Re: [K3d-development] Transform tool performance improvement required
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From: Bart J. <bar...@li...> - 2005-10-17 16:10:38
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On Monday 17 October 2005 14:15, Romain Behar wrote: > There exist several ways to get faster previews, such > as caching point moves to update TweakPoints only when > a transform tool session ends, and using several > OpenGL display lists for a single mesh. > > Any more ideas? > With modern CPUs, we should also look into parallelising for the multi-core CPUs and use the vector instructions (SSE, SSE2) to parallelise basic operations. This is secondary to more fundamental improvements, however, since not all hardware would benefit from this (yet). regards, -- Bart Janssens |