From: Ethan M. <merritt@u.washington.edu> - 2004-06-15 17:20:52
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On Tuesday 15 June 2004 08:34 am, Ethan Merritt wrote: > On Tuesday 15 June 2004 01:42 am, Daniel J Sebald wrote: > > I haven't pinpointed where the lag is coming from to confirm it is > > associated with the above change, so it could be a different change as > > well. > > The underlying problem here is the re-drawing algorithm. > I have had a fix queued up, but it's a large enough change that > I felt uneasy about putting it in before the version 4.0 release. I have replicated your observation, and I can confirm that the patch fixes it. If it bothers you, you can apply the attached patch to gplt_x11.c. This patch is from Jay Painter, and I don't fully understand it, which is why I was reluctant to insert it into version 4.0 late in the game. -- Ethan A Merritt merritt@u.washington.edu Biomolecular Structure Center Mailstop 357742 University of Washington, Seattle, WA 98195 |