From: poulpy <dam...@fr...> - 2004-01-25 22:25:31
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> There are pros for each side. Presenting two levels is more the Linux > way, while linearizing the interrupts is easier for driver developers > and has no real disadvantages. I tend to prefer the Linux way, tmbinc > seems to prefer the GameCube SDK way. The linux way sounds good to me, two levels are a cleaner way to do the job. Let's drivers deal with second level interrupts. We can shorten some paths like this one, but I do beleive we're here to bring linux on the GC nicely not as some kind of rubber patch. My two (euro)cents... Damien |