I opened up the GWorldsDemo sample project, chose Run, and the message window reported "finished with error" (see attachment). However, the error window was blank, so there is no indication what the error was.
This is a known problem. Your startup volume probably has a blank in the name, like "Macintosh HD". The problem will be fixed in the next version. In the previous version this did not happen, but at the cost that only the startup volume could be used. Now I support any volume, but get this problem. The application can be launched from Finder, right? Building has good support for blanks in the file names, but not run.
Preliminary fix: Avoid blanks in the search path.
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The focus of this bug report was not so much on the reason for the error, but the fact that nothing was printed in the error window. I think no matter what the error is, something should print in the error window.
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This is fixed in the new version! If "Run" is chosen and no binary is present, the program is built first. This seems to have been the problem, and the IDE didn't check for the problem before, only reported failure to run.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
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This is a known problem. Your startup volume probably has a blank in the name, like "Macintosh HD". The problem will be fixed in the next version. In the previous version this did not happen, but at the cost that only the startup volume could be used. Now I support any volume, but get this problem. The application can be launched from Finder, right? Building has good support for blanks in the file names, but not run.
Preliminary fix: Avoid blanks in the search path.
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The focus of this bug report was not so much on the reason for the error, but the fact that nothing was printed in the error window. I think no matter what the error is, something should print in the error window.
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1) The spaces-in-paths error has been fixed.
2) But it seems it doesn't apply to your case. Was the demo successfully built before running?
So the problem might be that "run" doesn't run a build first. However, I have made some other improvements that will make that, too, possible.
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This is fixed in the new version! If "Run" is chosen and no binary is present, the program is built first. This seems to have been the problem, and the IDE didn't check for the problem before, only reported failure to run.