Re: [K3d-development] Fundamental Types
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From: Bart J. <bar...@li...> - 2007-09-28 18:56:42
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On 9/28/07, Timothy M. Shead <ts...@k-...> wrote: > for the full list. There are fixed-width signed and unsigned integers, > plus fixed-width floating-point types, and a special unsigned 32/64 bit > type ("k3d::uint_t") for use with mesh arrays (in place of size_t). Good job! Shame there is no standard solution in C++ to this problem, since this seems like something that would crop up in any cross-platform project. > Now I can get back to the new TriangulateFaces plugin ... Great, looking forward to that! I think a serious adaptation of the VBO painters will be in order once triangulation works again, since we basically won't need the functionality to draw non-triangles anymore. regards, -- Bart |