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Sim2D v3, MentalLinkSwitcher: for long links (>100m) it is ensured that agents are not mentally switched before they are closer than 100m to the link's end. Otherwise force calculation in PathForceModule might fail due to very large values.

skull5 2012-05-18

changed /playgrounds/trunk/gregor/src/main/java/playground/gregor/sim2d_v3/simulation/floor/forces/deliberative/MentalLinkSwitcher.java
/playgrounds/trunk/gregor/src/main/java/playground/gregor/sim2d_v3/simulation/floor/forces/deliberative/MentalLinkSwitcher.java Diff Switch to side-by-side view
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