gtk-osx-developer Mailing List for GTK+ Mac OS X (Page 3)
Status: Beta
Brought to you by:
jralls
You can subscribe to this list here.
2002 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
(5) |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2003 |
Jan
(88) |
Feb
(15) |
Mar
|
Apr
(7) |
May
(11) |
Jun
(2) |
Jul
(2) |
Aug
(23) |
Sep
(13) |
Oct
(9) |
Nov
(3) |
Dec
(48) |
2004 |
Jan
(38) |
Feb
(7) |
Mar
(9) |
Apr
(5) |
May
(15) |
Jun
(1) |
Jul
(6) |
Aug
(2) |
Sep
(2) |
Oct
(1) |
Nov
|
Dec
|
2005 |
Jan
|
Feb
(3) |
Mar
(14) |
Apr
(7) |
May
(1) |
Jun
|
Jul
(9) |
Aug
(1) |
Sep
(1) |
Oct
|
Nov
|
Dec
(2) |
2006 |
Jan
(3) |
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
(1) |
Aug
|
Sep
|
Oct
(2) |
Nov
(7) |
Dec
|
2007 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
(1) |
Nov
(2) |
Dec
|
2008 |
Jan
|
Feb
|
Mar
(4) |
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
2009 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
(1) |
Jul
(1) |
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
2010 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
(8) |
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
2011 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
(1) |
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
2020 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
(1) |
Dec
|
From: Lars C. <la...@ra...> - 2005-04-29 20:03:59
|
Thanks for the fast reply! On Fri, 2005-04-29 at 12:09 -0700, Andy Prock wrote: > You might try copying config.guess from /usr/local/share/libtool into > your Dia project directory (overwriting the one currently there). Copying that together with config.sub and ltmain.sh does cure the need for specifying host etc. > What seem to be happening is that the linker is looking for libdl.lib, > but should instead be looking for libdl.dylib. This does not seem to be cured, however. Making libdl.lib a symlink to libdl.dylib (for testing) doesn't change a thing, either. I notice, though, that libdl only exists in my /sw (fink) directory. Should it be part of the normal compilation system? -Lars -- Lars Clausen <la...@ra...> |
From: Andy P. <en...@li...> - 2005-04-29 19:09:46
|
You might try copying config.guess from /usr/local/share/libtool into your Dia project directory (overwriting the one currently there). What seem to be happening is that the linker is looking for libdl.lib, but should instead be looking for libdl.dylib. -Andy Lars Clausen wrote: > Hi! > > I just ran across gtk-osx today. Having wanted to compile Dia for OS X > for quite a while, I jumped at the chance. First I tried a simple hello > world from the Gtk 1.2 tutorial, and it worked. Trying with Dia 0.90 (our > last pre-GTK2 version), I found I had to install gdk-pixbuf first. > Getting that (version 0.8.0, I tried ./configure --build=powerpc-apple-bsd > --ost=powerpc-apple-bsd --target=powerpc-apple-bsd (which I'd found > somewhere else and helps with poor detection), but had the glib-config > test program fail because it tried to use -ldl in its compile (see > attached bit of log below). Does anyone have a pointer to what to do > about that? > > Thanks, > -Lars > > configure:2133: checking for GLIB - version >= 1.2.0 > configure:2232: gcc -o conftest -g -O2 > -I/Library/Frameworks/GLib.framework/Head > ers conftest.c -F/Library/Frameworks -framework glib -framework glib > -ldl 1>&5 > ld: can't locate file for: -ldl > configure: failed program was: |
From: Lars C. <la...@ra...> - 2005-04-29 17:01:36
|
Hi! I just ran across gtk-osx today. Having wanted to compile Dia for OS X for quite a while, I jumped at the chance. First I tried a simple hello world from the Gtk 1.2 tutorial, and it worked. Trying with Dia 0.90 (ou= r last pre-GTK2 version), I found I had to install gdk-pixbuf first.=20 Getting that (version 0.8.0, I tried ./configure --build=3Dpowerpc-apple-= bsd --ost=3Dpowerpc-apple-bsd --target=3Dpowerpc-apple-bsd (which I'd found somewhere else and helps with poor detection), but had the glib-config test program fail because it tried to use -ldl in its compile (see attached bit of log below). Does anyone have a pointer to what to do about that? Thanks, -Lars configure:2133: checking for GLIB - version >=3D 1.2.0 configure:2232: gcc -o conftest -g -O2 -I/Library/Frameworks/GLib.framework/Head ers conftest.c -F/Library/Frameworks -framework glib -framework glib -ldl 1>&5 ld: can't locate file for: -ldl configure: failed program was: |
From: Robin R. <ro...@Mo...> - 2005-03-19 05:56:37
|
Arthur, > Is any development actually going on in this project? Yes, although slowly. Andy and I are kept busy on other projects (FCP and CinePaint respectively). I hope I'll be able to find more time soon. Many people volunteer to help us with GTK+OSX, and help is appreaciated when we get it. > Will GTK 2 ever be supported? The GTK2 project is very active. However, they have nobody working on a Mac port. Supporting GTK2 would be beyond our mandate. Work on GTK2 is best done at gtk.org against the official GTK2 CVS. The purpose of GTK+OSX, and the reason we're here as an independent project from gtk.org, is to complete the orphaned GTK1 port of the Mac. We don't have the bandwidth to undertake that. > The GTK-Quartz project is dead. > The GTK-Cocoa project looks dead as well. > > This project as the most recent activity that I can see. (On mailing > lists) This is the only GTK Mac port that's alive. Robin ------------------------------------------------------------------- Rob...@Mo... Beverly Hills, California www.CinePaint.org - Open source digital motion picture software |
From: Arthur W. <ar...@gm...> - 2005-03-18 21:09:57
|
OK, so that explains it :) Well to tell you the truth I would write GTK apps using PHP and Python simply because I can. They probably wouldn't be better though but you never know. The major reason for a GTK+ OS X port like I said would be for porting. I tried converting BitTorrent 4.0.0 which has switched to pyGTK, to wxPython but decided in the end it was easier to write a new GUI. Such is life. On Fri, 18 Mar 2005 15:58:45 -0500, Bob Ippolito <bo...@re...> wrote: > > On Mar 18, 2005, at 15:47, Arthur Wiebe wrote: > > > On Fri, 18 Mar 2005 15:25:08 -0500, Bob Ippolito <bo...@re...> > > wrote: > >> > >> On Mar 18, 2005, at 15:18, Arthur Wiebe wrote: > >> > >>> That's sort of what I expected. What we need is someone who has good > >>> leading skills to get a group of developers together and get an OS X > >>> port in little time. > >>> GTK+ is getting to be more popular all the time, and for good reason. > >>> I'm sure there are more people who would rather not run X11 under Mac > >>> OS X all the time. > >>> > >>> Cairo is getting to be pretty good. It is now used my Mozilla for > >>> cross platform SVG rendering and works just fine on my Mac. > >>> > >>> (Me thinks to myself it's time to learn some C, and friends so I can > >>> help) > >>> I only know Python and PHP. GTK+ on OS X would let me write better > >>> GUI > >>> applications through PHP-GTK and pyGTK. > >> > >> There are plenty of better alternatives for GUI development on OS X. > >> PyObjC, wxPython, etc. For new code, it doesn't really make sense to > >> go through all the trouble of trying to make GTK do something that it > >> doesn't. > >> > > Hey Bob, I was more into porting current applications using GTK to OS > > X. Unless there were some really good advantages, I wouldn't write a > > new app using GTK or pyGTK unless there were some big advantages. But > > it's easier to port GTK to OS X than port each individual GTK app to a > > different toolkit. > > Well, you said "write better applications", not "port existing > applications" :) > > > And I have tried PyObjC but use wxPython instead because it's cross > > platform while PyObjC is OS X only. > > Well, I'm biased, I'm a developer on the PyObjC project. I do use > wxPython when I do need to target other platforms with a single code > base. > > -bob > > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT Products from real users. > Discover which products truly live up to the hype. Start reading now. > http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click > _______________________________________________ > Gtk-osx-developer mailing list > Gtk...@li... > https://lists.sourceforge.net/lists/listinfo/gtk-osx-developer > -- <Arthur/> - http://artooro.blogspot.com (Weblog) - http://sourceforge.net/users/artooro/ |
From: Bob I. <bo...@re...> - 2005-03-18 20:58:50
|
On Mar 18, 2005, at 15:47, Arthur Wiebe wrote: > On Fri, 18 Mar 2005 15:25:08 -0500, Bob Ippolito <bo...@re...> > wrote: >> >> On Mar 18, 2005, at 15:18, Arthur Wiebe wrote: >> >>> That's sort of what I expected. What we need is someone who has good >>> leading skills to get a group of developers together and get an OS X >>> port in little time. >>> GTK+ is getting to be more popular all the time, and for good reason. >>> I'm sure there are more people who would rather not run X11 under Mac >>> OS X all the time. >>> >>> Cairo is getting to be pretty good. It is now used my Mozilla for >>> cross platform SVG rendering and works just fine on my Mac. >>> >>> (Me thinks to myself it's time to learn some C, and friends so I can >>> help) >>> I only know Python and PHP. GTK+ on OS X would let me write better >>> GUI >>> applications through PHP-GTK and pyGTK. >> >> There are plenty of better alternatives for GUI development on OS X. >> PyObjC, wxPython, etc. For new code, it doesn't really make sense to >> go through all the trouble of trying to make GTK do something that it >> doesn't. >> > Hey Bob, I was more into porting current applications using GTK to OS > X. Unless there were some really good advantages, I wouldn't write a > new app using GTK or pyGTK unless there were some big advantages. But > it's easier to port GTK to OS X than port each individual GTK app to a > different toolkit. Well, you said "write better applications", not "port existing applications" :) > And I have tried PyObjC but use wxPython instead because it's cross > platform while PyObjC is OS X only. Well, I'm biased, I'm a developer on the PyObjC project. I do use wxPython when I do need to target other platforms with a single code base. -bob |
From: Arthur W. <ar...@gm...> - 2005-03-18 20:47:06
|
Hey Bob, I was more into porting current applications using GTK to OS X. Unless there were some really good advantages, I wouldn't write a new app using GTK or pyGTK unless there were some big advantages. But it's easier to port GTK to OS X than port each individual GTK app to a different toolkit. And I have tried PyObjC but use wxPython instead because it's cross platform while PyObjC is OS X only. On Fri, 18 Mar 2005 15:25:08 -0500, Bob Ippolito <bo...@re...> wrote: > > On Mar 18, 2005, at 15:18, Arthur Wiebe wrote: > > > That's sort of what I expected. What we need is someone who has good > > leading skills to get a group of developers together and get an OS X > > port in little time. > > GTK+ is getting to be more popular all the time, and for good reason. > > I'm sure there are more people who would rather not run X11 under Mac > > OS X all the time. > > > > Cairo is getting to be pretty good. It is now used my Mozilla for > > cross platform SVG rendering and works just fine on my Mac. > > > > (Me thinks to myself it's time to learn some C, and friends so I can > > help) > > I only know Python and PHP. GTK+ on OS X would let me write better GUI > > applications through PHP-GTK and pyGTK. > > There are plenty of better alternatives for GUI development on OS X. > PyObjC, wxPython, etc. For new code, it doesn't really make sense to > go through all the trouble of trying to make GTK do something that it > doesn't. > > -bob > > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT Products from real users. > Discover which products truly live up to the hype. Start reading now. > http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click > _______________________________________________ > Gtk-osx-developer mailing list > Gtk...@li... > https://lists.sourceforge.net/lists/listinfo/gtk-osx-developer > -- <Arthur/> - http://artooro.blogspot.com (Weblog) - http://sourceforge.net/users/artooro/ |
From: Bob I. <bo...@re...> - 2005-03-18 20:25:13
|
On Mar 18, 2005, at 15:18, Arthur Wiebe wrote: > That's sort of what I expected. What we need is someone who has good > leading skills to get a group of developers together and get an OS X > port in little time. > GTK+ is getting to be more popular all the time, and for good reason. > I'm sure there are more people who would rather not run X11 under Mac > OS X all the time. > > Cairo is getting to be pretty good. It is now used my Mozilla for > cross platform SVG rendering and works just fine on my Mac. > > (Me thinks to myself it's time to learn some C, and friends so I can > help) > I only know Python and PHP. GTK+ on OS X would let me write better GUI > applications through PHP-GTK and pyGTK. There are plenty of better alternatives for GUI development on OS X. PyObjC, wxPython, etc. For new code, it doesn't really make sense to go through all the trouble of trying to make GTK do something that it doesn't. -bob |
From: Arthur W. <ar...@gm...> - 2005-03-18 20:18:30
|
That's sort of what I expected. What we need is someone who has good leading skills to get a group of developers together and get an OS X port in little time. GTK+ is getting to be more popular all the time, and for good reason. I'm sure there are more people who would rather not run X11 under Mac OS X all the time. Cairo is getting to be pretty good. It is now used my Mozilla for cross platform SVG rendering and works just fine on my Mac. (Me thinks to myself it's time to learn some C, and friends so I can help) I only know Python and PHP. GTK+ on OS X would let me write better GUI applications through PHP-GTK and pyGTK. On Fri, 18 Mar 2005 21:47:53 +0200, Asko Kauppi <ask...@sc...> wrote: > > I have offered to give scripting support (Lua bindings) for an OS X > GTK+ implementation. Have the same dilemma as you - it seems there's > no project taking the challenge right now. My bet is on the Cairo > backend to provide new life to this (avoiding the need to make X11 > emulating code). > > So.. that's all I can offer. > > -ak > > 18.3.2005 kello 16:41, Arthur Wiebe kirjoitti: > > Hey everyone, > > > > Is any development actually going on in this project? > > Will GTK 2 ever be supported? > > > > The GTK-Quartz project is dead. > > The GTK-Cocoa project looks dead as well. > > > > This project as the most recent activity that I can see. (On mailing > > lists) > > -- > > <Arthur/> > > > > > > ------------------------------------------------------- > > SF email is sponsored by - The IT Product Guide > > Read honest & candid reviews on hundreds of IT Products from real > > users. > > Discover which products truly live up to the hype. Start reading now. > > http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click > > _______________________________________________ > > Gtk-osx-developer mailing list > > Gtk...@li... > > https://lists.sourceforge.net/lists/listinfo/gtk-osx-developer > > > > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT Products from real users. > Discover which products truly live up to the hype. Start reading now. > http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click > _______________________________________________ > Gtk-osx-developer mailing list > Gtk...@li... > https://lists.sourceforge.net/lists/listinfo/gtk-osx-developer > -- <Arthur/> - http://artooro.blogspot.com (Weblog) - http://sourceforge.net/users/artooro/ |
From: Asko K. <ask...@sc...> - 2005-03-18 19:48:01
|
I have offered to give scripting support (Lua bindings) for an OS X GTK+ implementation. Have the same dilemma as you - it seems there's no project taking the challenge right now. My bet is on the Cairo backend to provide new life to this (avoiding the need to make X11 emulating code). So.. that's all I can offer. -ak 18.3.2005 kello 16:41, Arthur Wiebe kirjoitti: Hey everyone, > > Is any development actually going on in this project? > Will GTK 2 ever be supported? > > The GTK-Quartz project is dead. > The GTK-Cocoa project looks dead as well. > > This project as the most recent activity that I can see. (On mailing > lists) > -- > <Arthur/> > > > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT Products from real > users. > Discover which products truly live up to the hype. Start reading now. > http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click > _______________________________________________ > Gtk-osx-developer mailing list > Gtk...@li... > https://lists.sourceforge.net/lists/listinfo/gtk-osx-developer > |
From: Arthur W. <ar...@gm...> - 2005-03-18 14:41:57
|
Hey everyone, Is any development actually going on in this project? Will GTK 2 ever be supported? The GTK-Quartz project is dead. The GTK-Cocoa project looks dead as well. This project as the most recent activity that I can see. (On mailing lists) -- <Arthur/> |
From: John B. <nou...@gm...> - 2005-03-11 06:57:36
|
I was asked to post the info by someone on the list and I figured I would. Its always nice to be able to compile your own gtk apps if you want to test your work with gtk running natively under os x. |
From: Charles L. <cl...@gh...> - 2005-03-10 18:37:12
|
John Bender said: > gcc -Wall -g helloworld.c -o helloworld `pkg-config --cflags > gtk+-2.0``pkg-config --libs gtk+-2.0` This should work under Fink. If not, you may want to try asking on one of the fink lists, since they handle GTK+-on-X11 issues all the time. (As Andy mentioned, gtk+osx aims to eliminate the need for X11 when running GTK+ on OS X, and the gtk+ packages distributed via Fink all require an X11 server to run.) > make sure you change it to this > > gcc -Wall -g helloworld.c -o helloworld `pkg-config --cflags > gtk+-2.0``pkg-config --libs gtk+-2.0` -I/sw/lib > > note the difference on the end is -I/sw/lib which is where fink puts > the gtk libs. I'm confused as to why this worked... Fink shouldn't have include files i= n /sw/lib. Not sure if this was a cut-n-paste error, but you probably want to put a space between the two backtick expressions (i.e. "` `", not "``"). --=20 Charles Lepple cl...@gh... |
From: Andy P. <en...@li...> - 2005-03-10 16:42:27
|
John, Thanks for the info. Just to be clear, the goal of this project is to port gtk+ natively to the Mac, by replacing gtk's low level X11 API layer with our own native Carbon API layer. This removes any dependence upon fink, darwinports, or X11, for gtk+ based apps on the Mac. There is further documentation as well as example source code, in the package on the website, on how to compile and use the gtk-osx distribution. Thanks, Andy John Bender wrote: > Hey all, > > This is a down and dirty guide to compiling some of your own custom gtk > apps on your machine. First and foremost you need to have Fink and X11 > installed along with X11 sdk. > The sdk can be found in the xtools developer package. Once you have all > those things downloaded you will want to download and install all the > "gtk+" files you see when you do a "fink list". Once thats complete the > tutorial for compiling gtk apps will tell you to use the following > command to compile your gtk helloworld.c. > > gcc -Wall -g helloworld.c -o helloworld `pkg-config --cflags > gtk+-2.0``pkg-config --libs gtk+-2.0` > > make sure you change it to this > > gcc -Wall -g helloworld.c -o helloworld `pkg-config --cflags > gtk+-2.0``pkg-config --libs gtk+-2.0` -I/sw/lib > > note the difference on the end is -I/sw/lib which is where fink puts the > gtk libs. > Im not totally sure if you need to download a gtk dependent program > using either fink or apt-get but you might have too. I think I did gftp > before I even attempted any of this. In any case I think this should > work for most of you, if you are having trouble email me and I will try > and help you. The most important thing to do is try and use fink to > download and compile a GTK dependent app like gftp and if thats working > then do the gtk+ libs that I talked about and the compile instructions I > wrote up above, those things should pretty much guarantee that you can > compile your own gtk apps and run them with X11 > > John |
From: John B. <nou...@gm...> - 2005-03-09 05:06:49
|
Hey all, This is a down and dirty guide to compiling some of your own custom gtk apps on your machine. First and foremost you need to have Fink and X11 installed along with X11 sdk. The sdk can be found in the xtools developer package. Once you have all those things downloaded you will want to download and install all the "gtk+" files you see when you do a "fink list". Once thats complete the tutorial for compiling gtk apps will tell you to use the following command to compile your gtk helloworld.c. gcc -Wall -g helloworld.c -o helloworld `pkg-config --cflags gtk+-2.0``pkg-config --libs gtk+-2.0` make sure you change it to this gcc -Wall -g helloworld.c -o helloworld `pkg-config --cflags gtk+-2.0``pkg-config --libs gtk+-2.0` -I/sw/lib note the difference on the end is -I/sw/lib which is where fink puts the gtk libs. Im not totally sure if you need to download a gtk dependent program using either fink or apt-get but you might have too. I think I did gftp before I even attempted any of this. In any case I think this should work for most of you, if you are having trouble email me and I will try and help you. The most important thing to do is try and use fink to download and compile a GTK dependent app like gftp and if thats working then do the gtk+ libs that I talked about and the compile instructions I wrote up above, those things should pretty much guarantee that you can compile your own gtk apps and run them with X11 John |
From: SourceForge.net <no...@so...> - 2005-03-07 21:07:23
|
Patches item #1158589, was opened at 2005-03-07 22:07 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=526809&aid=1158589&group_id=70160 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Szabolcs BAN (shooby) Assigned to: Nobody/Anonymous (nobody) Summary: gdkfont stuff, v0 Initial Comment: It's my first try to help. It's late night, so I will not try to check if it leaks or not (I'm sure it will do, because I did not do anything to avoid leaking) It's ugly, too... But works well with dillo (yes, you should compile dillo easily with gtk-osx), at FOSDEM 2005 dillo guys were excited about gtk-osx running dillo. Really sorry for buggy and surely leaking code, but I hope this will help. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=526809&aid=1158589&group_id=70160 |
From: John B. <nou...@gm...> - 2005-03-01 05:11:00
|
Got it! |
From: SourceForge.net <no...@so...> - 2005-02-28 09:15:53
|
Patches item #1153313, was opened at 2005-02-28 01:15 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=526809&aid=1153313&group_id=70160 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: MacGTKCoder (sarcone) Assigned to: Nobody/Anonymous (nobody) Summary: Patches for cursor manipulation Initial Comment: Here are some fixes to enable cursor manipulation. Modified gdkcursor.c to build Mac Cursors based on some code lifted from the gtk+ 2.0 for Windows code (similar enough bitmap reps for cursors to get this somewhat functioning). * Added code to gdkwindow.c to make gdk_window_set_cursor() functional. * Added something to gdkprivate.h to keep a pointer to the Mac Cursor. Try it out. Using the gdktestthing project, select the cursors button. You should see the X logo cursor drawn (has some background stuff wrong, we can tweak the _gdk_mac_data_to_cursor() method to make it work properly later. You can change the icon by clicking in the defined area. Enjoy! Oh, please add me to the project on sourceforge if you would be so kind... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=526809&aid=1153313&group_id=70160 |
From: SourceForge.net <no...@so...> - 2005-02-28 05:26:33
|
Patches item #1153232, was opened at 2005-02-27 21:26 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=526809&aid=1153232&group_id=70160 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Patches for gdkdraw.c Initial Comment: Implemented some of the TODO items: gdk_draw_point gdk_draw_polygon gdk_draw_segments gdk_draw_lines ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=526809&aid=1153232&group_id=70160 |
From: John B. <nou...@gm...> - 2005-02-15 04:13:48
|
Hello all, This is my first mailing list in regards to linux development so bear with me. I want to work on some open source apps, and possibly one of my own for school and for my own personal enjoyment. I am running mac os x obviously and I can't seem to figure out how to compile a hello world app because when I include gtk/gtk.h I get some basic errors. It can't find the right files. In any case, how do I rectify this? I have fink and x11 installed properly so I can run X linux apps on my comp without any problems (btw this is a dream come true), but now I need to start making some and testing them with my mac. Can anyone help? I would really appreciate it! John PS some sort of configure option for the installing gtk, some sort of fink option, some sort of instructions on how to install the directory tree that I need in the proper places would be awesome. |
From: e j m. <ma...@mi...> - 2004-10-29 23:44:02
|
Hi, I'm trying to build gtk-osx-0.7 on a G4 laptop running 10.2.8, with Project Builder version 2.1 (PB IDE: 114.0, PB Core: 112.0 , ToolSupport: 110.0 component versions w/Aug 03 Developer Tools gcc 3.3 installed) and get the following error: sh-2.05a$ make == Making gdk for ppc == Pre-build setup... /bin/rm -rf /Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.framework/gdk /bin/mkdir -p /Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.framework/ /bin/ln -s Versions/Current/gdk /Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.framework/gdk /bin/rm -rf /Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.framework/PrivateHeaders /bin/mkdir -p /Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.framework/ /bin/ln -s Versions/Current/PrivateHeaders /Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.framework/PrivateHeaders /bin/rm -rf /Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.framework/Headers /bin/mkdir -p /Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.framework/ /bin/ln -s Versions/Current/Headers /Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.framework/Headers /bin/rm -f /Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.build/derived_src/TrustedPrecomps.txt Building... make: *** No rule to make target `PB.project', needed by `/Users/ed/Codes/SourceForge/gtk-osx-0.7/gdk/gdk.framework/Versions/A/Resources/Info-macos.plist'. Stop. I'm new to Project Builder, so I may have not understood the README in the Documentation section.So please excuse the dumb question. I first ran Project Builder, selecting "build" for the GDK Framework "Product". I didn't see a "make" command, nor a "make install", so I then tried typing "make", thinking that a make had not been done yet by Project Builder, but only the building and installation of libraries. The result is the above error. I don't see any reference in the Makefile created by Project Builder to the target that's missing, nor do I see the file Info-macros.plist in the indicated directory. I also tried to double-click the app gtktestthing in gtktestthing/build to test if the app worked. It didn't. What am I doing wrong ? Any ideas would be greatly appreciated! I am more familiar with the old command-line syntax of ""configure"/"make"/"make install". Is "build" equivalent to "make" ? And are frameworks just another word for dynamic, shared libraries ? Thanks! Ed Mansky -- E. J. Mansky II Eikonal Research Institute Bend, OR. |
From: Benjamin R. <bra...@ya...> - 2004-09-21 03:31:49
|
The GTK configure script can't find libjpeg, which I've tried reinstalling multiple times. Jpeg gives no error on the install, but I get this while running the GTK configure: checking for TIFFReadScanline in -ltiff... yes checking tiffio.h usability... yes checking tiffio.h presence... yes checking for tiffio.h... yes checking for jpeg_destroy_decompress in -ljpeg... no configure: WARNING: *** JPEG loader will not be built (JPEG library not found) *** configure: error: *** Checks for JPEG loader failed. You can build without it by passing *** --without-libjpeg to configure but some programs using GTK+ may *** not work properly Any ideas why GTK isn't seeing this? I'm running OS 10.3.5, and trying to install GTK 2.2.4, and I've installed jpeg v6b. Thanks! |
From: Peter R. <eon...@ma...> - 2004-09-01 11:33:39
|
In the fink unstable depository, is libXine, a library for DVD, AVI, TV and other multimedia related support. There are frontends available to it using GTK. I haven't jumped into using the XCode tools yet, but do you think it would be rather straight forward to get Xine working under MacOSX? Peter |
From: Andy P. <en...@li...> - 2004-08-06 20:14:54
|
Thanks Charles. Your fix has been checked into cvs. -Andy Charles Ballard wrote: > Hi, > > I am playing with gtkglarea under OS X. One of the test cases, viewlw, > closes a window which often has the focus. When running > outside a debugger the memory pointed to by > MacCarbonEvents::mac_gwind_grabbed often seems to be legit, so the mouse > events code in mouse_motion_handler() gives a sigsev. Inside the > debugger I can confirm that the gdk_window_internal_destroy() > function clears the memory, but then the app does not crash. > > The simplest workaround that I have found is to extend the test on line > 201 of MacCarbonEvents.c to also test the values of > mac_gwind_grabbed, and confirm that it is valid by comparing > mac_gwind_grabbed to mac_gwind_grabbed->magic > > e.g. > > if(win_ref && mac_gwind_grabbed && mac_gwin_grabbed == > mac_gwind_grabbed->magic) { > > Ta, > > Charles Ballard > > > > ------------------------------------------------------- > This SF.Net email is sponsored by OSTG. Have you noticed the changes on > Linux.com, ITManagersJournal and NewsForge in the past few weeks? Now, > one more big change to announce. We are now OSTG- Open Source Technology > Group. Come see the changes on the new OSTG site. www.ostg.com > _______________________________________________ > Gtk-osx-developer mailing list > Gtk...@li... > https://lists.sourceforge.net/lists/listinfo/gtk-osx-developer |
From: Charles B. <C.C...@dl...> - 2004-08-06 16:19:18
|
Hi, I am playing with gtkglarea under OS X. One of the test cases, viewlw, closes a window which often has the focus. When running outside a debugger the memory pointed to by MacCarbonEvents::mac_gwind_grabbed often seems to be legit, so the mouse events code in mouse_motion_handler() gives a sigsev. Inside the debugger I can confirm that the gdk_window_internal_destroy() function clears the memory, but then the app does not crash. The simplest workaround that I have found is to extend the test on line 201 of MacCarbonEvents.c to also test the values of mac_gwind_grabbed, and confirm that it is valid by comparing mac_gwind_grabbed to mac_gwind_grabbed->magic e.g. if(win_ref && mac_gwind_grabbed && mac_gwin_grabbed == mac_gwind_grabbed->magic) { Ta, Charles Ballard |