|
From: David C. <dav...@co...> - 2007-12-29 13:21:51
|
On Saturday 29 December 2007 01:54, Craig Meyer wrote: > That is, I need to know if does the following things (and would like to > enhance the model if not): 1) The way a propeller becomes a > not-very-efficient windmill when spinning too slowly for the given > airspeed. 2) How, when that happens, it actually imparts a torque on the > engine, causing it to speed up. 3) Plus, I'd like to define a propeller > based on a symmetric (NACA four-digit) airfoil. I believe the model already does this, as long as you define a full set Cp/J and Ct/J curves in the prop configuration file, including extending the curve below the horizontal axis. I would like to test the model to make sure. I don't mean to highjack this thread, but this is a good time to argue that we could use a position freeze in JSBSim. That is where the model goes through its normal iterations at each time step, but doesn't actually move anywhere, creating a wind-tunnel like environment. In this case we could set a model up in a glide at a given speed/altitude with the engine off then experiment with various prop angles and take thrust and rpm data. A single button press could engage/disengage the position freeze. The implementation is pretty easy I think - you just ignore the final calculation of the model's new position. I brought this up a few years ago, but I don't think we ever did it. If not, then maybe we could now? I'd be happy to get to it. Dave |