Beta-test version 8.56 re-introduced a teensy tiny little old bug that I had fixed in version 8.54. It's of little consequence, but...
I need to go into main.cpp's "KeyGame()" function and delete the following little block of obsolete code:
//
// Check for NumEnter to Query Forward Observer for status of selected enemy airfield:
if (hikey == 15)
{ // Get here if operator configures and hits NumEnter to query Forward Observer
event_CommsMacro19();
}
That logic is best omitted because it hard-codes the Numeric Keypad's "ENTER" key. Experience has shown that Mumble users often like to use that key as an alternate or additional "Push-To-Talk" button.
Last edit: bbosen 2022-01-21
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Version 8.58 was promoted to "Production Status" on 07Feb2022, so this little bug has been marked as "Resolved". All future versions of Linux Air Combat will benefit from this fix.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Beta-test version 8.56 re-introduced a teensy tiny little old bug that I had fixed in version 8.54. It's of little consequence, but...
I need to go into main.cpp's "KeyGame()" function and delete the following little block of obsolete code:
//
// Check for NumEnter to Query Forward Observer for status of selected enemy airfield:
if (hikey == 15)
{ // Get here if operator configures and hits NumEnter to query Forward Observer
event_CommsMacro19();
}
That logic is best omitted because it hard-codes the Numeric Keypad's "ENTER" key. Experience has shown that Mumble users often like to use that key as an alternate or additional "Push-To-Talk" button.
Last edit: bbosen 2022-01-21
This has been fixed in alpha-test version 8.58, currently under development.
Version 8.58 was promoted to "Production Status" on 07Feb2022, so this little bug has been marked as "Resolved". All future versions of Linux Air Combat will benefit from this fix.