GRAVITY ALPHA is developed for visualization of gravitational force effects between (two) objects.

In order to predict/calculate object properties in future time (of course, within the limits of calculation) one need initial position and speed at some initial moment of time .
For calculating positions and velocities, numerical method for solving differential equations is used.
There is no limitation in parameters - object will behave just like they behave in the real world. The only thing which is not ‘real’ is an option to increase the object sphere beyond physical meaning (unrealistic small density). So, be careful with initial data - you will see same behaviour as in real world with real objects - of course, within variables, calculation and display limitations.

You can input the properties of object(s) via program interface or directly editing simple *.TXT file.

Features

  • Visualization of gravitational force effects
  • 3D Display

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Additional Project Details

Operating Systems

Windows

Intended Audience

Education, Science/Research

User Interface

OpenGL

Registered

2014-07-06