Re: [K3d-development] GSoC 2009
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From: Kristóf S. <sz...@gm...> - 2009-03-17 22:06:14
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> > Try the following: > > * Create a MeshSourceScript node. > * Load the share/scripts/ MeshSourceScript/sphere.py script. > > This is an example of a single mesh source and instance, where the mesh > itself contains multiple primitives (2 spheres in this case). You could > alter the script to produce as many spheres as you want. Let us know if > that makes sense. Of course, I understand now. And I've started to design that part too. Now I feel that the list of plugins is almost complete. I don't say it's perfect, but it seems to me something usable. As soon as I have a little time(I hope on friday) I will fix some minor things and then I will create a diagram which would show how things would work. This would be also good for error-checking. Then I would start to create the very basic version of the plugins which transform a mesh into a triangle-mesh and back. Do you think it's right that way or should I work more on the wiki? Kristof |