teleguided missiles was begun but never finished. There is code that references them, but they are currently non-functional.

     
  • Nicholas Walczak

    • Resolution: none --> accepted
    • Milestone: undetermined --> post-stable 0.42
     
  • Magnus Kerensky

    Magnus Kerensky - 2015-10-20

    They did partially work at some point in the 0.35.x code. I remember testing with them myself - at the time it was impossible to hit anything with them using the advanced aerospace movement rules because they could not be given an initial velocity. By the time you expended enough thrust to cover a normal 40-50 hex missile range, the to-hit modifier for expending thrust that turn was way over 12.

     
  • Nicholas Walczak

    • assigned_to: Nicholas Walczak
    • Resolution: accepted --> fixed
    • Milestone: post-stable 0.42 --> stable 0.42
     
  • Nicholas Walczak

    This ended up getting fixed in [4cdde2] as part of [#4666]. Turns out the insertedAttacks thing was causing this.

     

    Related

    Bugs: #4666
    Commit: [4cdde2]

  • Dylan Myers

    Dylan Myers - 2016-01-01
    • Status: open --> closed
     

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