| Commit | Date | |
|---|---|---|
|
[r20216]
by
mrieser
fix calculation of child position to be in line with the way the regular QuadTree handles this. Especially, elements lying exactly in the middle of a node's boundary are now handled better. Add some explanatory words about the implementation. |
2012-07-06 13:32:50 | Tree |
| 2012-07-06 13:16:25 | Tree | |
| 2012-07-06 13:15:50 | Tree | |
|
[r20213]
by
mrieser
Corrected some comments based on assumptions by knowledge of data structure and implementation. |
2012-07-06 13:09:04 | Tree |
|
[r20212]
by
mrieser
fix compile problems in several playgrounds due to somebody's update in MATSim's core... |
2012-07-06 12:45:32 | Tree |
|
[r20211]
by
mrieser
improved exception handling and performance improvement by optimizing reflection-related method calls. |
2012-07-06 12:24:47 | Tree |
|
[r20210]
by
mrieser
fix possible NPE caused by the fact that regular agents/car drivers now also generate PersonEnters/LeavesVehicleEvents |
2012-07-06 12:13:02 | Tree |
| 2012-07-06 12:11:58 | Tree | |
| 2012-07-06 09:36:15 | Tree | |
|
[r20207]
by
skull5
Additional analysis code for evacuation: split people evacuating into groups using the same mode. |
2012-07-06 09:20:00 | Tree |