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File Date Author Commit
 demo 2010-05-23 sammy [r1249] Remove additional files upon make maintainer-cl...
 docs 2010-05-23 sammy [r1249] Remove additional files upon make maintainer-cl...
 m4 2011-05-21 sammy [r1265] build: use case/esac instead of AS_CASE to avoi...
 msvc 2011-05-20 dtremenak [r1262] define new symbols on msvc builds as necessary
 src 2011-05-21 sammy [r1266] FTContour: fix a memory leak in the outset buil...
 test 2010-05-23 sammy [r1249] Remove additional files upon make maintainer-cl...
 .gitignore 2008-05-11 sammy [r1110] * Ignore autom4te.cache and generated EPS files.
 AUTHORS 2011-05-21 sammy [r1263] FTFont: replace glTexEnvf with glTexEnvi where ...
 BUGS 2008-06-03 sammy [r1170] * Multiline sed scripts won't work very well ...
 COPYING 2008-04-29 sammy [r977] * Since the MIT license is LGPL-compatible, t...
 ChangeLog 2008-06-19 brlcad [r1194] update the ChangeLog to include all entries thr...
 INSTALL 2010-06-16 jwmelto [r1255] Expand installation instructions
 Makefile.am 2010-09-28 brlcad [r1259] implement a quick check for __FUNCTION__ and __...
 NEWS 2008-06-19 sammy [r1193] * Updated NEWS file.
 README 2009-07-19 sammy [r1207] Update my e-mail address everywhere.
 TODO 2008-06-19 sammy [r1192] * Mention fontconfig in the TODO list.
 autogen.sh 2010-05-06 brlcad [r1225] merge latest upstream autogen.sh from brlcad re...
 configure.ac 2011-05-21 sammy [r1264] build: add a --disable-doc configure flag to di...
 ftgl.pc.in 2008-05-02 sammy [r1016] * Fixes and enhancements to ftgl.pc:

Read Me

FTGL 2.1
5 December 2004

DESCRIPTION:

FTGL is a free open source library to enable developers to use arbitrary
fonts in their OpenGL (www.opengl.org) applications.

Unlike other OpenGL font libraries FTGL uses standard font file formats
so doesn't need a preprocessing step to convert the high quality font data
into a lesser quality, proprietary format.

FTGL uses the Freetype (www.freetype.org) font library to open and 'decode'
the fonts. It then takes that output and stores it in a format most efficient
for OpenGL rendering.

Rendering modes supported are:
- Bit maps
- Antialiased Pix maps
- Outlines
- Polygon meshes
- Extruded polygon meshes
- Texture maps
- Buffer maps

USAGE:

	FTGLPixmapFont font("Arial.ttf");
	font.FaceSize(72);
	font.Render("Hello World!");

CONTACT:

Please contact us if you have any suggestions, feature requests, or problems.

Sam Hocevar <sam@hocevar.net>
Christopher Sean Morrison <learner@brlcad.org>