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From: SourceForge.net <no...@so...> - 2013-01-09 16:20:49
|
Patches item #3600105, was opened at 2013-01-09 08:20 Message generated for change (Tracker Item Submitted) made by wintertime You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435580&aid=3600105&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: wintertime (wintertime) Assigned to: Nobody/Anonymous (nobody) Summary: Improvement to detection of window size Initial Comment: I changed determineWindowSize() in GUI.java to improve detection for default window size when freecol is started in windowed mode, as this had been a minor annoyance for me since forever. Its still not perfect (read the todo comment), though better than it was. I added some extra logging inside that method to aid in determining if there goes something wrong. It works well now for me, though you should try it on your computer to see if one of the new constants needs to be a little bigger. Also my editor seems to have eliminated a few extraneous spaces on end of lines. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435580&aid=3600105&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-08 19:25:16
|
Bugs item #3599980, was opened at 2013-01-08 11:25 Message generated for change (Tracker Item Submitted) made by lone_wolfsf You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599980&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: In Official release Status: Open Resolution: None Priority: 5 Private: No Submitted By: Lone_Wolf (lone_wolfsf) Assigned to: Nobody/Anonymous (nobody) Summary: add .desktop file for freecol Initial Comment: Freecol doesn't supply a freecol.desktop file for use in menus. Don't know if that file is used on windows / OSX , but on linux it is a standard from freedesktop.org I've attached the freecol.desktop file used by archlinux for freecol .. Note : archlinux moves common/packaging/freecol.xpm to /usr/share/pixmaps/xpm on install. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599980&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-07 13:27:35
|
Bugs item #3599791, was opened at 2013-01-07 05:27 Message generated for change (Tracker Item Submitted) made by phono You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599791&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Mac OS Group: Fixed (FreeCol 0.10.7) Status: Open Resolution: None Priority: 5 Private: No Submitted By: phono (phono) Assigned to: Nobody/Anonymous (nobody) Summary: Cant click on (and move) colonists in towns/europe on mac os Initial Comment: With the new 0.10.7, i can't move the colonists in town from one job to the other. instead, i have to use right-click and then assign the new job. for euope, this holds the same, making it impossible to move a colonist from the docks to the ship by drag&drop. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599791&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-06 12:21:37
|
Patches item #3599681, was opened at 2013-01-06 04:21 Message generated for change (Tracker Item Submitted) made by wintertime You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435580&aid=3599681&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: wintertime (wintertime) Assigned to: Nobody/Anonymous (nobody) Summary: Let cheaper colonist play soldier Initial Comment: On a nation with building advantage the carpenter had the weapons and the lumberjack had the tools. I think the easier to replace colonist should have the more dangerous job of playing soldier like on the other national advantage types, so I thought it is a good idea to make a patch which exchanges them. A "svn diff" is attached. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435580&aid=3599681&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-06 00:59:50
|
Bugs item #3599639, was opened at 2013-01-05 16:59 Message generated for change (Tracker Item Submitted) made by You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599639&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Sound problem Group: Fixed (FreeCol 0.10.6) Status: Open Resolution: None Priority: 5 Private: No Submitted By: D N L () Assigned to: Nobody/Anonymous (nobody) Summary: music Stops on mac version Initial Comment: background music plays once then it never repeats playing the music again. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599639&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-05 10:14:16
|
Bugs item #3599586, was opened at 2013-01-05 02:14 Message generated for change (Tracker Item Submitted) made by piotrpl You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599586&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: General Gameplay Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: piotr (piotrpl) Assigned to: Nobody/Anonymous (nobody) Summary: Game freezes Initial Comment: I don't know why, but when I try to move any unit to the north-east part of the North America game freezes. After that the game doesn't respond, but the Windows task manager shows that the game is running well. I checked the map and I notices that the region causing problems is to the north and east from the Great Lakes. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599586&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-05 10:04:01
|
Bugs item #3599585, was opened at 2013-01-05 02:03 Message generated for change (Tracker Item Submitted) made by piotrpl You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599585&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Translations Group: Fixed (FreeCol 0.10.6) Status: Open Resolution: None Priority: 5 Private: No Submitted By: piotr (piotrpl) Assigned to: Michael Vehrs (burschik) Summary: Missing translations Initial Comment: I play Freecol in polish language version. I noticed that there are some missing translations and some untranslated texts in game. Examples in attachments. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599585&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-04 21:08:57
|
Bugs item #3599523, was opened at 2013-01-04 13:08 Message generated for change (Tracker Item Submitted) made by ronatartifact You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599523&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Interface Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Ron Wheeler (ronatartifact) Assigned to: Nobody/Anonymous (nobody) Summary: additional towns added Initial Comment: I have added some more town, region, mountain and river names and corrected some very minor grammer issues. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599523&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-04 18:39:43
|
Patches item #3599508, was opened at 2013-01-04 10:39 Message generated for change (Tracker Item Submitted) made by wintertime You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435580&aid=3599508&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: wintertime (wintertime) Assigned to: Nobody/Anonymous (nobody) Summary: wrong recruitPriceIncrease Initial Comment: In medium difficulty the recruitPriceIncrease is 40 when it is 30 for all other levels besides very easy, so I think this was a typo. I attached the output from "svn diff", I hope its in the right format for you so you can automatically apply it? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435580&aid=3599508&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-04 16:46:58
|
Bugs item #3599498, was opened at 2013-01-04 08:46 Message generated for change (Tracker Item Submitted) made by You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599498&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: General Gameplay Group: In Official release Status: Open Resolution: None Priority: 5 Private: No Submitted By: https://www.google.com/accounts () Assigned to: Nobody/Anonymous (nobody) Summary: Pathfinding seems to ignore roads Initial Comment: Something odd is happening, where movement points are not being allocated correctly; units on roads do not receive movement bonuses even if directly along them. Thus the pathfinder is also suggesting units move along suboptimal, road-ignoring routes. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599498&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-03 22:09:52
|
Bugs item #3599373, was opened at 2013-01-03 14:09 Message generated for change (Tracker Item Submitted) made by wingfour You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599373&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: General Gameplay Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Heinrich Pelz (wingfour) Assigned to: Nobody/Anonymous (nobody) Summary: Free Man of war appearing long after independence Initial Comment: I declared independence around the year 1705. Now around 1870 suddenly a man of war with two dragoons and artillery appeared and was at my command. (The REF quickly took all my colonies except an arctic one and I wanted to test whether the game is still winnable from that hard starting point so I am not pleased by the this unexepected present). Since it is so late in the game I do not think I can reproduce the situation on purpose. I hope the log-file FreeCol.log in the .freecol folder is the right log-file ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599373&group_id=43225 |
From: SourceForge.net <no...@so...> - 2013-01-01 19:43:52
|
Bugs item #3599144, was opened at 2013-01-01 11:43 Message generated for change (Tracker Item Submitted) made by sounour You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599144&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: General Gameplay Group: In Official release Status: Open Resolution: None Priority: 5 Private: No Submitted By: Sounour (sounour) Assigned to: Nobody/Anonymous (nobody) Summary: Capturing a Colony kills all colonists Initial Comment: I tried to conquer a spanish town. The scout report show me 13 colonists. If I attack an conquer it, all colonists have vanished and the town screen shows zero colonists. Leaving the town screen destroys the colony because the colony is abandoned. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3599144&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-29 20:17:51
|
Bugs item #3598882, was opened at 2012-12-29 12:17 Message generated for change (Tracker Item Submitted) made by cyberlpt You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598882&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: cyberlpt (cyberlpt) Assigned to: Nobody/Anonymous (nobody) Summary: Clear forest and Plow color reversed Initial Comment: Hello, in Orders menu Clear forest text is black but C is grey. Plow text is grey and P is black. See picture: http://freecol.cyberlpt.com/clear%20forest%20and%20plow%20color%20reversed.png ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598882&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-29 18:55:55
|
Bugs item #3598879, was opened at 2012-12-29 10:55 Message generated for change (Tracker Item Submitted) made by cyberlpt You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598879&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GUI Group: In Trunk Status: Open Resolution: None Priority: 5 Private: No Submitted By: cyberlpt (cyberlpt) Assigned to: Nobody/Anonymous (nobody) Summary: Menu and intro video appear behind (Fullscreen only) Initial Comment: Hello All All versions I plaid on this laptop 8.X to 10.5 inclung today trunks versions. In full screen mode only (window mode working correctly): - intro video appear behing. - In game most colonie menus appear behind, usualy only the 2 first buildings in the colonie works I discovered that they where behind when I did ALT+Tab and i saw all the menus still there. I tried different resolution all the sames. I'm running win7, java jdk 1.6_20 I updated java to 1.7 and problem still there. mpope: I created this new artifact because the artifac 3484760 is closed (fixed) but problem still there. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598879&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-29 18:22:20
|
Bugs item #3598876, was opened at 2012-12-29 10:22 Message generated for change (Tracker Item Submitted) made by cyberlpt You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598876&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Missing Feature of Original Group: In Trunk Status: Open Resolution: None Priority: 5 Private: No Submitted By: cyberlpt (cyberlpt) Assigned to: Nobody/Anonymous (nobody) Summary: Domaged boat return to europe Initial Comment: After my empty privateer lost combat again a caravel (2 cargo), My privateer was return to europe for repair. A domaged boat should return to my colony if I have a shipyard. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598876&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-28 15:49:59
|
Bugs item #3598760, was opened at 2012-12-28 07:49 Message generated for change (Tracker Item Submitted) made by jost667 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598760&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Gameplay Group: In Official release Status: Open Resolution: None Priority: 5 Private: No Submitted By: Barry Lyndon (jost667) Assigned to: Nobody/Anonymous (nobody) Summary: variable name shown when entering native village with scout Initial Comment: When entering the native village a variable name appears in the text: ... We would also pay well for Trade Goods and %goods3%. FreeCol 0.10.6 on Linux Mint 14. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598760&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-28 15:15:12
|
Bugs item #3598753, was opened at 2012-12-28 07:15 Message generated for change (Tracker Item Submitted) made by jost667 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598753&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Gameplay Group: In Official release Status: Open Resolution: None Priority: 5 Private: No Submitted By: Barry Lyndon (jost667) Assigned to: Nobody/Anonymous (nobody) Summary: movement points incorrectly calculated Initial Comment: The pioneer in the attached savegame is able to move one field to the southeast or to the southwest without any movement points deducted if moved by mouse (Go To or middle mouse button). If moved by num block 1/3 movement point is deducted. FreeCol 0.10.6 on Linux Mint 14 64bit. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598753&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-28 14:39:21
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Bugs item #3598748, was opened at 2012-12-28 06:39 Message generated for change (Tracker Item Submitted) made by jost667 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598748&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: In Official release Status: Open Resolution: None Priority: 5 Private: No Submitted By: Barry Lyndon (jost667) Assigned to: Nobody/Anonymous (nobody) Summary: FreeCol 0.10.6 Installer Error Initial Comment: At the end of the installation process the installer tries to chmod a nonexisting file and reports an error: Error executing /bin/chmod a+x /home/user/freecol/freecol followed by The Installation was not completed After clicking "next" the installation program completes, noting a failed installation. The game itself works perfectly fine, however - starting from /home/user/freecol/freecol.sh without any problems. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598748&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-26 20:35:31
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Bugs item #3598555, was opened at 2012-12-26 12:35 Message generated for change (Tracker Item Submitted) made by begre1929 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598555&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Translations Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: begre1929 (begre1929) Assigned to: Michael Vehrs (burschik) Summary: wrong translation for unit.expertOreMiner.name Initial Comment: it's not a "Expert mineur d'or" meaning a expert gold miner, a better translation would be : "Expert mineur" I guess to change model.unit.expertOreMiner.name={{plural:%number%|one=Expert mineur d'or|other=Experts mineurs d'or|default=Expert mineur d'or}} for model.unit.expertOreMiner.name={{plural:%number%|one=Expert mineur|other=Experts mineurs|default=Expert mineur}} the word "ore" means "minerais" in french, we don't specify this for a mineur. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598555&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-26 20:25:02
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Bugs item #3598553, was opened at 2012-12-26 12:25 Message generated for change (Tracker Item Submitted) made by begre1929 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598553&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: freecol.org website Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: begre1929 (begre1929) Assigned to: Stian Grenborgen (stiangre) Summary: in latest news, the link to freecol 0.10.6 goes to 0.10.5 Initial Comment: Not the most important btw :D ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598553&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-26 20:20:50
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Bugs item #3598552, was opened at 2012-12-26 12:20 Message generated for change (Tracker Item Submitted) made by begre1929 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598552&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GUI Group: In Official release Status: Open Resolution: None Priority: 5 Private: No Submitted By: begre1929 (begre1929) Assigned to: Nobody/Anonymous (nobody) Summary: zoom out on game map affects tiles panel in colony panel Initial Comment: HI, when I zoom out the game map and open the colony windows, I get a visual bug in the tiles panel of the colony panel official release and trunk both have the bug ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598552&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-24 16:41:26
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Bugs item #3598344, was opened at 2012-12-24 08:41 Message generated for change (Tracker Item Submitted) made by wildcart You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598344&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GUI Group: Fixed (FreeCol 0.10.6) Status: Open Resolution: None Priority: 5 Private: No Submitted By: Christian Quast (wildcart) Assigned to: Nobody/Anonymous (nobody) Summary: Duplicate Icons in Europe, Terrain Info, ... Initial Comment: Dear All... I download the freecol 0.10.6 release (precompiled + sources zip) running on Windows. When I start a new game and open on the european screen the buy / train units panels all icons are duplicated. The same is true for the terrain info panel. When I save and re-load the game the problem is fixed and all Icons are shown only once. keep up the great work Christian ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3598344&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-16 17:37:51
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Bugs item #3596603, was opened at 2012-12-16 09:37 Message generated for change (Tracker Item Submitted) made by cyberlpt You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3596603&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Gameplay Group: In Trunk Status: Open Resolution: None Priority: 5 Private: No Submitted By: cyberlpt (cyberlpt) Assigned to: Nobody/Anonymous (nobody) Summary: Unable to drag firebrand preacher on a chapel Initial Comment: Unable to drag firebrand preacher on chapel Error message miss leading: A special skill is required to work this location FreeCol game version: 0.10.0-trunk (Revision: ${svn.Revision}) FreeCol protocol version: 0.1.6 Java vendor: Oracle Corporation Java version: 1.7.0_09 Java WM name: Java HotSpot(TM) 64-Bit Server VM Java WM vendor: Oracle Corporation Java WM version: 23.5-b02 OS name: Windows 7 OS architecture: amd64 OS version: 6.1 net.sf.freecol.client.FreeColClient <init> INFO: Window size is null Sun Dec 16 11:39:16 EST 2012 Thread ID: 1 net.sf.freecol.common.io.FreeColDataFile getResourceMapping INFO: Loaded ResourceMapping resources.properties from data\base. Sun Dec 16 11:39:16 EST 2012 Thread ID: 1 net.sf.freecol.common.resources.FontResource <init> INFO: Loaded font: ShadowedBlack from: file:/C:/freecol/svn/bin/trunk/data/base/resources/fonts/ShadowedBlack.ttf Sun Dec 16 11:39:19 EST 2012 Thread ID: 1 net.sf.freecol.common.resources.FontResource <init> INFO: Loaded font: Dialog.plain from: urn:font:Dialog-PLAIN-12 Sun Dec 16 11:39:19 EST 2012 Thread ID: 1 net.sf.freecol.common.resources.FontResource <init> INFO: Loaded font: Serif.plain from: urn:font:Serif-PLAIN-13 Sun Dec 16 11:39:19 EST 2012 Thread ID: 1 net.sf.freecol.common.io.FreeColDataFile getResourceMapping INFO: Loaded ResourceMapping resources.properties from data\rules\freecol. Sun Dec 16 11:39:19 EST 2012 Thread ID: 1 net.sf.freecol.common.io.FreeColDataFile getResourceMapping INFO: Loaded ResourceMapping resources.properties from data\rules\classic. Sun Dec 16 11:39:19 EST 2012 Thread ID: 1 net.sf.freecol.client.FreeColClient loadClientOptions INFO: Loaded default client options. Sun Dec 16 11:39:21 EST 2012 Thread ID: 1 net.sf.freecol.client.FreeColClient loadClientOptions INFO: Loaded client options from the action manager. Sun Dec 16 11:39:21 EST 2012 Thread ID: 1 net.sf.freecol.client.FreeColClient loadClientOptions INFO: Updated client options from user options file: C:\Users\Louis\Documents\freecol\freecol\options.xml Sun Dec 16 11:39:21 EST 2012 Thread ID: 1 net.sf.freecol.client.gui.GUI startGUI INFO: sun.java2d.pmoffscreen using client option: true Sun Dec 16 11:39:21 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.MapViewer <init> INFO: GUI created. Sun Dec 16 11:39:21 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.MapViewer <init> INFO: Starting in Move Units View Mode Sun Dec 16 11:39:21 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.Canvas <init> INFO: Canvas created. Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.MapViewer <init> INFO: GUI created. Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.MapViewer <init> INFO: Starting in Move Units View Mode Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.FullScreenFrame <init> INFO: FullScreenFrame's JFrame created. Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.FullScreenFrame <init> INFO: Switched to full screen mode. Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.FullScreenFrame <init> INFO: FullScreenFrame created. Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.server.FreeColServer readGame INFO: Found savegame version 12 Sun Dec 16 11:39:27 EST 2012 Thread ID: 21 net.sf.freecol.common.debug.FreeColDebugger setDebugModes WARNING: Unrecognized debug mode: Sun Dec 16 11:39:27 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Specification clean INFO: Initialized turn, starting year=1492, season year=1600 Sun Dec 16 11:39:28 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Specification clean INFO: Specification initialization complete. 256 FreeColGameObjectTypes, 137 Options, 71 Abilities, 53 Modifiers read. Sun Dec 16 11:39:28 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game setCurrentPlayer INFO: Current player set to 'null'. Sun Dec 16 11:39:29 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60086 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60087 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60084 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60085 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60082 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60083 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60080 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60081 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60089 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60088 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60073 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60074 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60075 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60076 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60072 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60078 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60077 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60079 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60091 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60092 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60093 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60094 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60095 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60096 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60097 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60098 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60090 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60099 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60101 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60102 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60100 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Game integrity test failed. Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.server.FreeColServer loadGame WARNING: Failed to make option groups read-only Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.server.FreeColServer loadGame INFO: AI integrity test succeeded. Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.server.networking.Server run INFO: Got client connection from /127.0.0.1 Sun Dec 16 11:39:30 EST 2012 Thread ID: 38 net.sf.freecol.common.model.Specification clean INFO: Initialized turn, starting year=1492, season year=1600 Sun Dec 16 11:39:33 EST 2012 Thread ID: 19 net.sf.freecol.common.model.Specification clean INFO: Specification initialization complete. 256 FreeColGameObjectTypes, 137 Options, 71 Abilities, 53 Modifiers read. Sun Dec 16 11:39:33 EST 2012 Thread ID: 19 net.sf.freecol.client.control.ConnectController login INFO: FreeColClient logged in as Louis/player:1 Sun Dec 16 11:39:33 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to true Sun Dec 16 11:40:20 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Charlesfort new tile improvement plan: [tileImprovementPlan:am67 model.improvement.plow.name at [tile:6636 tundra 188,31 Charlesfort]/1] Sun Dec 16 11:42:43 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Charlesfort new tile improvement plan: [tileImprovementPlan:am68 model.improvement.road.name at [tile:6637 mixedForest 189,31]/2] Sun Dec 16 11:42:43 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Ville de Québec new tile improvement plan: [tileImprovementPlan:am1 model.improvement.plow.name at [tile:7239 plains 191,34 Ville de Québec]/1] Sun Dec 16 11:42:43 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Ville de Québec new tile improvement plan: [tileImprovementPlan:am77 model.improvement.road.name at [tile:7240 mixedForest 192,34]/2] Sun Dec 16 11:42:43 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): [aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe /1] Sun Dec 16 11:42:44 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Ville de Québec ->[[aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /1] mode=LOAD from Ville de Québec 2/0 space=1] ->[[aiGoods:am66 12 model.goods.silver at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 4/0 space=0] Sun Dec 16 11:42:44 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:42:44 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Ville de Québec ->[[aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /1] mode=LOAD from Ville de Québec 2/0 space=1] ->[[aiGoods:am66 12 model.goods.silver at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 4/0 space=0] Sun Dec 16 11:42:44 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Roanoke new tile improvement plan: [tileImprovementPlan:am42 model.improvement.clearForest.name at [tile:34029 borealForest 181,168 Roanoke]/1] Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: St. John's new tile improvement plan: [tileImprovementPlan:am81 model.improvement.road.name at [tile:34431 borealForest 183,170]/2] Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> Europe ->[[aiGoods:am54 16 model.goods.ore at [unit:82724 english caravel 4/4] -> Europe using [AIUnit unit:82724 english caravel 4/4] /0] mode=UNLOAD to Europe 2/0 space=1] ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=LOAD from Europe 3/0 space=1] Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> Europe ->[[aiGoods:am54 16 model.goods.ore at [unit:82724 english caravel 4/4] -> Europe using [AIUnit unit:82724 english caravel 4/4] /0] mode=UNLOAD to Europe 2/0 space=1] ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=LOAD from Europe 3/0 space=1] Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.model.ServerPlayer csRaiseTax INFO: Accepted tax raise to: 4 Sun Dec 16 11:42:44 EST 2012 Thread ID: 103 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Santo Domingo new tile improvement plan: [tileImprovementPlan:am56 model.improvement.plow.name at [tile:19031 prairie 183,93 Santo Domingo]/1] Sun Dec 16 11:42:44 EST 2012 Thread ID: 106 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Santo Domingo new tile improvement plan: [tileImprovementPlan:am57 model.improvement.road.name at [tile:19431 rainForest 183,95]/2] Sun Dec 16 11:42:44 EST 2012 Thread ID: 106 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:42:44 EST 2012 Thread ID: 106 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:42:44 EST 2012 Thread ID: 106 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:42:45 EST 2012 Thread ID: 106 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:42:45 EST 2012 Thread ID: 106 net.sf.freecol.server.model.ServerColony csBuildUnit INFO: New unit created in Troisieme: [unit:86712 dutch freeColonist 1/1] Sun Dec 16 11:42:56 EST 2012 Thread ID: 122 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82737 french caravel 4/4] arrives in America at [tile:7045 highSeas 197,33], sailing for net.sf.freecol.common.model.Map: map:247 (super's hash code: 67fae0fc) Sun Dec 16 11:42:56 EST 2012 Thread ID: 122 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82724 english caravel 4/4] arrives in Europe Sun Dec 16 11:42:56 EST 2012 Thread ID: 122 net.sf.freecol.client.gui.panel.ColonyPanel propertyChange WARNING: Unknown property change event: BUILD_QUEUE_CHANGE Sun Dec 16 11:44:38 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.WindowedFrame <init> INFO: WindowedFrame's JFrame created. Sun Dec 16 11:50:23 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.WindowedFrame <init> INFO: WindowedFrame created. Sun Dec 16 11:50:23 EST 2012 Thread ID: 19 net.sf.freecol.common.resources.ResourceManager preload INFO: Window size changes from null to java.awt.Dimension[width=1362,height=713] Sun Dec 16 11:50:24 EST 2012 Thread ID: 19 net.sf.freecol.common.resources.ResourceManager preload INFO: Window size changes from java.awt.Dimension[width=1362,height=713] to java.awt.Dimension[width=1366,height=677] Sun Dec 16 11:50:30 EST 2012 Thread ID: 19 net.sf.freecol.common.resources.ResourceManager$1 run INFO: Background thread preloaded 1503 resources. Sun Dec 16 11:50:32 EST 2012 Thread ID: 169 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to true Sun Dec 16 11:52:10 EST 2012 Thread ID: 19 net.sf.freecol.common.model.Player initializeSettlementNames INFO: Installed 31 settlement names for player Louis (model.nation.dutch) Sun Dec 16 11:52:10 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Septieme Sun Dec 16 11:52:16 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:44 EST 2012 Thread ID: 204 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Ville de Québec ->[[aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 1/0 space=1] ->[[aiGoods:am66 12 model.goods.silver at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 1/0 space=0] Sun Dec 16 11:52:44 EST 2012 Thread ID: 204 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:44 EST 2012 Thread ID: 204 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 0/4] -> Ville de Québec ->[[aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=LOAD from Ville de Québec 1/0 space=1] ->[[aiGoods:am66 12 model.goods.silver at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=LOAD from Ville de Québec 1/0 space=0] Sun Dec 16 11:52:44 EST 2012 Thread ID: 204 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:44 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.AIUnit joinTransport WARNING: Could not claim transportable from Europe: [AIUnit unit:86333 english expertFarmer 0/1] Sun Dec 16 11:52:44 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> Europe ->[[aiGoods:am54 16 model.goods.ore at [unit:82724 english caravel 4/4] -> Europe using [AIUnit unit:82724 english caravel 4/4] /0] mode=UNLOAD to Europe 2/0 space=1] ->[[AIUnit unit:86333 english expertFarmer 0/1] mode=UNLOAD to St. John's 3/0 space=2] Sun Dec 16 11:52:44 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 0/1] mode=UNLOAD to St. John's 3/0 space=2] Sun Dec 16 11:52:44 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:44 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 0/1] mode=UNLOAD to St. John's 3/0 space=2] Sun Dec 16 11:52:45 EST 2012 Thread ID: 206 net.sf.freecol.common.model.Monarch chooseForREF INFO: Add to REF: capacity=0 spaceRequired=0 => naval unit Sun Dec 16 11:52:45 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 71) Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 71) Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 71) Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Risawariru with ID=unit:86737 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Chukiyawu with ID=unit:86739 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Punchau with ID=unit:86741 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Xico with ID=unit:86743 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Zozolan with ID=unit:86745 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Chapultepec with ID=unit:86747 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerPlayer getRandomFoundingFathers INFO: Random fathers:model.foundingFather.janDeWitt.name:model.foundingFather.ferdinandMagellan.name:model.foundingFather.francisDrake.name:model.foundingFather.thomasPaine.name:model.foundingFather.juanDeSepulveda.name Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to model.foundingFather.juanDeSepulveda Sun Dec 16 11:53:22 EST 2012 Thread ID: 19 net.sf.freecol.server.control.InGameController$2 handle INFO: Selected founding father: model.foundingFather.juanDeSepulveda Sun Dec 16 11:53:22 EST 2012 Thread ID: 225 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to false Sun Dec 16 11:54:18 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to false Sun Dec 16 11:54:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Premiere Sun Dec 16 11:54:30 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Premiere Sun Dec 16 11:55:58 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Deuxieme Sun Dec 16 11:56:55 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 307 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Ville de Québec ->[[aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 0/0 space=1] ->[[aiGoods:am66 12 model.goods.silver at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 0/0 space=0] Sun Dec 16 11:56:59 EST 2012 Thread ID: 307 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 0/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 5/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 5/0 space=2] Sun Dec 16 11:56:59 EST 2012 Thread ID: 307 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 307 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 0/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 5/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 5/0 space=2] Sun Dec 16 11:56:59 EST 2012 Thread ID: 307 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Roanoke new tile improvement plan: [tileImprovementPlan:am42 model.improvement.clearForest.name at [tile:34029 borealForest 181,168 Roanoke]/1] Sun Dec 16 11:56:59 EST 2012 Thread ID: 309 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 309 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=UNLOAD to St. John's 3/0 space=2] Sun Dec 16 11:56:59 EST 2012 Thread ID: 309 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 309 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=UNLOAD to St. John's 3/0 space=2] Sun Dec 16 11:56:59 EST 2012 Thread ID: 309 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 72) Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 72) Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 72) Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.control.InGameController deliverGiftToSettlement INFO: Gift delivered by unit: unit:77878 to settlement: Roanoke Sun Dec 16 11:57:03 EST 2012 Thread ID: 321 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82724 english caravel 4/4] arrives in America at [tile:34638 highSeas 190,171], sailing for net.sf.freecol.common.model.Map: map:247 (super's hash code: 67fae0fc) Sun Dec 16 11:57:05 EST 2012 Thread ID: 327 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am90 13 model.goods.furs at Roanoke -> null /0] Sun Dec 16 11:57:07 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Premiere Sun Dec 16 11:57:32 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 50 Sun Dec 16 11:58:32 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 50 Sun Dec 16 11:58:32 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel propertyChange WARNING: Unknown property change event: BUILD_QUEUE_CHANGE Sun Dec 16 11:59:23 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Europe Sun Dec 16 11:59:34 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 404 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 4/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 4/0 space=2] Sun Dec 16 11:59:50 EST 2012 Thread ID: 404 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 404 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 0/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 3/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 11:59:50 EST 2012 Thread ID: 404 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Roanoke new tile improvement plan: [tileImprovementPlan:am42 model.improvement.clearForest.name at [tile:34029 borealForest 181,168 Roanoke]/1] Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=UNLOAD to St. John's 1/0 space=2] Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=UNLOAD to St. John's 1/0 space=2] Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.model.ServerPlayer getRandomFoundingFathers INFO: Random fathers:model.foundingFather.janDeWitt.name:model.foundingFather.laSalle.name:model.foundingFather.francisDrake.name:model.foundingFather.pocahontas.name:model.foundingFather.juanDeSepulveda.name Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.common.model.Monarch chooseForREF INFO: Add to REF: capacity=30 spaceRequired=22 => naval unit Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.control.InGameController$2 handle INFO: Selected founding father: model.foundingFather.laSalle Sun Dec 16 11:59:50 EST 2012 Thread ID: 407 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 73) Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 73) Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 73) Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82698 dutch caravel 4/4] arrives in America at [tile:27645 highSeas 197,136], sailing for Premiere Sun Dec 16 11:59:56 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Ilyapa with ID=unit:86818 Sun Dec 16 11:59:56 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Apaec with ID=unit:86820 Sun Dec 16 11:59:56 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Maguá with ID=unit:86822 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Amonhana with ID=unit:86824 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Kairi with ID=unit:86826 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Ponca with ID=unit:86828 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Kahnawà:ke with ID=unit:86830 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Tganënogáhe:' with ID=unit:86832 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Sganëdá:dih with ID=unit:86834 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Tekotaroke with ID=unit:86836 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am91 20 model.goods.furs at Roanoke -> null /0] Sun Dec 16 11:59:58 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am91 20 model.goods.furs at Roanoke -> null /0] Sun Dec 16 11:59:59 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 2 Sun Dec 16 12:00:01 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel propertyChange WARNING: Unknown property change event: BUILD_QUEUE_CHANGE Sun Dec 16 12:01:01 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel propertyChange WARNING: Unknown property change event: BUILD_QUEUE_CHANGE Sun Dec 16 12:01:59 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 20 Sun Dec 16 12:02:08 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 20 Sun Dec 16 12:02:08 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 20 Sun Dec 16 12:02:15 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 20 Sun Dec 16 12:02:15 EST 2012 Thread ID: 19 net.sf.freecol.common.model.Monarch chooseForREF INFO: Add to REF: capacity=0 spaceRequired=0 => naval unit Sun Dec 16 12:04:25 EST 2012 Thread ID: 511 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:04:25 EST 2012 Thread ID: 512 net.sf.freecol.common.model.Player initializeSettlementNames INFO: Installed 40 settlement names for player ServerPlayer[name=model.nation.french.ruler,ID=player:208,conn=[DummyConnection Server-Server-model.nation.french.ruler]] Sun Dec 16 12:04:25 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 2/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 2/0 space=2] Sun Dec 16 12:04:25 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Miquelon new tile improvement plan: [tileImprovementPlan:am92 model.improvement.plow.name at [tile:8038 plains 190,38 Miquelon]/1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Miquelon new tile improvement plan: [tileImprovementPlan:am93 model.improvement.road.name at [tile:7638 mixedForest 190,36]/2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:04:26 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 0/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 3/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): [aiGoods:am99 10 model.goods.ore at St. John's -> Europe /1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=UNLOAD to St. John's 0/0 space=2] ->[[aiGoods:am99 10 model.goods.ore at St. John's -> Europe using [AIUnit unit:82724 english caravel 4/4] /1] mode=LOAD from St. John's 0/0 space=1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 0/4] -> Europe using [AIUnit unit:82724 english caravel 0/4] /1] mode=UNLOAD to Europe 5/0 space=2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 0/4] -> Europe using [AIUnit unit:82724 english caravel 0/4] /1] mode=UNLOAD to Europe 5/0 space=2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: St. John's new tile improvement plan: [tileImprovementPlan:am100 model.improvement.plow.name at [tile:34230 plains 182,169]/1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 74) Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): [aiGoods:am106 12 model.goods.coats at Isabella -> Europe /1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella ->[[aiGoods:am106 12 model.goods.coats at Isabella -> Europe using [AIUnit unit:82711 spanish caravel 4/4] /1] mode=LOAD from Isabella 0/0 space=1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 4/4] -> Europe using [AIUnit unit:82711 spanish caravel 4/4] /1] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 74) Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 0/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 0/4] -> Europe using [AIUnit unit:82711 spanish caravel 0/4] /1] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 74) Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.control.InGameController deliverGiftToSettlement INFO: Gift delivered by unit: unit:77216 to settlement: Charlesfort Sun Dec 16 12:04:29 EST 2012 Thread ID: 524 net.sf.freecol.server.control.InGameController deliverGiftToSettlement INFO: Gift delivered by unit: unit:77878 to settlement: Roanoke Sun Dec 16 12:04:29 EST 2012 Thread ID: 526 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am98 20 model.goods.furs at Roanoke -> null /0] Sun Dec 16 12:04:33 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel propertyChange WARNING: Unknown property change event: BUILD_QUEUE_CHANGE Sun Dec 16 12:05:04 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Deuxieme Sun Dec 16 12:06:40 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel$TilePanel$ASingleTilePanel tryWork INFO: Colony Septieme claims tile [tile:28233 grassland 185,139] with unit unit:86392 Sun Dec 16 12:08:20 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel$TilePanel$ASingleTilePanel tryWork INFO: Colony Septieme claims tile [tile:28034 grassland 186,138] with unit unit:86392 Sun Dec 16 12:08:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel$TilePanel$ASingleTilePanel tryWork INFO: Colony Septieme claims tile [tile:28634 grassland 186,141] with unit unit:86392 Sun Dec 16 12:08:24 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to false Sun Dec 16 12:08:26 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 75) Sun Dec 16 12:09:07 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 4/4] -> Europe using [AIUnit unit:82724 english caravel 4/4] /1] mode=UNLOAD to Europe 4/0 space=2] Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 75) Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 0/4] -> Europe using [AIUnit unit:82724 english caravel 0/4] /1] mode=UNLOAD to Europe 4/0 space=2] Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 75) Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 4/4] -> Europe using [AIUnit unit:82711 spanish caravel 4/4] /1] mode=UNLOAD to Europe 2/0 space=2] Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 0/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 0/4] -> Europe using [AIUnit unit:82711 spanish caravel 0/4] /1] mode=UNLOAD to Europe 2/0 space=2] Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.control.InGameController deliverGiftToSettlement INFO: Gift delivered by unit: unit:86046 to settlement: Roanoke Sun Dec 16 12:09:11 EST 2012 Thread ID: 670 net.sf.freecol.server.model.ServerColony csBuildUnit INFO: New unit created in Quatrieme: [unit:86940 dutch freeColonist 1/1] Sun Dec 16 12:09:13 EST 2012 Thread ID: 677 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82757 dutch galleon 6/6] arrives in Europe Sun Dec 16 12:09:13 EST 2012 Thread ID: 677 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82737 french caravel 4/4] arrives in Europe Sun Dec 16 12:09:13 EST 2012 Thread ID: 677 net.sf.freecol.common.model.Monarch chooseForREF INFO: Add to REF: capacity=0 spaceRequired=0 => naval unit Sun Dec 16 12:09:13 EST 2012 Thread ID: 677 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am107 20 model.goods.furs at Roanoke -> null /0] Sun Dec 16 12:09:14 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am107 20 model.goods.furs at Roanoke -> null /0] Sun Dec 16 12:09:15 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to false Sun Dec 16 12:09:18 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to false Sun Dec 16 12:10:21 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 0 Sun Dec 16 12:10:29 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 0 Sun Dec 16 12:10:34 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 0 Sun Dec 16 12:10:37 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 0 Sun Dec 16 12:10:41 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to -1 Sun Dec 16 12:11:05 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to -1 Sun Dec 16 12:11:30 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 0 Sun Dec 16 12:11:33 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Premiere Sun Dec 16 12:11:38 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 4/4] -> Europe using [AIUnit unit:82724 english caravel 4/4] /1] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 0/4] -> Europe using [AIUnit unit:82724 english caravel 0/4] /1] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): [AIUnit unit:86942 spanish veteranSoldier-PIONEER 1/1] Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 4/4] -> Europe using [AIUnit unit:82711 spanish caravel 4/4] /1] mode=UNLOAD to Europe 2/0 space=2] ->[[AIUnit unit:86942 spanish veteranSoldier-PIONEER 1/1] mode=LOAD from Europe 6/0 space=1] Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 4/4] -> Europe using [AIUnit unit:82711 spanish caravel 4/4] /1] mode=UNLOAD to Europe 2/0 space=2] ->[[AIUnit unit:86942 spanish veteranSoldier-PIONEER 1/1] mode=LOAD from Europe 6/0 space=1] Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread... [truncated message content] |
From: SourceForge.net <no...@so...> - 2012-12-16 17:29:56
|
Bugs item #3596601, was opened at 2012-12-16 09:29 Message generated for change (Tracker Item Submitted) made by cyberlpt You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3596601&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Gameplay Group: In Trunk Status: Open Resolution: None Priority: 5 Private: No Submitted By: cyberlpt (cyberlpt) Assigned to: Nobody/Anonymous (nobody) Summary: Turn do no continu move Initial Comment: Hello Often when I move units overs more then one turn(drag and drop), some of them do not continu them self, waiting for me to redo the move even If I seed the route. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3596601&group_id=43225 |
From: SourceForge.net <no...@so...> - 2012-12-16 17:27:28
|
Bugs item #3596599, was opened at 2012-12-16 09:27 Message generated for change (Tracker Item Submitted) made by cyberlpt You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=435578&aid=3596599&group_id=43225 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Gameplay Group: In Trunk Status: Open Resolution: None Priority: 5 Private: No Submitted By: cyberlpt (cyberlpt) Assigned to: Nobody/Anonymous (nobody) Summary: Clear forest error Initial Comment: Tried to remove forest on a case without forest (colony) After error I was able to plow FreeCol game version: 0.10.0-trunk (Revision: ${svn.Revision}) FreeCol protocol version: 0.1.6 Java vendor: Oracle Corporation Java version: 1.7.0_09 Java WM name: Java HotSpot(TM) 64-Bit Server VM Java WM vendor: Oracle Corporation Java WM version: 23.5-b02 OS name: Windows 7 OS architecture: amd64 OS version: 6.1 net.sf.freecol.client.FreeColClient <init> INFO: Window size is null Sun Dec 16 11:39:16 EST 2012 Thread ID: 1 net.sf.freecol.common.io.FreeColDataFile getResourceMapping INFO: Loaded ResourceMapping resources.properties from data\base. Sun Dec 16 11:39:16 EST 2012 Thread ID: 1 net.sf.freecol.common.resources.FontResource <init> INFO: Loaded font: ShadowedBlack from: file:/C:/freecol/svn/bin/trunk/data/base/resources/fonts/ShadowedBlack.ttf Sun Dec 16 11:39:19 EST 2012 Thread ID: 1 net.sf.freecol.common.resources.FontResource <init> INFO: Loaded font: Dialog.plain from: urn:font:Dialog-PLAIN-12 Sun Dec 16 11:39:19 EST 2012 Thread ID: 1 net.sf.freecol.common.resources.FontResource <init> INFO: Loaded font: Serif.plain from: urn:font:Serif-PLAIN-13 Sun Dec 16 11:39:19 EST 2012 Thread ID: 1 net.sf.freecol.common.io.FreeColDataFile getResourceMapping INFO: Loaded ResourceMapping resources.properties from data\rules\freecol. Sun Dec 16 11:39:19 EST 2012 Thread ID: 1 net.sf.freecol.common.io.FreeColDataFile getResourceMapping INFO: Loaded ResourceMapping resources.properties from data\rules\classic. Sun Dec 16 11:39:19 EST 2012 Thread ID: 1 net.sf.freecol.client.FreeColClient loadClientOptions INFO: Loaded default client options. Sun Dec 16 11:39:21 EST 2012 Thread ID: 1 net.sf.freecol.client.FreeColClient loadClientOptions INFO: Loaded client options from the action manager. Sun Dec 16 11:39:21 EST 2012 Thread ID: 1 net.sf.freecol.client.FreeColClient loadClientOptions INFO: Updated client options from user options file: C:\Users\Louis\Documents\freecol\freecol\options.xml Sun Dec 16 11:39:21 EST 2012 Thread ID: 1 net.sf.freecol.client.gui.GUI startGUI INFO: sun.java2d.pmoffscreen using client option: true Sun Dec 16 11:39:21 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.MapViewer <init> INFO: GUI created. Sun Dec 16 11:39:21 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.MapViewer <init> INFO: Starting in Move Units View Mode Sun Dec 16 11:39:21 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.Canvas <init> INFO: Canvas created. Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.MapViewer <init> INFO: GUI created. Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.MapViewer <init> INFO: Starting in Move Units View Mode Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.FullScreenFrame <init> INFO: FullScreenFrame's JFrame created. Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.FullScreenFrame <init> INFO: Switched to full screen mode. Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.FullScreenFrame <init> INFO: FullScreenFrame created. Sun Dec 16 11:39:22 EST 2012 Thread ID: 19 net.sf.freecol.server.FreeColServer readGame INFO: Found savegame version 12 Sun Dec 16 11:39:27 EST 2012 Thread ID: 21 net.sf.freecol.common.debug.FreeColDebugger setDebugModes WARNING: Unrecognized debug mode: Sun Dec 16 11:39:27 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Specification clean INFO: Initialized turn, starting year=1492, season year=1600 Sun Dec 16 11:39:28 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Specification clean INFO: Specification initialization complete. 256 FreeColGameObjectTypes, 137 Options, 71 Abilities, 53 Modifiers read. Sun Dec 16 11:39:28 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game setCurrentPlayer INFO: Current player set to 'null'. Sun Dec 16 11:39:29 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60086 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60087 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60084 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60085 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60082 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60083 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60080 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60081 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60089 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60088 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60073 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60074 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60075 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60076 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60072 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60078 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60077 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60079 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60091 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60092 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60093 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60094 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60095 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60096 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60097 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60098 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60090 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60099 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60101 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60102 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Uninitialized object: region:60100 (class net.sf.freecol.common.model.Region) Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.common.model.Game checkIntegrity WARNING: Game integrity test failed. Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.server.FreeColServer loadGame WARNING: Failed to make option groups read-only Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.server.FreeColServer loadGame INFO: AI integrity test succeeded. Sun Dec 16 11:39:30 EST 2012 Thread ID: 21 net.sf.freecol.server.networking.Server run INFO: Got client connection from /127.0.0.1 Sun Dec 16 11:39:30 EST 2012 Thread ID: 38 net.sf.freecol.common.model.Specification clean INFO: Initialized turn, starting year=1492, season year=1600 Sun Dec 16 11:39:33 EST 2012 Thread ID: 19 net.sf.freecol.common.model.Specification clean INFO: Specification initialization complete. 256 FreeColGameObjectTypes, 137 Options, 71 Abilities, 53 Modifiers read. Sun Dec 16 11:39:33 EST 2012 Thread ID: 19 net.sf.freecol.client.control.ConnectController login INFO: FreeColClient logged in as Louis/player:1 Sun Dec 16 11:39:33 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to true Sun Dec 16 11:40:20 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Charlesfort new tile improvement plan: [tileImprovementPlan:am67 model.improvement.plow.name at [tile:6636 tundra 188,31 Charlesfort]/1] Sun Dec 16 11:42:43 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Charlesfort new tile improvement plan: [tileImprovementPlan:am68 model.improvement.road.name at [tile:6637 mixedForest 189,31]/2] Sun Dec 16 11:42:43 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Ville de Québec new tile improvement plan: [tileImprovementPlan:am1 model.improvement.plow.name at [tile:7239 plains 191,34 Ville de Québec]/1] Sun Dec 16 11:42:43 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Ville de Québec new tile improvement plan: [tileImprovementPlan:am77 model.improvement.road.name at [tile:7240 mixedForest 192,34]/2] Sun Dec 16 11:42:43 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): [aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe /1] Sun Dec 16 11:42:44 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Ville de Québec ->[[aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /1] mode=LOAD from Ville de Québec 2/0 space=1] ->[[aiGoods:am66 12 model.goods.silver at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 4/0 space=0] Sun Dec 16 11:42:44 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:42:44 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Ville de Québec ->[[aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /1] mode=LOAD from Ville de Québec 2/0 space=1] ->[[aiGoods:am66 12 model.goods.silver at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 4/0 space=0] Sun Dec 16 11:42:44 EST 2012 Thread ID: 99 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Roanoke new tile improvement plan: [tileImprovementPlan:am42 model.improvement.clearForest.name at [tile:34029 borealForest 181,168 Roanoke]/1] Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: St. John's new tile improvement plan: [tileImprovementPlan:am81 model.improvement.road.name at [tile:34431 borealForest 183,170]/2] Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> Europe ->[[aiGoods:am54 16 model.goods.ore at [unit:82724 english caravel 4/4] -> Europe using [AIUnit unit:82724 english caravel 4/4] /0] mode=UNLOAD to Europe 2/0 space=1] ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=LOAD from Europe 3/0 space=1] Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> Europe ->[[aiGoods:am54 16 model.goods.ore at [unit:82724 english caravel 4/4] -> Europe using [AIUnit unit:82724 english caravel 4/4] /0] mode=UNLOAD to Europe 2/0 space=1] ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=LOAD from Europe 3/0 space=1] Sun Dec 16 11:42:44 EST 2012 Thread ID: 102 net.sf.freecol.server.model.ServerPlayer csRaiseTax INFO: Accepted tax raise to: 4 Sun Dec 16 11:42:44 EST 2012 Thread ID: 103 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Santo Domingo new tile improvement plan: [tileImprovementPlan:am56 model.improvement.plow.name at [tile:19031 prairie 183,93 Santo Domingo]/1] Sun Dec 16 11:42:44 EST 2012 Thread ID: 106 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Santo Domingo new tile improvement plan: [tileImprovementPlan:am57 model.improvement.road.name at [tile:19431 rainForest 183,95]/2] Sun Dec 16 11:42:44 EST 2012 Thread ID: 106 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:42:44 EST 2012 Thread ID: 106 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:42:44 EST 2012 Thread ID: 106 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:42:45 EST 2012 Thread ID: 106 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:42:45 EST 2012 Thread ID: 106 net.sf.freecol.server.model.ServerColony csBuildUnit INFO: New unit created in Troisieme: [unit:86712 dutch freeColonist 1/1] Sun Dec 16 11:42:56 EST 2012 Thread ID: 122 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82737 french caravel 4/4] arrives in America at [tile:7045 highSeas 197,33], sailing for net.sf.freecol.common.model.Map: map:247 (super's hash code: 67fae0fc) Sun Dec 16 11:42:56 EST 2012 Thread ID: 122 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82724 english caravel 4/4] arrives in Europe Sun Dec 16 11:42:56 EST 2012 Thread ID: 122 net.sf.freecol.client.gui.panel.ColonyPanel propertyChange WARNING: Unknown property change event: BUILD_QUEUE_CHANGE Sun Dec 16 11:44:38 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.WindowedFrame <init> INFO: WindowedFrame's JFrame created. Sun Dec 16 11:50:23 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.WindowedFrame <init> INFO: WindowedFrame created. Sun Dec 16 11:50:23 EST 2012 Thread ID: 19 net.sf.freecol.common.resources.ResourceManager preload INFO: Window size changes from null to java.awt.Dimension[width=1362,height=713] Sun Dec 16 11:50:24 EST 2012 Thread ID: 19 net.sf.freecol.common.resources.ResourceManager preload INFO: Window size changes from java.awt.Dimension[width=1362,height=713] to java.awt.Dimension[width=1366,height=677] Sun Dec 16 11:50:30 EST 2012 Thread ID: 19 net.sf.freecol.common.resources.ResourceManager$1 run INFO: Background thread preloaded 1503 resources. Sun Dec 16 11:50:32 EST 2012 Thread ID: 169 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to true Sun Dec 16 11:52:10 EST 2012 Thread ID: 19 net.sf.freecol.common.model.Player initializeSettlementNames INFO: Installed 31 settlement names for player Louis (model.nation.dutch) Sun Dec 16 11:52:10 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Septieme Sun Dec 16 11:52:16 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:44 EST 2012 Thread ID: 204 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Ville de Québec ->[[aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 1/0 space=1] ->[[aiGoods:am66 12 model.goods.silver at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 1/0 space=0] Sun Dec 16 11:52:44 EST 2012 Thread ID: 204 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:44 EST 2012 Thread ID: 204 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 0/4] -> Ville de Québec ->[[aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=LOAD from Ville de Québec 1/0 space=1] ->[[aiGoods:am66 12 model.goods.silver at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=LOAD from Ville de Québec 1/0 space=0] Sun Dec 16 11:52:44 EST 2012 Thread ID: 204 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:44 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.AIUnit joinTransport WARNING: Could not claim transportable from Europe: [AIUnit unit:86333 english expertFarmer 0/1] Sun Dec 16 11:52:44 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> Europe ->[[aiGoods:am54 16 model.goods.ore at [unit:82724 english caravel 4/4] -> Europe using [AIUnit unit:82724 english caravel 4/4] /0] mode=UNLOAD to Europe 2/0 space=1] ->[[AIUnit unit:86333 english expertFarmer 0/1] mode=UNLOAD to St. John's 3/0 space=2] Sun Dec 16 11:52:44 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 0/1] mode=UNLOAD to St. John's 3/0 space=2] Sun Dec 16 11:52:44 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:44 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 0/1] mode=UNLOAD to St. John's 3/0 space=2] Sun Dec 16 11:52:45 EST 2012 Thread ID: 206 net.sf.freecol.common.model.Monarch chooseForREF INFO: Add to REF: capacity=0 spaceRequired=0 => naval unit Sun Dec 16 11:52:45 EST 2012 Thread ID: 206 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 71) Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 71) Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 71) Sun Dec 16 11:52:45 EST 2012 Thread ID: 208 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Risawariru with ID=unit:86737 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Chukiyawu with ID=unit:86739 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Punchau with ID=unit:86741 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Xico with ID=unit:86743 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Zozolan with ID=unit:86745 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Chapultepec with ID=unit:86747 Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.server.model.ServerPlayer getRandomFoundingFathers INFO: Random fathers:model.foundingFather.janDeWitt.name:model.foundingFather.ferdinandMagellan.name:model.foundingFather.francisDrake.name:model.foundingFather.thomasPaine.name:model.foundingFather.juanDeSepulveda.name Sun Dec 16 11:52:53 EST 2012 Thread ID: 224 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to model.foundingFather.juanDeSepulveda Sun Dec 16 11:53:22 EST 2012 Thread ID: 19 net.sf.freecol.server.control.InGameController$2 handle INFO: Selected founding father: model.foundingFather.juanDeSepulveda Sun Dec 16 11:53:22 EST 2012 Thread ID: 225 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to false Sun Dec 16 11:54:18 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to false Sun Dec 16 11:54:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Premiere Sun Dec 16 11:54:30 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Premiere Sun Dec 16 11:55:58 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Deuxieme Sun Dec 16 11:56:55 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 307 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Ville de Québec ->[[aiGoods:am79 14 model.goods.furs at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 0/0 space=1] ->[[aiGoods:am66 12 model.goods.silver at Ville de Québec -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=LOAD from Ville de Québec 0/0 space=0] Sun Dec 16 11:56:59 EST 2012 Thread ID: 307 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 0/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 5/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 5/0 space=2] Sun Dec 16 11:56:59 EST 2012 Thread ID: 307 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 307 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 0/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 5/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 5/0 space=2] Sun Dec 16 11:56:59 EST 2012 Thread ID: 307 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Roanoke new tile improvement plan: [tileImprovementPlan:am42 model.improvement.clearForest.name at [tile:34029 borealForest 181,168 Roanoke]/1] Sun Dec 16 11:56:59 EST 2012 Thread ID: 309 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 309 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=UNLOAD to St. John's 3/0 space=2] Sun Dec 16 11:56:59 EST 2012 Thread ID: 309 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 309 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=UNLOAD to St. John's 3/0 space=2] Sun Dec 16 11:56:59 EST 2012 Thread ID: 309 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 72) Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 72) Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 72) Sun Dec 16 11:56:59 EST 2012 Thread ID: 311 net.sf.freecol.server.control.InGameController deliverGiftToSettlement INFO: Gift delivered by unit: unit:77878 to settlement: Roanoke Sun Dec 16 11:57:03 EST 2012 Thread ID: 321 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82724 english caravel 4/4] arrives in America at [tile:34638 highSeas 190,171], sailing for net.sf.freecol.common.model.Map: map:247 (super's hash code: 67fae0fc) Sun Dec 16 11:57:05 EST 2012 Thread ID: 327 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am90 13 model.goods.furs at Roanoke -> null /0] Sun Dec 16 11:57:07 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Premiere Sun Dec 16 11:57:32 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 50 Sun Dec 16 11:58:32 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 50 Sun Dec 16 11:58:32 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel propertyChange WARNING: Unknown property change event: BUILD_QUEUE_CHANGE Sun Dec 16 11:59:23 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Europe Sun Dec 16 11:59:34 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 404 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 4/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 4/0 space=2] Sun Dec 16 11:59:50 EST 2012 Thread ID: 404 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 404 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 0/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 3/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 11:59:50 EST 2012 Thread ID: 404 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Roanoke new tile improvement plan: [tileImprovementPlan:am42 model.improvement.clearForest.name at [tile:34029 borealForest 181,168 Roanoke]/1] Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=UNLOAD to St. John's 1/0 space=2] Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=UNLOAD to St. John's 1/0 space=2] Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.model.ServerPlayer getRandomFoundingFathers INFO: Random fathers:model.foundingFather.janDeWitt.name:model.foundingFather.laSalle.name:model.foundingFather.francisDrake.name:model.foundingFather.pocahontas.name:model.foundingFather.juanDeSepulveda.name Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.common.model.Monarch chooseForREF INFO: Add to REF: capacity=30 spaceRequired=22 => naval unit Sun Dec 16 11:59:50 EST 2012 Thread ID: 406 net.sf.freecol.server.control.InGameController$2 handle INFO: Selected founding father: model.foundingFather.laSalle Sun Dec 16 11:59:50 EST 2012 Thread ID: 407 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 73) Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 73) Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 73) Sun Dec 16 11:59:50 EST 2012 Thread ID: 409 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82698 dutch caravel 4/4] arrives in America at [tile:27645 highSeas 197,136], sailing for Premiere Sun Dec 16 11:59:56 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Ilyapa with ID=unit:86818 Sun Dec 16 11:59:56 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Apaec with ID=unit:86820 Sun Dec 16 11:59:56 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Maguá with ID=unit:86822 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Amonhana with ID=unit:86824 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Kairi with ID=unit:86826 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Ponca with ID=unit:86828 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Kahnawà:ke with ID=unit:86830 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Tganënogáhe:' with ID=unit:86832 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Sganëdá:dih with ID=unit:86834 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.model.ServerIndianSettlement csNewTurn INFO: New native created in Tekotaroke with ID=unit:86836 Sun Dec 16 11:59:57 EST 2012 Thread ID: 428 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am91 20 model.goods.furs at Roanoke -> null /0] Sun Dec 16 11:59:58 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am91 20 model.goods.furs at Roanoke -> null /0] Sun Dec 16 11:59:59 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 2 Sun Dec 16 12:00:01 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel propertyChange WARNING: Unknown property change event: BUILD_QUEUE_CHANGE Sun Dec 16 12:01:01 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel propertyChange WARNING: Unknown property change event: BUILD_QUEUE_CHANGE Sun Dec 16 12:01:59 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 20 Sun Dec 16 12:02:08 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 20 Sun Dec 16 12:02:08 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 20 Sun Dec 16 12:02:15 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 20 Sun Dec 16 12:02:15 EST 2012 Thread ID: 19 net.sf.freecol.common.model.Monarch chooseForREF INFO: Add to REF: capacity=0 spaceRequired=0 => naval unit Sun Dec 16 12:04:25 EST 2012 Thread ID: 511 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:04:25 EST 2012 Thread ID: 512 net.sf.freecol.common.model.Player initializeSettlementNames INFO: Installed 40 settlement names for player ServerPlayer[name=model.nation.french.ruler,ID=player:208,conn=[DummyConnection Server-Server-model.nation.french.ruler]] Sun Dec 16 12:04:25 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 2/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 2/0 space=2] Sun Dec 16 12:04:25 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Miquelon new tile improvement plan: [tileImprovementPlan:am92 model.improvement.plow.name at [tile:8038 plains 190,38 Miquelon]/1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: Miquelon new tile improvement plan: [tileImprovementPlan:am93 model.improvement.road.name at [tile:7638 mixedForest 190,36]/2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:04:26 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 0/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 3/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 0/4] -> Europe using [AIUnit unit:82737 french caravel 0/4] /0] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 512 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): [aiGoods:am99 10 model.goods.ore at St. John's -> Europe /1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> St. John's ->[[AIUnit unit:86333 english expertFarmer 1/1] mode=UNLOAD to St. John's 0/0 space=2] ->[[aiGoods:am99 10 model.goods.ore at St. John's -> Europe using [AIUnit unit:82724 english caravel 4/4] /1] mode=LOAD from St. John's 0/0 space=1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 0/4] -> Europe using [AIUnit unit:82724 english caravel 0/4] /1] mode=UNLOAD to Europe 5/0 space=2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 0/4] -> Europe using [AIUnit unit:82724 english caravel 0/4] /1] mode=UNLOAD to Europe 5/0 space=2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.AIColony createTileImprovementPlans INFO: St. John's new tile improvement plan: [tileImprovementPlan:am100 model.improvement.plow.name at [tile:34230 plains 182,169]/1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 514 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 74) Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): [aiGoods:am106 12 model.goods.coats at Isabella -> Europe /1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Isabella ->[[aiGoods:am106 12 model.goods.coats at Isabella -> Europe using [AIUnit unit:82711 spanish caravel 4/4] /1] mode=LOAD from Isabella 0/0 space=1] Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 4/4] -> Europe using [AIUnit unit:82711 spanish caravel 4/4] /1] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 74) Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 0/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 0/4] -> Europe using [AIUnit unit:82711 spanish caravel 0/4] /1] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 74) Sun Dec 16 12:04:26 EST 2012 Thread ID: 516 net.sf.freecol.server.control.InGameController deliverGiftToSettlement INFO: Gift delivered by unit: unit:77216 to settlement: Charlesfort Sun Dec 16 12:04:29 EST 2012 Thread ID: 524 net.sf.freecol.server.control.InGameController deliverGiftToSettlement INFO: Gift delivered by unit: unit:77878 to settlement: Roanoke Sun Dec 16 12:04:29 EST 2012 Thread ID: 526 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am98 20 model.goods.furs at Roanoke -> null /0] Sun Dec 16 12:04:33 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel propertyChange WARNING: Unknown property change event: BUILD_QUEUE_CHANGE Sun Dec 16 12:05:04 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Deuxieme Sun Dec 16 12:06:40 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel$TilePanel$ASingleTilePanel tryWork INFO: Colony Septieme claims tile [tile:28233 grassland 185,139] with unit unit:86392 Sun Dec 16 12:08:20 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel$TilePanel$ASingleTilePanel tryWork INFO: Colony Septieme claims tile [tile:28034 grassland 186,138] with unit unit:86392 Sun Dec 16 12:08:22 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.ColonyPanel$TilePanel$ASingleTilePanel tryWork INFO: Colony Septieme claims tile [tile:28634 grassland 186,141] with unit unit:86392 Sun Dec 16 12:08:24 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to false Sun Dec 16 12:08:26 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:07 EST 2012 Thread ID: 656 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 75) Sun Dec 16 12:09:07 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 4/4] -> Europe using [AIUnit unit:82724 english caravel 4/4] /1] mode=UNLOAD to Europe 4/0 space=2] Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 75) Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 0/4] -> Europe using [AIUnit unit:82724 english caravel 0/4] /1] mode=UNLOAD to Europe 4/0 space=2] Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 75) Sun Dec 16 12:09:08 EST 2012 Thread ID: 658 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 4/4] -> Europe using [AIUnit unit:82711 spanish caravel 4/4] /1] mode=UNLOAD to Europe 2/0 space=2] Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 0/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 0/4] -> Europe using [AIUnit unit:82711 spanish caravel 0/4] /1] mode=UNLOAD to Europe 2/0 space=2] Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 75) Sun Dec 16 12:09:08 EST 2012 Thread ID: 660 net.sf.freecol.server.control.InGameController deliverGiftToSettlement INFO: Gift delivered by unit: unit:86046 to settlement: Roanoke Sun Dec 16 12:09:11 EST 2012 Thread ID: 670 net.sf.freecol.server.model.ServerColony csBuildUnit INFO: New unit created in Quatrieme: [unit:86940 dutch freeColonist 1/1] Sun Dec 16 12:09:13 EST 2012 Thread ID: 677 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82757 dutch galleon 6/6] arrives in Europe Sun Dec 16 12:09:13 EST 2012 Thread ID: 677 net.sf.freecol.server.model.ServerUnit csCompleteWork INFO: [unit:82737 french caravel 4/4] arrives in Europe Sun Dec 16 12:09:13 EST 2012 Thread ID: 677 net.sf.freecol.common.model.Monarch chooseForREF INFO: Add to REF: capacity=0 spaceRequired=0 => naval unit Sun Dec 16 12:09:13 EST 2012 Thread ID: 677 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am107 20 model.goods.furs at Roanoke -> null /0] Sun Dec 16 12:09:14 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.AIMain writeChildren WARNING: Integrity failure: [aiGoods:am107 20 model.goods.furs at Roanoke -> null /0] Sun Dec 16 12:09:15 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to false Sun Dec 16 12:09:18 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to false Sun Dec 16 12:10:21 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 0 Sun Dec 16 12:10:29 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 0 Sun Dec 16 12:10:34 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 0 Sun Dec 16 12:10:37 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 0 Sun Dec 16 12:10:41 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to -1 Sun Dec 16 12:11:05 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to -1 Sun Dec 16 12:11:30 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to 0 Sun Dec 16 12:11:33 EST 2012 Thread ID: 19 net.sf.freecol.client.gui.panel.FreeColDialog setResponse INFO: Response has been set to Premiere Sun Dec 16 12:11:38 EST 2012 Thread ID: 19 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe ->[[aiGoods:am66 12 model.goods.silver at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=1] ->[[aiGoods:am79 14 model.goods.furs at [unit:82737 french caravel 4/4] -> Europe using [AIUnit unit:82737 french caravel 4/4] /0] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1627588441-[AIUnit unit:82737 french caravel 4/4] -> Europe Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Ville de Québec could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 751 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 4/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 4/4] -> Europe using [AIUnit unit:82724 english caravel 4/4] /1] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@1432026646-[AIUnit unit:82724 english caravel 0/4] -> Europe ->[[aiGoods:am99 10 model.goods.ore at [unit:82724 english caravel 0/4] -> Europe using [AIUnit unit:82724 english caravel 0/4] /1] mode=UNLOAD to Europe 3/0 space=2] Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: St. John's could be building but is asleep until turn: 83( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 753 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): [AIUnit unit:86942 spanish veteranSoldier-PIONEER 1/1] Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 4/4] -> Europe using [AIUnit unit:82711 spanish caravel 4/4] /1] mode=UNLOAD to Europe 2/0 space=2] ->[[AIUnit unit:86942 spanish veteranSoldier-PIONEER 1/1] mode=LOAD from Europe 6/0 space=1] Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.EuropeanAIPlayer allocateTransportables INFO: allocateTransportables(1): Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.mission.TransportMission doMission INFO: AI transport travelling: TransportMission@56005402-[AIUnit unit:82711 spanish caravel 4/4] -> Europe ->[[aiGoods:am106 12 model.goods.coats at [unit:82711 spanish caravel 4/4] -> Europe using [AIUnit unit:82711 spanish caravel 4/4] /1] mode=UNLOAD to Europe 2/0 space=2] ->[[AIUnit unit:86942 spanish veteranSoldier-PIONEER 1/1] mode=LOAD from Europe 6/0 space=1] Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.ai.AIColony rearrangeWorkers WARNING: Isabella could be building but is asleep until turn: 85( > 76) Sun Dec 16 12:13:32 EST 2012 Thread ID: 755 net.sf.freecol.server.model.ServerUnit csCompleteWor... 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