Re: [K3d-development] Converting old meshes
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From: Daniel S. M. <dsm...@gm...> - 2009-06-28 20:22:29
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On Sun, Jun 28, 2009 at 11:05 PM, Bart Janssens <bar...@li...> wrote: > > On Sat, Jun 27, 2009 at 11:10 PM, Daniel Scott > Matthews<dsm...@gm...> wrote: > > On Sun, Jun 28, 2009 at 1:27 AM, Timothy M. Shead<ts...@k-...> wrote: > >> To clarify - I don't know whether XSLT is the right tool for the job or > >> not - I think there may be limitations on what can be expressed in XSLT; > >> there have been other attempts at XML-transformation languages, maybe > >> there's a library out there that we could incorporate. Suggestions > >> definitely welcome ... > >> > > > > http://www.cduce.org/ or http://xduce.sourceforge.net ? > > These look good as well, but I think they're not as mainstream as > XSLT. From my experience, XSLT (especially 2.0) is pretty powerful. > Are there any concrete use cases where you think it might fall short? > Not really, it is probably Turing complete, are speed and being type safe important? |