From: Johannes P. <joh...@us...> - 2004-03-24 19:23:13
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Evan Vittitow wrote: >ItemType received: 0.print_trace: Obtained 14 stack frames. >print_trace: Obtaining symbols now done. >./freedroidRPG(print_trace+0x19) [0x8092a99] >/lib/i686/libpthread.so.0 [0x4022e4ec] >/lib/i686/libc.so.6 [0x4029bca8] >/lib/i686/libpthread.so.0(raise+0x2b) [0x4022bb8b] >./freedroidRPG(DropItemAt+0x38) [0x80661d8] >./freedroidRPG(DropRandomItem+0x15a) [0x80667ea] >./freedroidRPG(smash_obstacles_only_on_tile+0x1a1) [0x807fa21] >./freedroidRPG(smash_obstacle+0x95) [0x807fad5] >./freedroidRPG(check_for_barrels_to_smash+0x2d3) [0x8092683] >./freedroidRPG(AnalyzePlayersMouseClick+0x53) [0x8092a63] >./freedroidRPG(move_tux+0x30c) [0x80906ac] >./freedroidRPG(main+0x24a) [0x80a529a] >/lib/i686/libc.so.6(__libc_start_main+0xc7) [0x40288c57] >./freedroidRPG(strcpy+0x3d) [0x8059c21] > > >print_trace(): received SIGSEGV! > > Thanks a lot! The above has now finally led to the elimination of this bug. Seems like the order of parameters was wrong in a function call. That's typical! It's in cvs now (the source) and also a new win32 binary should be there. Thanks again and see ya, jp. |