Re: [K3d-development] Fundamental Types
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From: Timothy M. S. <ts...@k-...> - 2007-09-29 03:43:45
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Bart Janssens wrote: >> Now I can get back to the new TriangulateFaces plugin ... > > Great, looking forward to that! I think a serious adaptation of the > VBO painters will be in order once triangulation works again, since we > basically won't need the functionality to draw non-triangles anymore. An observation: the functionality to handle polygon triangulation for painters is already there - see the k3d::triangulator class, which is designed to be used through derivation. It's used in the GTS plugins, the new TriangulateFaces, and will eventually be used by the Yafray render engine. Cheers, Tim |