From: Shawn \AutoDMC\ B. <au...@au...> - 2006-03-17 18:58:24
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Please stand by, volume of questions incoming: Hello, I'm new to this list, and this project. I have a little system I've been working on for a while. I wanted a "client" running on the television set, preferable running on a video game console. I saw the GC-Linux project, and thought... WOW. That's what I need. And I proceeded to read the entire wiki and a large volume of your mailing list. But I have quite a few questions, some of which I might have missed in the Wiki or the Mailing List. Also, I'm waiting for the last piece of my hardware to come in so I can tinker... until then I simply must question and think :D Here's the questions: * I've read two different answers about creating cubeboot-tools-0.2 bootdiscs. I've heard that booting from this type of disc requires a chipmod that causes the IPL to load the software from the disc. I've also heard that the regular Gamecube IPL can boot from a cubeboot disc without a patched IPL chipmod, but that the disc has to be organised in a special way. I'd prefer to NOT mod the development cube I have (It's my roommate's, and I'd lose a good friend if I made a mistake), so I'm currently going to use SDload. But I would like to be able to make bootdiscs, in the future, to have other friends "beta test" the software (without modding their cube), hence my question. * I've read that the ARAM can be used as Swap. Can the Linux-On-Gamecube play sound on the Gamecube? Can ARAM be split between swap and audio? * Is it possible to run Gamecube Linux without the overhead of having to have NFS partitions on a separate host? Is it possible to have all the information needed on the bootmedia? I am hoping to put togeather a minimalist "Linux Gamecube Runtime Environment" that has Kernel + Stackless Python + SDL (plus dependencies, etc) I would be making a Python package that would allow programs to access the gamecube hardware, so support would be needed for: Broadband + Memory Cards + Controllers + Sound + Graphics (Which I think I read are all supported by GC Linux) With the ultimate dream of having a basic system that would allow a homebrew developer to write programs using either C++ or Python on the Gamecube using standalone Gamecube hardware without requiring extra hardware (except for whatever would be needed to boot their software). I was thinking something along the lines of the "one floppy" linux distros. Something small with just the minimums required to get the cube to boot, then I could add as I required. Or perhaps that would be too much effort for not enough gain... Again, excited to find this project, and I hope to actually help out as I figure out what is going on! Thanks! -- +----+ Shawn Boles +------+/ /( )/| "Chief Engineer" | \/ +----+ + AutoDMC Labs |Cert. | |oooo|/ |Video | +----+ au...@au... +------+ |