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File Date Author Commit
 Assets 2025-08-01 vassiliev [r7530] updated and sync examples
 Examples 2025-08-07 vassiliev [r7534] Range shininess fixed
 Externals 2025-08-01 vassiliev [r7532] updated and sync externals
 Help 2025-08-01 vassiliev [r7530] updated and sync examples
 Packages 2025-08-01 vassiliev [r7529] Updated and sync with github
 Resources 2024-09-27 vassiliev [r7527] Upgrade to v.2.5
 Source 2025-08-07 vassiliev [r7534] Range shininess fixed
 Sourcex 2025-08-01 vassiliev [r7530] updated and sync examples
 Src 2025-08-01 vassiliev [r7531] updated and sync with github
 bpl 2025-08-01 vassiliev [r7533] updated and synced
 include 2025-08-01 vassiliev [r7529] Updated and sync with github
 lib 2025-08-01 vassiliev [r7529] Updated and sync with github
 GLSEngine.groupproj 2025-08-01 vassiliev [r7529] Updated and sync with github
 GLXEngine.groupproj 2025-08-01 vassiliev [r7529] Updated and sync with github
 LICENSE 2020-06-28 vassiliev [r7261] Changed GLWin32Context with GLWindowsContext
 README.md 2025-08-01 vassiliev [r7533] updated and synced
 _clean.cmd 2025-08-01 vassiliev [r7529] Updated and sync with github
 _setupDLL_admin.cmd 2024-09-27 vassiliev [r7527] Upgrade to v.2.5

Read Me

GLXEngine

GLXEngine - a graphics engine collector with GLScene/GXScene/LZScene component packages for Delphi & C++ programming.
Class libraries for creating 3D scenes with rendering and animations of spatial objects
include managers for supporting physics, sounds, terrains with materials and shaders.

How to install

  1. Download a zip archive of the last release or clone the repository
  2. Run _setupDLL_admin.cmd to support external DLLs
  3. Configure the IDE settings and paths to src, sources and sourcex, include and lib dirs
  4. Open the GLSEngine.groupproj in RAD Studio Delphi, compile and install components
  5. Run Examples for Delphi or C++Builder

GLS Team