Re: [K3d-development] Preventing infinite loops in the DAG
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From: Romain B. <rom...@ya...> - 2005-09-23 21:13:11
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> Although this is an expedient fix, it prevents the > user from making some obscure, but legitimate > connections, and doesn't prevent all possible > infinite loops. I agree that preventing the user from starting a connection from a mesh or transform output doesn't prevent loops, and I'd be interested to hear about a case that requires such connection. Obviously, nothing prevents from writting a mesh filter that uses source and sink the other way round, but that sounds like a design error. Cheers, Romain __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com |