This project adds support for the Steam Controller to jinput (a cross-platform game controller library for Java).
An implementation of a ControllerEnvironment and Controller are provided. Applications can access all of the buttons, axes, gyro, accelerometer and haptic feedback motors via the jinput API. Controllers can be used in wired or wireless mode.
The jinput project currently lives here:
https://jinput.github.io/jinput/
Communication with the Steam Controller happens via the (low level) Java wrapper for libusb, found here:
http://usb4java.org/quickstart/libusb.html
This project is written for Java 1.6 or greater. It is tested to work on Windows and Linux, but on Linux custom udev rules are required, e.g.
https://wiki.gentoo.org/wiki/Steam_Controller#Manual_udev
jinput-steam-controller
Plugin for jinput that adds support for the Steam Controller
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oddwarg
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