| Commit | Date | |
|---|---|---|
| 2012-05-18 13:30:42 | Tree | |
| 2012-05-18 12:59:41 | Tree | |
| 2012-05-18 12:12:47 | Tree | |
| 2012-05-18 11:22:21 | Tree | |
| 2012-05-18 11:20:08 | Tree | |
| 2012-05-18 10:51:19 | Tree | |
|
[r19611]
by
skull5
Sim2D v3, MentalLinkSwitcher: for long links (>100m) it is ensured that agents are not mentally switched before they are closer than 100m to the link's end. Otherwise force calculation in PathForceModule might fail due to very large values. |
2012-05-18 10:50:30 | Tree |
| 2012-05-18 09:16:19 | Tree | |
|
[r19609]
by
benkick
|
2012-05-18 08:56:31 | Tree |
|
[r19608]
by
grether
switched type of maxVelocity to double in order to be able to use INF as default |
2012-05-18 07:54:15 | Tree |