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Commit Date  
[r20216] by mrieser

fix calculation of child position to be in line with the way the regular QuadTree handles this. Especially, elements lying exactly in the middle of a node's boundary are now handled better.

Add some explanatory words about the implementation.

2012-07-06 13:32:50 Tree
[r20215] by vsp_neumann

added time-dependent offset calculation for route stops

2012-07-06 13:16:25 Tree
[r20214] by vsp_neumann

changed boarding behavior

2012-07-06 13:15:50 Tree
[r20213] by mrieser

Corrected some comments based on assumptions by knowledge of data structure and implementation.

2012-07-06 13:09:04 Tree
[r20212] by mrieser

fix compile problems in several playgrounds due to somebody's update in MATSim's core...

2012-07-06 12:45:32 Tree
[r20211] by mrieser

improved exception handling and performance improvement by optimizing reflection-related method calls.

2012-07-06 12:24:47 Tree
[r20210] by mrieser

fix possible NPE caused by the fact that regular agents/car drivers now also generate PersonEnters/LeavesVehicleEvents

2012-07-06 12:13:02 Tree
[r20209] by mrieser

remove no longer supported config option

2012-07-06 12:11:58 Tree
[r20208] by skull5

Playground code compiles again.

2012-07-06 09:36:15 Tree
[r20207] by skull5

Additional analysis code for evacuation: split people evacuating into groups using the same mode.

2012-07-06 09:20:00 Tree
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