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[RESOLVED] Me163 "Komet" refuels and re-arms too fast

bbosen
2020-03-24
2021-10-18
  • bbosen

    bbosen - 2020-03-24

    The historic Me163 "Komet" rocket-plane was notoriously complex to refuel, re-arm, and prepare for take-off. LAC models this with a time-consuming process (which helps balance gameplay in a realistic manner). However, sometimes this time-consuming take-off delay is improperly skipped. I am not certain if this happens in all three of the online, server-based, multiplayer missions, but it is definitely seen some of the time. I think the appropriate service delays are always present upon initial takeoff at the commencement of each new LAC session, but (at least some of the time) those delays are skipped for subsequent take-offs if the pilot survives a mission and then immediately commences another.

    Note that we didn't see this bug very frequently until after we fixed the bug that was causing the Me163 to run into it's own bullets due to its extremely high speed.... It was just too difficult to survive a Komet mission before then! Now that we've fixed that bug, Komet pilots are able to survive a mission, return, land, and take off. That's when we see this bug (at least sometimes).

     
  • bbosen

    bbosen - 2020-04-15

    This has been fixed in version 8.02.

     

    Last edit: bbosen 2020-04-18

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