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Status Owner Created Updated Priority
327 vector3d dot product AVX patch SVN trunk development open 2024-06-15 2024-06-16 5  
325 Add support for file and text dropping over the application's window SVN trunk development open 2022-01-04 2022-01-04 5  
320 CMake support SVN trunk development open 2018-10-31 2018-10-31 5  
316 fix - passing array of textures to shader Shader branch open 2016-10-14 2016-10-14 5  
312 Enable Alt+Tab support in X11 OpenGL fullscreen mode SVN trunk development open 2016-04-23 2016-04-23 5  
309 C++11 fix ogl-es open 2016-01-23 2016-02-01 5  
303 irrlicht deffered texture loader for asynchronous scene loading SVN trunk development open 2015-11-26 2015-11-26 5  
299 Static IQE reading support SVN trunk development open 2014-12-08 2014-12-08 5  
294 CreateList() create filenames in lowercase SVN trunk development open 2014-10-16 2014-10-16 5  
289 Set the highest available refresh rate by vidmode SVN trunk development open 2014-06-25 2014-06-25 5  
288 Use window manager fullscreen on linux if it's supported SVN trunk development open Nadro 2014-06-25 2015-11-22 5  
286 Add support for cross-compilation under Linux ogl-es open 2014-05-19 2014-05-19 5  
281 [OpenGL> Render To Target and Stencil Buffer] Patch SVN trunk development open 2014-03-18 2014-03-26 6  
279 CMemoryFile allocation issues SVN trunk development open 2014-02-08 2014-04-24 5  
278 Some IrrArray functions not using allocator SVN trunk development open 2013-12-26 2014-04-07 5  
274 Using offsetof() in COpenGLDriver ogl-es open 2013-11-07 2013-11-07 5  
273 Optimization on Collsion/Shadow Stable SDK open 2013-10-30 2013-11-28 7  
268 Proper instancing support Shader branch open Nadro 2013-05-17 2014-10-08 4  
258 Adding Rotatable Billboards None open 2012-12-26 2012-12-26 5  
254 Marmalade Port ogl-es open 2012-12-03 2012-12-03 5  
246 Support for texture arrays Shader branch open Nadro 2012-08-15 2014-10-08 5  
242 Sort solids primarily by type, secondarily by texture ogl-es open Nadro 2012-07-08 2014-10-09 5  
235 Add velocity stretch to particles. None open 2012-03-13 2014-04-10 5  
234 Forbid negative speed in animated meshes None open 2012-03-12 2012-03-12 5  
233 Adds per particle rotation. None open 2012-03-12 2012-03-12 5  
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