These patches try to emulate the ULAplus interface, based on previous work by Gilberto Almeida available in [patches:#209], [patches:#210], [patches:#211], [patches:#212] and [patches:#213].
Changelog:
Still pending:
Feature Requests: #95
Patches: #209
Patches: #210
Patches: #211
Patches: #212
Patches: #213
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There was and attempt to extend the ULAplus block in the SZX specification with timex video modes but has not prospered.
Nowadays, I think it's better/safer to use the common specification (without video mode) and only add the video mode field when needed.
No objection from me.
Hi.
Thanks for the work you've done for this. It's the 10th anniversary of ULAplus and a pack full of games either supporting it through AGD or with an integrated palette file was just released by the creator of the ULAplus, Andrew Owen. We're hanging out in https://www.facebook.com/groups/ULAplus/ and the files can also be found over there.
Would it be possible for this work to be integrated into the main branch of Fuse?
As soon as all the issues with the code are addressed as per the earlier comments on this issue we'd merge this straight away. I come back to attempting to address the gaps in movie recording support, but it is a big job and no-one else appears to be interested in taking on any of those changes.
Unfortunately I can't see the group as I'm not on Facebook. Hopefully the content will be available on the public internet one day.