Hello! problem installing GLSCene 2.2. ^( on 64 bits...
on 32 bits everything is well installed, and on 64 =gives an error: designide, or PasDblStrUtils in '..\Source\PasDblStrUtils.pas'; and because of this problem pr: BoneID := aBoneID; md5mesh. thanks
Hola! la problema de instalación de GLSCene 2.2. ^( de 64 bit...
o 32 bit todo está bien establecido, en 64 =da el error: designide, o PasDblStrUtils in '..\Source\PasDblStrUtils.pas'; i debido a este problema pr: BoneID: = aBoneID; md5mesh / gracias
glscene 2.2 (2023) and delphi 12
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Hello! problem installing GLSCene 2.2. ^( on 64 bits...
on 32 bits everything is well installed, and on 64 =gives an error: designide, or PasDblStrUtils in '..\Source\PasDblStrUtils.pas'; and because of this problem pr: BoneID := aBoneID; md5mesh. thanks
Hola! la problema de instalación de GLSCene 2.2. ^( de 64 bit...
o 32 bit todo está bien establecido, en 64 =da el error: designide, o PasDblStrUtils in '..\Source\PasDblStrUtils.pas'; i debido a este problema pr: BoneID: = aBoneID; md5mesh / gracias
glscene 2.2 (2023) and delphi 12
32 bit = ok and 64bit = error
~~~
GLActor1.LoadFromFile('model/player.md5mesh');
GLActor1.AddDataFromFile('model/walk.md5anim');
GLActor1.AnimationMode:=aamLoop;
GLActor1.Interval:=60;
GLActor1.SwitchToAnimation(0);
GLActor1.MeshObjects[1].Visible:=false;
GLActor1.Scale.Scale(0.05);
GLActor1.OverlaySkeleton:=true;
GLActor1.Skeleton.Frames.ConvertQuaternionsToRotations;
el primero de screen
with obj, 3ds models, everything works, but when you load md5mesh in 64 bits, it throws an error
leon,
Please use only GLScene 2.2 version for Win32, but GXScene is being developed for Win64.
Hello! Can you give me instructions on how to install 2025?